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ui ux design competition 2021

ui ux design competition 2021

Competition Unknown

Competition Unknown

Chapters and Release: Release days: Everyday Release time: 3pm UTC Status: Unedited. (Will edit after main story conclusion. Specifically from the start.) *** Synopsis: A fifteen years-old schoolgirl comes across a woman who was handing out leaflets for a confidential competition. Unknown to her, the competition took her out of Earth and into another dimension where she has to struggle to find clues behind why multiple worlds are having to be destroyed. The competition forces her to meet unknown entities who are both, good and bad. Sometimes, they would work for her and other times, they would work against her. The universe she goes to, causes her endless suffering until she finally solves the issue and head back to Earth. But that too, is of uncertainty. *** (Prologue) The dream of a child, is to grow up. While the dream of an adult, is to become a kid again. The dream of a poor person, is to be so wealthy and powerful, that the whole city would know their names. While the dream of a businessman, is to get the time in a day to sit and talk to his family for a second. Meanwhile, the dream of a missing or abducted person, is to go back home, to their family. And the dream of a teenager, is to simply be able to survive everything they are going through. Sometimes, people don't even know which category they belong to and move the way life moves them. Sometimes, they find a new path which leads them to even more difficulty. And in other times, they accept the hard truth, and choose to die. Thinking about the number of things that could happen instead, made her feel even more guilty for not listening to the advice of never wandering off alone. Now, she is homesick with extreme pressure of trying to grow strong, surpressing her from different direction. A normal fifteen years-old schoolgirl, comes across an opportunity to escape the hateful life she was leading. But the question is, was it really worst compared to the new life she was living? The competition grants her the things she wanted, but did it not have her pay the price for her choice? But of course, her reply would be, "I just accidentally joined it. It's no big deal compared to Earth." They are told that the worlds are all just novels they had read back at Earth, but if it were really true, why are certain things not matching with what seemed to be true in the novel compared to its world? As reckless she was, she got summoned into a different dimension where it was clearly uncertain whether she would ever be able to return back to Earth, to her previous life. But the more she got closer to Earth, the more the route got covered in blades. Turns out, the only way back, is to sacrifice the things that made her happy, and go on harsh adventures across the entire universe, while suffering threats from powerful enemies coming from the competition. (Author's note: I plan on making things more emotionally intense in the future.)
Fantasy
209 Chs
Interstellar Heartthrob Beast Tamer [Male Competition]

Interstellar Heartthrob Beast Tamer [Male Competition]

