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Experimental Log of the Crazy Lich

This is the story of a crazy lich who possesses an internal game system and brings catastrophe to the entire world. “Let’s look at the daily quests today… it’s the damned choose one-of-two-options-type again. Destroy a town with a population of 30,000 people or above; reward: 10,000 evil points. Steal lollipops from 3 children; reward: 1 evil point. If neither of the quests is completed, then 2 points will be deducted.” “Tsk! You think I’m stupid? If I really destroyed a town, a crusade of Myth-ranked Holy Knights would definitely come hunting me down. Even if I earned the points, there wouldn’t be any life left in me to spend them. I better just go be a kindly lollipop bandit.” I’ve already had enough of being a notorious lich. Who says a lich can’t be a good person? I’m definitely going to beat this damned system and be an upright and dignified good man.

Angry Squirrel · Fantasy
Not enough ratings
841 Chs

How the Chaos Abyss Conducts Business

Translator: imperfectluck Editor: Kurisu

What exactly was business? My personal understanding of it was that one party would use an appropriate price to sell an appropriate product to an appropriate customer while trying to obtain the greatest possible benefits.

In that case, since the Onibabas had their own territory and authority here in the Chaos Abyss, what product would they find irresistible?

Weapons, the most commonly traded product in the Chaos Abyss? Some high-quality weapons, then? The Onibabas didn't know how to smith, so maybe they would have some need of this, but actually they were quite skilled at witchcraft and alchemy, along with enchanting.

In this specific area (where the Onibabas gathered) and at specific times (1-2 days every 1-2 months), powerful magic weapons with continuous effects were their most popular product (with most of them being fake), with endless victims ending up scammed.