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Experimental Log of the Crazy Lich

This is the story of a crazy lich who possesses an internal game system and brings catastrophe to the entire world. “Let’s look at the daily quests today… it’s the damned choose one-of-two-options-type again. Destroy a town with a population of 30,000 people or above; reward: 10,000 evil points. Steal lollipops from 3 children; reward: 1 evil point. If neither of the quests is completed, then 2 points will be deducted.” “Tsk! You think I’m stupid? If I really destroyed a town, a crusade of Myth-ranked Holy Knights would definitely come hunting me down. Even if I earned the points, there wouldn’t be any life left in me to spend them. I better just go be a kindly lollipop bandit.” I’ve already had enough of being a notorious lich. Who says a lich can’t be a good person? I’m definitely going to beat this damned system and be an upright and dignified good man.

Angry Squirrel · Fantasy
Not enough ratings
841 Chs

Chicken-Meatball Flavored

Translator: imperfectluck Editor: Pranav

With sandstorms and stone pillars everywhere, this was the home of the earth elementals. However, based on the fundamental countering between the elements, wherever there was an excess of the earth element, there would naturally be less of the water element. Not only were sources of water priceless, but this place also lacked any traces of ice or water magic.

Using water or ice element magic in this Earth Elemental Plane with imbalanced elements was no different from forcibly trying to cause artificial rain to fall in a desert. Not only would the difficulty be greatly magnified, but its might would also significantly decreased, and this power drop had nothing to do with personal strength. The stronger the mage, the more one would need to borrow power from nature, and the strongest forbidden curses were nothing more than the products of synchronizations between people and nature. This all meant that ice and water mages were weakened more than anyone else here.