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adobe illustrator simple logo design tutorial

adobe illustrator simple logo design tutorial

Days of Dungeon: From Simple Quest to Strange Adventure

Days of Dungeon: From Simple Quest to Strange Adventure

Announcement: Hey'a—it's UelUel, your lazy and lousy PoruShark writer. Thank you for reading—Days of Dungeon: From Simple Quest to Strange Adventure This is an announcement regarding both good news and bad news. First, let's start with the bad news. I will be ending this book. It took more than a month for me to think about it, but I finally came to a decision. But don't worry, dear readers, for here is the good news. I will be giving Lynn and Arezu's story another go at WSA 2026. Yes—It means I will be writing a different version of Days of Dungeon. The new book will be titled—Beyond World's End Some events that happen in this book will still happen in the new version, but not exactly the same; the main difference, though, is that the story will start by revealing Lynn and Arezu's background. The supporting characters will still be the same, but there will be some changes to their backgrounds as well. That's all. Once again, thank you to all the readers who have supported this book until now. I hope you will continue to support the new book. *** A laid-back warrior who is patient enough to tolerate her audacity pairs up with a mischievous mage who is extremely curious and follows him everywhere. Together, they embark on simple quests, but somehow always end up on strange adventures. At first glance, they appear to be just a typical pair of adventurers, but both hide their own secrets. His is a sin he intends to bury with his death, while hers is a curse she will carry into her next life. Although they have come to terms with their fates, the discoveries they make during their time in dungeons will ultimately reveal their secrets. PoruShark Writer's Note: What to expect. 1. An annoyingly lovable female lead—like your moody girlfriend. 2. An honest-to-goodness male lead—like your dream boyfriend. 3. A slow reveal of the main characters’ backstories. 4. The writing might change from good to worst—worst to good—but this lazy and lousy author will try to improve. 5. Just like the title says—lots of simple quests that seem like basic fantasy stories, but lead to strange adventures. Please support the novel with gifts and power stones.
Fantasy
140 Chs
Summoner Online: I Became the Tutorial Boss with a 999+ Villainess

Summoner Online: I Became the Tutorial Boss with a 999+ Villainess

Summoner Guild Online was supposed to be the launch of the century. For millions of players, it was the ultimate escape. A world of endless adventure, legendary loot, and guild wars that would make history. But for Kai Grimer, it became a death trap. He doesn't spawn in the starting village like the others. Instead, he wakes up in the suffocating darkness of the Tutorial Dungeon—not as a player, but as the final boss. An NPC designed to be slaughtered by wave after wave of newbies farming their first XP. The logout button doesn't work. The system won't respond. And if he dies here, there's no respawn. Desperate and hunted, Kai activates his only skill, [Grand Summon]. It's a gamble: sacrifice XP to pull a random servant from across dimensions. He's hoping for something useful. A knight. Maybe a mage. Even a halfway-decent slime would do. What he gets instead is Lyra, the Abyssal Empress. [Rating: 9999 Class: World-Ending Calamity Danger Level: Apocalypse-Tier.] She's devastatingly beautiful. Unimaginably powerful. And completely, utterly insane. She despises humanity, mocks the system, and has enough power to crack continents in half. But thanks to the summoning contract, she has one unbreakable rule: absolute obedience to Kai. And somehow, that obedience has twisted into something far more dangerous—obsession. But Kai isn't running anymore. With each wave of players he defeats, he earns XP. With each summon he pulls, his army grows. Knights. Demons. Spirits. Beasts. And perhaps... more dangerous beauties who don't appreciate Lyra's self-proclaimed monopoly on their Master's attention. [You have defeated 47 Players] [New Summon Available] Trapped between overpowered summons fighting for his favor, guilds hunting his legend, and a game system that's starting to break under his existence, Kai has one goal: He won't just survive Summoner Guild Online. He'll conquer it. And if a few world-ending beauties want to fight over him along the way? Well, that's just part of being the strongest summoner.
Fantasy
136 Chs
How to learn Adobe Illustrator caricature tutorial effectively?
You can start by understanding the basic tools and functions of Adobe Illustrator. Then, look for specific tutorials on caricature creation and practice regularly.
2 answers
2025-04-22 02:42
How to create comics in Adobe Illustrator: A Comprehensive Tutorial
Well, to create comics in Adobe Illustrator, first, you need to have a clear idea of your story and characters. Next, use the pen tool, shape tools, and layers effectively to build your illustrations. Also, pay attention to color and shading for a more appealing look.
2 answers
2025-11-25 16:15
How to make simple caricatures in Adobe Illustrator?
It's not too hard. You can start by sketching the basic shape of the face and features. Then, use the pen tool and shape builder to refine and add details. Play around with colors and strokes to give it a unique look.
2 answers
2025-05-12 21:39
How to draw cartoons using Adobe Illustrator: A detailed tutorial
It's quite straightforward. First, familiarize yourself with the tools in Adobe Illustrator. Then, start by sketching the basic outline of your cartoon character. Add details and colors gradually.
2 answers
2025-04-25 12:21
How to make a comic in Adobe Illustrator?
It's not that hard. You start by sketching your ideas, then use the various tools in Illustrator like the pen tool and shape builders to create the characters and backgrounds. Pay attention to layers to keep things organized.
2 answers
2024-10-04 19:14
How to create a caricature in Adobe Illustrator?
It's not too difficult. Start by sketching your basic idea, then use the shape tools and pen tool in Illustrator to outline and fill in the details. Experiment with different brushes and effects to add character.
1 answer
2025-05-04 03:55
How to make cartoons in Adobe Illustrator?
It's not too difficult. You start by creating basic shapes and then use tools like the pen tool and shape builder to refine them. Add colors and details as you go.
2 answers
2025-05-26 15:29
How to make comics in Adobe Illustrator?
It's not too difficult. You start by setting up the canvas size and resolution that suits your comic. Then, use the various drawing tools to create your characters and scenes. Remember to keep the layers organized for easy editing.
2 answers
2025-12-06 04:20
Versace logo design
Versace's logo was designed in the image of the mythical Medusa. Medusa represented a fatal attraction, and the Versace brand's design style was also very distinct, emphasizing happiness and sexiness. The image of the moon in the logo was also one of the iconic elements of the brand. Versace's design was inspired by the magnificent cultural elements of ancient civilizations such as ancient Greece, Egypt, and India. He was good at using noble and luxurious fabrics, and through bias cutting, he skillfully transitioned the rigid geometric lines with the soft body curves, using the lines as a symbol to express the female body sexily. Versace's logo design used symbolic techniques to show the brand's magnificence, pioneer, and fatal appeal.
1 answer
2024-12-26 04:03
Xiaoyao logo design
The Getaway logo design was a symbolic logo designed for Getaway Games. The purpose of the logo design was to convey the core concept and values of the brand through simple and recognizable graphics and font. The logo design of Carefree had to be simple and clear, able to instantly attract the attention of the audience, and leave a deep impression in their memories. The logo design also needed to be consistent with the core concept and values of the brand. It could effectively convey the core concept and values of the brand. A logo design usually consisted of a combination of a graphic and a font. The design of the graphic needed to fully consider the characteristics of the brand and the preferences of the target audience. Carefree logo design played a very important role in brand communication. It could effectively convey the company's core values and cultural content, and enhance the brand's recognition.
1 answer
2024-12-25 18:32
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