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Experimental Log of the Crazy Lich

This is the story of a crazy lich who possesses an internal game system and brings catastrophe to the entire world. “Let’s look at the daily quests today… it’s the damned choose one-of-two-options-type again. Destroy a town with a population of 30,000 people or above; reward: 10,000 evil points. Steal lollipops from 3 children; reward: 1 evil point. If neither of the quests is completed, then 2 points will be deducted.” “Tsk! You think I’m stupid? If I really destroyed a town, a crusade of Myth-ranked Holy Knights would definitely come hunting me down. Even if I earned the points, there wouldn’t be any life left in me to spend them. I better just go be a kindly lollipop bandit.” I’ve already had enough of being a notorious lich. Who says a lich can’t be a good person? I’m definitely going to beat this damned system and be an upright and dignified good man.

Angry Squirrel · Fantasy
Not enough ratings
841 Chs

Migration

The disaster relief for the northern elves went rather well. From a certain standpoint, it was an excellent platform to flaunt our military might and organizational capabilities.

Imperceptibly, the Eastern Mist Communal Country was already showing off plenty of might. Their Aurora Knights that were capable of flying through hailstorms as they pleased, the Borealis that could ignore fierce weather conditions such as tornadoes, the huge engineering contraptions that could clear away so much rubble, and the incredibly adaptable Four Elemental Swordcasters—they were all the best examples of East Mist's power, which also strengthened our control of the Mist Alliance.

Yet there was one other group of reinforcements aiding with the disaster relief that nobody expected. Their arrival further increased the speed of the relief significantly, but there was a small problem—this group was from the Underground World, and was called the evilest existence of all by the Holy Church.