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A Desireless Agelong Migrant

### Participating in Webnovel Spirity Awards Spring 2021 ### A cold, snowy night of the year 1821. A mad scientist's obsession to bring life to his deceased 26-year-old son bore fruit. But the resurrected creature had no memories and was dominated by wild instincts. The brawl ended with the son killing his father. The lifeform was forced to flee when screams and shouts rose following the mad scientist's agonising shriek. The unholy existence thus slipped into the darkness and was never heard since. The supreme deities watching over the worlds noticed the existence of this entity beyond anomalism. They witnessed this unnamed 'human' learning the ways of humanity from the shadows in a span of several centuries. Yet the heartless prankster Fate prevented him from blending in and hunted down this distinct organism after bestowing his life with a parade of misfortune. Gloom and misery overcame his undying heart and his seclusion from settlements resonated anguish. Sleepless nights turned into the window of hope, expecting someone to relieve him of this unending charade. Every suicide attempt was proved ineffective against his odd reality. He travelled to the world's end, but couldn't find the meaning for his existence or the taste of death. The supreme deities felt sympathy for the grief he unjustly braved. Thus they unanimously decided to transmigrate him to a parallel Earth where Fate will no longer pester him. They were also careful to consider selecting a world with a variable that will assist him in enjoying his life to its finest. Unbeknownst to everyone, he was slowly descending to the midst of utter chaos and bad blood upon which the very history was founded. What would be the surprises waiting for him? How will he survive in the strange, new world? Will he obtain what he sought? What will he evolve into where strength reigns supreme? "Seek and it shall be disclosed." Readers please note, every date of the month that is a multiplier of 5 will have 3 chaps release and every other dates will have 2. (Cover ain't mine. Shall be removed upon any inconvenience.)

UtopianLegend · Fantasy
Not enough ratings
309 Chs

D. Dungeons, Monsters & Guardians

• Mana flows through everything. Through stones, plants and animals. This flow is called the Magic Current of the world.

• When Magic Current goes too deep into the earth, the current is cut off and an alternate current is established at the surface. Thus, a vast quantity of Mana will be left to stagnate the underground.

• In such cases, the Mana condenses and solidifies into a crude crystal shape. This is how a Dungeon Heart is born.

• Dungeon Heart is a semi-sentient entity. It can think and sense, but not without external organic assistance.

• The basic consciousness originating from the magical energy bestows ample intelligence for survival.

• The Dungeon Heart will seek a fresh supply of Mana and will quickly create a path to the surface from where a small stream of energy will refresh the innards of the dungeon regularly.

• Consequently, the mana-brimming dungeon will act as a medical bay and vantage point for beasts. This will trigger various kinds of beasts moving in as residents.

• While absorbing the Mana flowing through the Dungeon, the Heart can rewrite their Beast Cores to will to stay and defend the dungeon till their last breath.

• The Mana-rich environment boosts both physical and magical properties and the beasts shall be known as Dungeon Monsters. These beings can evolve.

• Also, the Heart can use its power to create clones of the residents at least four or five times simultaneously. The higher the Dungeon class is, the higher will be the number of clones it can produce.

• Meanwhile, the Dungeon Heart will excavate and move further deep into the Earth with adequate tunnels and chambers to stall any potential intruders AKA Adventurers.

• As time passes by, the Heart will evolve into a fabulous piece of craftwork with exquisite carvings. There will be a dozen specially-nurtured monsters called Guardians to protect the heart.

• Anything that dies inside the dungeon is for it to take. The organic matter and Mana will be absorbed while weapons and artefacts will be left for fortunate fellows to possess.

• Dungeons are classified into five, based on the strength of residents and rise in difficulty. The amount of condensed magical energy also plays a vital role.

• The 'Alpha' tier dungeons houses total strength of G or F rank beasts.

• The 'Beta' tier dungeons houses total strength of E or D rank beasts.

• The 'Gamma' tier dungeons houses total strength of C or B rank beasts.

• The 'Delta' tier dungeons houses total strength of A or S rank beasts.

• The 'Omega' tier dungeons houses total strength of X or Z rank beasts.

• Adventurers go for dive in dungeons for polishing their skills and XP. The chances for increasing attributes aren't small.