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Kan-Gar-Chu! (One Piece fanfic)

Alyssia is a programmer who has worked hard as an independent woman all her life to get where she is and made a game for one of the animes that she loved One Piece. As she had finished her work she created a character and entered the game to give it a test run but she dies from overworking. She wakes up in an unfamiliar place as a newborn… She has furr… She has just been garchu’d… With the help from her system and the people within the island of Zou, she begins her journey within the world of one piece. Disclaimer One Piece world and its character belong to Oda except for OCs. Kofi Link to donate and join monthly for early chapter releases: https://ko-fi.com/dancematdan Discord Link: https://discord.gg/ehdpPFzrFF Novels under my account Bodyguard of a Villainess in an Apocalyptic Revenge Novel Tiny Terror of the Aether Era Kan-Gar-Chu! (One Piece Fanfic) Pi-Gar-Chu! (One Piece Fanfic) Bombyx: Return of the Vengeful Eldest Daughter (Ongoing) Dr who is where now? (Dragon Ball Fanfic) Apotropaic of Danmachi Holy Beast Saintess (Dropped) Edited KGC Novel Link: https://dynamic.webnovel.com/book/23397974605266405?utm_source=writerShare&utm_campaign=3070767729

dancematdan · Anime & Comics
Not enough ratings
535 Chs

Character Window Update

[Name] Alyssia Lucine (age 17Y 4-5M -> 17Y 10-11M)

[Race] Mink - kangaroo

[Birth place] zou (night guards affiliation)

[Main profession or job] Martial Artist rank 4

[Secondary professions or talents] Leg martial arts and navigation

[Strength] 32 / 40 (+4) -> 39 / 40 (+4)

[Agility] 34 / 40 (+8) -> 39 / 40 (+8)

[Stamina] 35 / 40 -> 39 / 40

[Endurance] 33 / 40 -> 39 / 40

[Intelligence] 19 / 20 (+4) -> 40 / 40 (+4)

[Spirit] 15 / 15 (+8) -> 40 / 40 (+8)

[Sulong Bloodline Limit Remover bonus (25%) - 1/4 Agility, 1.25/5 Strength, 0.75/3 Endurance]

{Electro Power Core] 37 / 40 (Limited to lowest stat of stamina and endurance until it reaches the limit of the bodies final potential)

{Author Note: after some suggestions about the stats, I have decided to change the intelligence and spirit to match the same as the others to provide a better distribution of stats and bonus stat values.}

Haki:

Intermediate Observation 87% mastery -> Expert 2% mastery

Intermediate Armament 79% mastery -> Advanced 97% mastery

Intermediate Conqueror 67% mastery -> Advanced 94% mastery

Skills or talents:

Electro (active racial talent) 100% mastery

Sulong (active racial talent) 100% mastery

Beast instinct and sense (passive racial talent) 100% mastery

Expert leg martial arts (gained talent and knowledge) 100% mastery

Expert navigation (gained talent) 86% mastery

Expert cooking (gained knowledge and experience) 27% mastery

Expert Science (gained knowledge and experience) 98% mastery

Expert math (gained knowledge and experience) 100% mastery

Expert scholar (No purchased knowledge) 100% mastery

Expert programming (gained knowledge and experience) 100% mastery

Expert drawing (gained knowledge) 23% mastery

Expert upper body martial arts (no purchased knowledge) 79% mastery

Advanced survival (gained knowledge) 63% mastery

Expert climbing (no purchased knowledge) 100% mastery

Expert concealment (no purchased knowledge) 76% mastery

Expert detection (no purchased knowledge) 58% mastery

Expert metalworking/forging (gained knowledge) 14% mastery

Expert Engineering (gained knowledge) 83% mastery

Advanced Ship Building (gained knowledge) 78% mastery

Advanced Battle tactics (no purchased knowledge) 53% mastery

Expert Long Staff (gained knowledge) 52% mastery

Expert Medicine and first aid (gained knowledge) 13% mastery

Intermediate fishing (no purchased knowledge) 99% mastery

Advanced shooting/sniping (gained knowledge) 19% mastery

Expert blade/scythe arts (gained knowledge) 43% mastery

Expert Dual wielding half staff (gained knowledge) 16% mastery

Expert Dual wielding blade/scythe (gained knowledge) 27% mastery

Advanced weapon throwing/juggling (gained knowledge) 25% mastery

Expert acrobatics (gained knowledge) 79% mastery

Expert gymnastics (gained knowledge) 76% mastery

Intermediate etiquette (gained knowledge) 24% mastery

Basic swindling (gained knowledge) 88% mastery

Basic negotiation (gained knowledge) 55% mastery

Intermediate acting (gained knowledge) 24% mastery

Expert misdirection (gained knowledge) 19% mastery

Basic pickpocketing (gained knowledge) 78% mastery

Intermediate disguise (gained knowledge) 43% mastery

Expert assassination (gained knowledge) 23% mastery

Expert dancing (gained knowledge) 38% mastery

Resistances:

Heat 9%

Cold 60%

Thunder/Electricity/Lightning/Electro 87%

Wind 74%

Shockwave/Quake 65%

Water 41%

Poison/Venom 57%

Drugs/Chemicals 32%

Diseases 39%