Guarding the lonely city alone, invincible in the world"Guarding the Lonely City Alone, Invincible in the World" was a work by an online writer. This novel was based on the Tang Dynasty's Anxi Army as the background. After the An Lushan Rebellion, the Great Tang collapsed, and the Heavenly Dao changed drastically. The city remained alone in the Western Regions for sixty years. The city was covered in white hair, but it never surrendered or was captured. The protagonist, Gu Chang 'an, was born and raised here. He killed enemies at the age of ten, and when he was twenty, he was the only one left on the city wall. Although he was exhausted and desperate, he could not fall down. The news that had been delayed for more than 60 years finally reached Chang 'an. The Central Plains was shocked, and the empress shed tears. Gu Chang 'an had single-handedly guarded Qiuci, the last city of the Great Tang in the Western Regions, protecting the elderly and children in the city. The main character in the book was an enemy of ten thousand people. Although the novel was not long and even had a bad ending, and the ending was different from history (in history, the Anxi army was wrapped in a horse's leather, but in the novel, the Tang cavalry was expected), it still showed the heroic blood of the Chinese people to protect their territory and country in despair and loneliness with strong emotions and excellent writing.
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A globeEarth-shaped, extremely flat. The equator was long, more than 40,000. 510 million, surface area, 6371, average radius. Earth model globe, scaled down. The earth's axis was an imaginary axis that passed through the center of the earth and intersected two points: the North Pole pointed to Polaris, and the opposite point was called the South Pole. Weft circle, pointing east and west. The equator is long and has two poles. The equator is divided into north and south at zero degrees. South latitude S, north latitude N. Meridian, to the north and south. It's a semicircle, equal in length. Originally zero degrees, east and west are divided. West meridian W, east meridian E. The two opposite lines form a circle, and the degrees add up to 180. 20°W, 160°E, the hemisphere boundary must be remembered. Latitude Net, position.
Invincible Heroes 3 e-book guideThe following are some of the key points of Invincible Heroes 3:
[1. Town, Troops, and Hero Selection]
1. ** Town selection **
- The castle was a good choice. The troops in the castle had strong strength at all stages, and the transition was smooth. For example, Sharpshooters could attack twice, Royal Griffins could counterattack indefinitely, and Crusaders could attack twice. They were very useful in the early stages, and there were powerful troops like Archangels that could revive teammates in the later stages.
2. ** Hero Selection **
- Adelo, who was in the castle, was more powerful and had his own diplomatic skills. She could make a preliminary judgment of the opponent's strength. If she fought against an enemy weaker than her, there was a higher chance of summoning the enemy to surrender or letting the enemy join her directly, thus increasing her strength like a snowball. Moreover, she could also learn practical skills such as logistics, earth, fire, and water magic.
- Sir Ram was good at attack acceleration and was also one of the choices of heroes in the castle.
** 2. Skill Selection **
1. ** Skill Ranking **
- Diplomacy = Logistics> Earth Magic> Air Magic> Other Skills. Diplomacy allowed him to continuously expand his strength, while Logistics increased the hero's movement points, so he was tied for first place. Learning earth magic in advance would give him the chance to obtain a strategic spell like the Spacetime Gate. When the earth magic was upgraded to the highest level, he could return to the city at any place. There were air-type spells such as the Dimensional Gate, the Flight Spell, which ignored the terrain, and the Chain Lightning AoE attack spell.
** 3. Map recommendations-Heaven's Order **
1. ** Resource advantage **
- There were many resources and treasure chests in the early stages, and the default town was a castle. It was convenient to follow the previous recommendations to arrange the game layout.
2. ** Hero development advantage **
- Hero Adelo can quickly level up in this map, especially his diplomacy, logistics, and earth magic.
3. ** Other advantages **
- There were a lot of low-level wild monsters, so Adelo could snowball with his diplomatic skills. There was also a mountain fortress that could upgrade troops for free, saving on the cost of building upgrades. There was also a level-4 magic tower that had been built. Earth-type magic heroes had a chance to obtain a space-time gate when they entered. There are two black markets that can be purchased. Support Heroes can buy items that increase mobility to help Adelo move troops. Other than the Hell Faction, the other factions are relatively weak. The Hell Faction's attack will also have a certain degree of difficulty (it will take four weeks).
** 4. Game Concept **
1. First, they attacked the castle above as their base camp, then the tomb city on the left, and then the castle with a grade-4 magic tower above.
2. When passing through the high and deep barrier, strengthen the troops, then attack the underground city in the upper left corner, and then attack the stronghold below the underground city (there is a super strong Lion King Shield treasure around, which can add 4 hero attributes), and finally destroy the Hell faction's nest.
** 5. About the Magic Book (Earth Book and Air Book)**
1. ** Earth Book **
- It was a defensive artifact. It had slow, return (strategic level, better than the dimensional door), spirit gathering, resurrection, thunder, body protection, stone skin, observation, anti-magic, Herculean shield, and other spells. There were basically no useless spells. From a strategic point of view, having a teleport spell was very convenient for defense and gathering troops. In terms of tactics, there was also a set of magic to guarantee the advantage.
2. ** Qi Book **
- It was a divine tool for expansion. There were spells such as acceleration, chain lightning (not as useful as thunder), dimensional door, flight, observation of the sky, counterattack (sometimes useful), and so on. Qi Books could be used to steal things, treasures, and cities. With Qi Books, as long as one could see them, it was also possible to steal a local book.
** 6. Overall Game Concept **
1. ** Resource Collection **
- This was the core of the game. The resources in the game were divided into various mineral veins (such as wood, ores, etc.), gold coins, rare resources (crystals, sulfur, gems, mercury), wild barracks, treasures, and so on. Wood and ores were basic resources in the early stages. Many buildings needed them, so they had to collect as much as possible in the early stages. Different cities needed different rare resources to build high-level magic guilds. For example, crystals were needed for strongholds and strongholds, gemstones were needed for castles and towers, sulfur was needed for underground cities and fortresses, and mercury was needed for hell and elements.
2. ** Hero Attributes and Skills **
- Heroes had four attributes: attack, defense, strength, and intelligence. Strength affects the power of magic, while wisdom determines the magic reserves (every increase in wisdom increases mana by ten times). Every time a hero leveled up, one of these four attributes would increase by one point at random. Heroes nurtured in different cities had their own characteristics. Warrior heroes were more inclined to attack and defense, while Mage heroes were more likely to increase strength and wisdom. Heroes could learn eight different skills, which were divided into three stages: Basic, Intermediate, and Advanced. Each time they leveled up, they could choose to learn or upgrade two of the skills.
3. ** Skill learning priority **
- Logisticians (Sailing is suitable for water maps) have a higher priority because mobility is very important in the game. Among the four elements, the air and earth elements had the highest priority and were on par with each other. The water element was second, and the fire element was last. For Wizard Heroes, although Intelligence was important, the priority of learning it was slightly lower than Logistics. Warrior Heroes 'offensive, defensive, tactical, and defensive skills can be improved after mastering logistics and the four elements of magic. Diplomacy could make it easier for wild creatures to join the party and could even be subdued through bribery.
4. ** Military Type **
- There were a total of nine cities with a total of 64 military types. Each military type had an upgraded form. After upgrading, the military types would be stronger, and some would even undergo qualitative changes. The priority should be to upgrade the qualitative change military types. Other than the town troops, there were also field troops that could be recruited through the field barracks.
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