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Experimental Log of the Crazy Lich

This is the story of a crazy lich who possesses an internal game system and brings catastrophe to the entire world. “Let’s look at the daily quests today… it’s the damned choose one-of-two-options-type again. Destroy a town with a population of 30,000 people or above; reward: 10,000 evil points. Steal lollipops from 3 children; reward: 1 evil point. If neither of the quests is completed, then 2 points will be deducted.” “Tsk! You think I’m stupid? If I really destroyed a town, a crusade of Myth-ranked Holy Knights would definitely come hunting me down. Even if I earned the points, there wouldn’t be any life left in me to spend them. I better just go be a kindly lollipop bandit.” I’ve already had enough of being a notorious lich. Who says a lich can’t be a good person? I’m definitely going to beat this damned system and be an upright and dignified good man.

Angry Squirrel · Fantasy
Not enough ratings
841 Chs

Theocracy

Translator: imperfectluck Editor: Kurisu

This was a truly good generation for independent adventurers. The Elemental Tide's arrival brought change to this era. Every day, there would be a new opportunity and new changes…

Fine, allow me to explain in more understandable terms. As long as you were strong or smart enough, there would be plenty of opportunities to make money and earn reputation. Money and glory wouldn't only be wealth. You could also purchase more strength or status. Someone could become a noble overnight. Some previously forbidden products from 10 years ago were now being sold openly today.

"Military recruitment, military recruitment, most wanted, military recruitment, reward… Why are things so messy in this day and age?"