Wen Meng transmigrated into a melodramatic interstellar novel, becoming the malicious supporting character and fake heiress. As a result, she was thrown into a desolate star's lake at the beginning and nearly drowned. Fortunately, she awakened the beast-taming ability, and with the help of the system, she successively tamed various young disaster beasts and lived together with the little ones. One day.. A pitch-black serpent coiled around Wen Meng's body, its head affectionately resting against her cheek. "Get off her!!" The white wolf at his feet suddenly transformed into a handsome man He clenched his fists and roared at the black serpent. "What's it to you?" The black snake spoke, its voice human-like. To assert its dominance, it coiled around her even tighter and flicked its tongue against her ear. "Can't you understand?" The man, burning with jealousy, grabbed the snake by the neck. "If you play like this, it won't be fun anymore." The black snake unexpectedly transformed into the handsome 858. The smoke cleared, and the two men were grappling with each other. The scene was extremely ugly. "How did they... turn into humans?!" Wen Meng couldn't believe her eyes. "So childish, still fighting." The big eagle spread his arms and hugged Wen Meng's waist from behind, resting his chin on her shoulder, greedily inhaling the fragrance of her neck. "Only beasts without confidence compete for mates." "Exactly!" The little bear comfortably rested its head on Wen Meng's snow-white thigh, rubbing its furry face vigorously. One of its paws was stretched out, and Wen Meng was trimming its nails. The little bear spoke in a soft, childish voice, "Not like me, I'm a good baby." But at this moment, Wen Meng had already come to her senses. She murmured, "You too can turn into humans, right?" Big Eagle: "..." Little Bear: "..." Later, they all wanted to have her to themselves. Using all their tricks to ruin the reputation of other disaster beasts, Filial piety turns sour, consumed by jealousy. Bai E: "Say you love me, that you love me the most, right?" Wen Meng: ... (I love, universal love) Anaconda: "Why can't we be together? Did you give birth to me?" Wen Meng: ... (You've grown up and become disobedient) Thunderbird: "Open your eyes and look at me. I don't believe your eyes are empty." Wen Meng: "Put your clothes on!!" (nosebleed gushing) Bear King: You think I have no feelings for you? I just go into heat a bit later. Wen Meng: ? (Bear hug, uh, can't breathe) And then later— Wen Meng found the culprit who had plotted against her. "Compete with me? You're not even worthy." That person glanced at Wen Meng with disdain Not a trace of remorse. She had never taken Wen Meng seriously. Wen Meng opened the space card. The most terrifying disaster beast in the galaxy appeared at the same time. The magnetic field and celestial phenomena of the Emperor Star were in complete chaos, as if it were the end of the world. These ancient god-like beasts of calamity bowed to her, Glaring at the enemy with fierce eyes. The woman's face turned pale, filled with terror "Did that scare you?" Wen Meng laughed "I've always wanted to ask you, do you really know, "Actually, you are the impostor?" Finally.. Wen Meng's former fiancé, General of the Empire, roared with reddened eyes, "Tell me! How many more men do I have to defeat to win your heart??" Chief Inspector of the police station, the mad scientist director, the aristocratic business tycoon... all being called out at the same time. And the one, two, three standing behind her... there were too many, Wen Meng couldn't remember them all. This world is a vast battlefield of Asuras.
Fantasy
72 Chs
Game Design : Step one, heal the players

