Of course, there were books about game design and game culture! Here are some books worth recommending:
Game Design Principles Carmack
2. A Short History of Game Culture A Rose
3 The Psychology of Game Play Yapko
Game Design Patterns Yapko
Game Design Art A Rose
These books covered all aspects of game design, including game mechanics, game design principles, game psychology, game culture, and so on. They can help you better understand the nature and trends of game design and help you improve your game design skills in practice.
Well, designing a visual novel game involves several steps. You have to plan the storyline carefully, decide on the art direction, like character designs and backgrounds. And don't forget about the music and sound effects to add atmosphere. Plus, test it thoroughly to iron out any bugs.
The recommended books on game art design are as follows:
<< Game Art Design Basics >>: This book was compiled by the China Game Art Designer Association to introduce the basic knowledge of game art design. It is suitable for beginners.
Game Art Design Skills: This book is divided into two parts. The first part will introduce the basic principles and process of game art design. The second part will list some specific game art design cases to help readers understand the actual process and methods of design.
3 " Game Art Style Guide ": This book is an introduction to game art styles. It covers a variety of game art styles, including cartoon, realism, and Diablo. It also explains their characteristics and forms of expression.
4 " Game Art Design: A creative way of thinking ": This book uses cases to introduce the creative way of thinking in game art design, from concept to design, from design to implementation. It is suitable for readers who have a certain foundation in art.
5 " Game Art Design Elements ": This book introduced the basic elements of game art design, including picture composition, color, texture, light and shadow, and their importance in game art design.
Often, in Home Design Story, to restart the game, you might need to exit the current session completely and relaunch the app. Sometimes, there could also be an option specifically labeled 'Restart Game' within the game interface.
You need to start by understanding the core mechanic and its potential for creating engaging narratives. Then, think about characters and their motivations related to the mechanic. Build a world around it to make the game immersive.
There were many books on game design that could be referred to as the following popular types:
1 Game User Interface Design Guide- Design Group。This was a comprehensive guide to game UIs design, covering all aspects of game UIs design, including layout, colors, font, icons, and so on.
2. Game User Interface Art- Bley。This book mainly introduced the artistic elements of game UI design, including color, shape, line, texture, etc. It was very helpful for readers who wanted to learn game UI design.
3." Game User Interface Design Practice " Barry。This book provides a large number of game user interface design cases to gain experience and skills from actual design to help readers better understand and apply the best practices of game user interface design.
4 Introduction to Game User Interface Design Beazley and Brian K Jones. This book introduced the basic knowledge of game UI design, including the history of game UI design, types, principles, and so on. It was suitable for beginners.
Gacha stories often revolve around the social aspect as well. Players share their stories with friends or in online communities. This can inspire game designers to create more social features related to gacha. For example, they could add a feature where players can gift each other gacha - obtained items. This would enhance the social interaction among players and make the gacha experience more engaging. Additionally, by analyzing gacha stories, designers can understand the types of narratives that players create around gacha. They can then incorporate similar narrative elements into the game's official lore or quests related to gacha, making the whole gacha system feel more integrated into the game world.