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Cultivation Levels and Skills

[Cultivation:

Apprentice (1-10): Begins the path of cultivation.

Mage Reinforcement (1-10): Reinforces the body and initiates the core that will contain mana, the core will be in the abdomen.

Mage (1-10): The core is fully formed, the lifespan is 150 years.

Great Mage (1-10): The mana core will change to the color that corresponds to the affinity, of course with this, the mage will have a greater affinity with said element.

Master Mage (1-10): Can use mana to fly, lifespan is 400 years.

Grandmaster Mage (1-10): Core expanded, lifespan 600 years.

Near Holy Mage (1-10): Gains the Mana Regeneration ability (Passive.).

Holy (1-10): Gains a new affinity with a random law, the core begins to undergo a change.

Great Saint (1-10): Lifetime 1500 years.

Holy Divine (1-10) - Begins the path of divinity. The core ends the shift, it becomes a small world where it will store unlimited mana for later use.

Divine (1-10): Lifespan 3000 years. It uses the energy stored in the small world to expand the inner world, so it can be used to store things or carry people.

Great Divine (1-10): Lifespan of 6000 years. The inner world undergoes another expansion, and now you become God while you are in it.

Divine Master (1-10): Lifespan of 20,000 years. It is very difficult to reach this level, it is said that it is almost impossible.

Great Divine Master (1-10): Lifespan 1,000,000 years. Even today, you can count on your fingers how many have reached this level.

Pseudo God (1-10): Useful Life ???, benefits ???

God (1-10): Useful Life ???, benefits ???

Great God (1-10): Useful Life ???, benefits ???

Heavenly God (1-10): The ultimate level of the Multiverse. Lifetime ???, benefits ???]

[Skill Levels:

Every Skill starts at level 1 and goes up to 999, skills don't go along with cultivation, which means that if you're an Apprentice and have a level 999 skill, you can kill a Celestial God if he defends himself with a level 998 skill, for example. Always raise the skill level, never leave it for later.

An ability that reached level 999 will create the corresponding affinity and immunity, the same happens in reverse, that is, if an affinity was raised to level 999, it will create an ability, and also immunity.

There are some ways to gain skill/affinity/immunity, that is, buying the skill roulette coupon at the store, reading a book about a certain skill or being exposed to it.]

[Any element- or technique-based skills will not necessarily be the ones you acquire. For example, a man has given you an ice-based technique that uses sword, but the skill you will gain is 'Ice', just like you gained the skill 'Wind'. The more levels you move up the skill, the more you will have knowledge about it.]

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