Game Design : Step one, heal the players

*Note: I am not the author, merely a humble translator. Crab OG author : 喝一杯红酒 OG title : 游戏制作:从治愈玩家开始 Chen Xu travelled to a parallel world and was surprised to find that many classic and excellent games from his previous life were missing. I had a plan, but why did I get an 'emotion collection system', and the emotions such as happiness, sadness, excitement, fear, anger and other emotions provided by players who have played the games I made can make me stronger? But why is it so much easier to get anger than happiness? Looking at his score, Chen Xu expressed his confusion. As a result, Chen Xu's career as a game designer gradually took a turn for the worse. In Undertale, countless players pounded the table and screamed: I was cheated by this game! In Outlast, countless players screamed, my cabinet moved and I stopped playing. In Dark Souls, when countless players entered the game smiling, "Go away, please go away, leave the Firekeeper behind and go out with your flame, we don't want to link the fire! Soap, Alex and Ghost were sacrificed in Call of Duty; Zack and Aerith were killed in Final Fantasy 7; Arthur and John were betrayed in Red Dead Redemption; Countless players went berserk: "You bastards! Can't we be kinder to the protagonists? Q: How do you feel about the players' anger towards you? Facing the reporter's question, Chen Xu smiled slightly: This isn’t criticism, this is encouragement from players around the world to me, this is love! Thank you all, I will keep up the good work!
Urban
64 Chs
Huoxing era ui design training
In order to meet the industry's demand for talents in the field of user interface design, the Mars Era Institute of Media offered courses such as UXD full-link design to train all-rounded high-end design talents. Mars Era had a wide range of services. It was involved in education and training, talent transfer, film and video games, advertising design and production. Its business had expanded to professional education, online education, youth Steam education, academic education, overseas study, and other fields. It had also opened 19 campus in the country. Mars Era was one of the more experienced educational institutions in the country. In 1994, it published the earliest CG teaching material in the country,"Quick 3D Animation." The average salary of a user interface designer was 12,000 yuan per month.(The data came from the combined average salary of professional friends, Zhaopin.com recruitment, and Mars graduates. It was not used as a training effect promise.) The novel "Mars of Paradise" is equally exciting. Everyone is welcome to read it!
1 answer
2026-01-14 01:35
How to effectively use storytelling in UX design?
Storytelling in UX design helps engage users. You can create a narrative around the user journey to make the experience more intuitive and memorable.
3 answers
2024-10-05 22:45
Best Practice User Stories for UX Design
For UX design, best practice user stories can start with understanding the user's journey. For example, as a new user of a fitness app, I want a simple onboarding process so that I don't get frustrated and abandon the app. This helps UX designers focus on creating an intuitive interface.
3 answers
2024-12-04 13:04
Is there any book related to game UI design?
There were many books on game design that could be referred to as the following popular types: 1 Game User Interface Design Guide-Design Group.This was a comprehensive guide to game UIs design, covering all aspects of game UIs design, including layout, colors, font, icons, and so on. 2. Game User Interface Art-Bley.This book mainly introduced the artistic elements of game UI design, including color, shape, line, texture, etc. It was very helpful for readers who wanted to learn game UI design. 3." Game User Interface Design Practice "Barry.This book provides a large number of game user interface design cases to gain experience and skills from actual design to help readers better understand and apply the best practices of game user interface design. 4 Introduction to Game User Interface DesignBeazley and Brian K Jones. This book introduced the basic knowledge of game UI design, including the history of game UI design, types, principles, and so on. It was suitable for beginners.
1 answer
2024-09-25 08:57
What are the main forms of ui design composition?
The main forms of user interface design include: 1. Planar composition: Place the elements on a flat surface and organize them by lines, shapes, colors, and other elements. Planar composition usually uses simple shapes and lines to convey the intent and feeling of the design. 2. Three-dimensional composition: Place the elements in the three-dimensional space and organize them through elements such as shadows, colors, and texture. Three-dimensional compositions usually use more complex shapes and elements to increase visual appeal and realism. Metaphorical composition: By comparing the elements of the user interface to other things or emotions, it can convey the emotions or thoughts of the design. Metaphorical compositions usually used metaphor, suggestion, and contrast to make the design more interesting and readable. 4. Information architecture composition: classify the user interface elements into different information modules to provide useful information to the user through clear and orderly navigation and information transmission. Information architecture designs often use logic, hierarchy, and classification to increase the legibility and usefulness of the design. 5. Dynamic composition: The user can simulate the dynamic process through animation and interaction effects to provide the user with a real-time interaction experience. Dynamic composition usually uses animation, hand gestures, and feedback to make the design more interesting and usable.
1 answer
2025-03-12 14:06
Event Based User Stories: Importance in UX Design
Event - based user stories are important in UX design because they focus on the user's actions and experiences at specific moments. For example, in a mobile banking app, an event could be 'user transfers money'. By creating user stories around this event, we can better understand the user's needs during that action, like ensuring security and ease of use.
1 answer
2024-11-10 01:05
How to write user stories for UX design effectively?
Start by clearly defining the user and their goals. Then, describe the actions they'll take and the expected outcome. Keep it simple and focused on the user's perspective.
3 answers
2024-10-14 16:15
website ui design case tutorial e-book
You can refer to the "Basic Case Study of User Interface Design", which can be purchased from Tsinghua University Press as an e-book/paper version at a price of 30.90 yuan. You can also find the "Deciphering Web User Interface Design Norms, Flow, and Combat Case Study", which is a download. The author is Chuckie, and the author is 9787115482860. <a href="/?from=ask_words" style="color:red" target="_blank">Read more exciting novels for free</a>
1 answer
2026-04-18 10:11
Can you share some ux design success stories?
One success story is Airbnb. Their UX design focused on creating a seamless booking experience. The intuitive search, detailed property listings with high - quality photos, and easy - to - use messaging system between hosts and guests made it a hit. Users can quickly find what they want, and the design builds trust.
1 answer
2024-11-27 11:11
What are the key elements in some ux design success stories?
In Apple's iOS design, simplicity is key. The clean, uncluttered interface makes it easy for users to navigate. Icons are recognizable and interactions are intuitive. For example, the swipe gestures to unlock, access the control center or switch between apps are very natural for users.
2 answers
2024-11-28 11:00
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