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Falling for the Bad Boy in the Reverse Harem Game [BL]

The debuting singer Takeda Haruki would never believe he’d fall for a drawing. And it's a drawing of a guy out of all things! But when he finds himself dragged into a girl's harem game, Haruki soon finds out the drawing doesn't just live on paper and in his dreams, but in reality too! And he's still just! As! Attractive! Six handsome men wake up inside an experimental girl’s otome game, against their will. They’ll discover leaving is much harder than they think, but they have no intention of following the game rules! "Down with the system! We're on strike!" It's probably the only escape plan ever that involves so many alpha men pretending to be gay. But are they really pretending? Can fake love become real? And is that a love triangle in the distance? Find out now! Unlock the secret route of insanity, smut, and Haruki's true ending! COMPLETED NOVEL ***** SMUT SCENES! SILLY AND LIGHT-HEARTED NOVEL, NOT ANGSTY! ***** Hello, it's my first story! Please support this novel with votes and reviews. English is not my first language, feedback is appreciated! Se você lê em Português, procure no site por 'Crush pelo Bad Boy do Otome'. HinataPerolada

HinataPerolada · LGBT+
Not enough ratings
217 Chs

Acceptance

Haruki had a tough decision on his hands. Staying outside waiting and hoping that Jun could save his grandfather's life, even though he didn't like him. Or go in and risk his own life to help stop the massacre.

The big problem was that Haruki was not a warrior. He would need to rely on the extra skills gained from Neona. 

What would happen to his soul if he gave himself over to these powers? But the singer remembered the dream, and his frustration at being a coward and letting the cat die without even trying to save it. 

Was the dream an omen of this moment?

Haruki had an idea. He triggered the store after finger gloves like the ones Miyu presented Takashi, an equipable item to increase his dexterity. He also bought the Extra Stamina card, increasing the athletics by 3%, and the card WeightLifter, raising the athletics by extra 3%.