Long shots in cartoonsIn cartoons, long shots had many characteristics and meanings.
From the production process, at the performance level, the storyboard had to consider the relevant image rules of the long shot, such as the unity of the character's line of sight in the scene. This helped the scene to connect naturally and smoothly, allowing the audience to quickly understand the meaning of the scene. Of course, it could also be used in reverse to highlight the plot changes. Compared to live-action movies, animation often used small-scale motion pictures instead of large-scale and long-shot scenes, so when creating storyboards, one had to consider the rules of long-shot scenes.
In terms of painting, long-shot painting was similar to filming and acting. It needed to conform to human science. For example, when drawing a character, although one did not pursue absolute realism, the movements and postures had to be drawn accurately. This required an art supervisor to correct the scene that did not conform to the actual situation, ensuring that the original art was of a high standard and that the character's style was consistent.
At the level of photography (post-production), long shots also needed to conform to the laws of nature and add accurate light and shadow to the animation. The animation background needed to consider the light source. Even if the light source was fictional, its expression had to be logical. This way, the picture would not be chaotic.
In specific animation works, such as "The Attacking Giant," the original artist, Imai Yubun, liked to use long shots when painting. He pulled the camera from mid-long shots to close-up shots, and with high-speed movement, the scene had a strong sense of speed, power, and immersion. The opening scene of the animation,"Guzheng Operation", used a long shot to show the grand scene of the nano material thin blade instantly cutting the ship into pieces. These long shots added a lot of color to the animation and were important elements in animation production.
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Analyzing the long shots in cartoonsThe long shots in cartoons had many characteristics and functions.
In some animation works, long shots could restore classic scenes very well. For example, the opening scene of the " Three-Body " animation used a long shot to reproduce the " Guzheng Operation ", vividly displaying the classic scenes in the novel. The image of the nano material cutting the ship in an instant was very visual impact, allowing the audience to see for the first time the shocking scene of humans obtaining the information of the three-body civilization.
From a production point of view, the style of the original artist would affect the performance of the long shots. For example, in " The Attacking Giant," the original artist, Imai Yubun, liked to pull the camera from the middle to the close-up. With the high-speed long shots, the scene was filled with speed, power, and immersion. In the first three seasons of the animation, many of the super cool long shots that made people feel like they were exploding were mostly done by him. For example, the battle scenes of Captain Lewell required a lot of effort to draw. It took several months from the storyboard to the original art. The captain's battle movements were smooth and smooth. This kind of long shot painting was difficult to achieve in real-life movies, which reflected the unique advantage of animation in expressing such handsome action scenes.
Long shots were a kind of camera language in animation. Similar to movies, apart from showing the complete action or event technically, they could give the audience a sense of reality from God's perspective. On the other hand, they could convey the emotions they wanted to express through the speed and rotation angle of the camera. This was also the reason why long shots in animation were popular.
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Looking for cartoons from long agoLooking for cartoons from a long time ago, you can refer to the following suggestions:
1. Search keywords: animation, a long time ago, classic, genre of works: such as animation genre, adventure, science fiction, fantasy, comedy, action, etc.
2. Use online video search engines such as Google Video, Youtube Video Search, Bing Video Search, etc. to enter keywords and filter the animation works that meet the requirements.
3. Check social media platforms such as Twitter, Facebook, Instagram, etc. to find relevant discussions and recommendations.
4. Go to the local animation stores, museum, cultural center and other places to find related exhibition and activities.
5. Use Internet resources such as Baidu Encyclopedia, wikipedia, Douban Movies, and imdbb to learn basic information and ratings about animation works.
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