One terrifying encounter could be when the party stumbles upon a haunted mansion. Inside, they face ghosts that can possess their bodies. The players have to constantly make will saves to avoid being controlled, and the feeling of losing control of their characters is truly horrifying.
The DM can use ambient sounds. For example, playing creepy music or the sound of howling wind in the background. It immediately sets a spooky mood. Also, describing the environment in detail. Saying things like 'The walls are slick with an unknown slime, and a cold draft seems to carry whispers of the dead' can make the players feel uneasy.
There's a r dnd horror story where the players entered an abandoned temple. The moment they stepped in, a feeling of dread washed over them. The carvings on the walls seemed to move in the corner of their eyes. Strange noises echoed throughout the halls. They encountered a series of puzzles that, if solved incorrectly, released more horrors. Eventually, they woke up a mummy lord that had been slumbering for centuries, and it was a fight for their lives as the mummy lord had powerful necromantic abilities.
One horror story was when a player completely ignored the party's plan. We were sneaking into a castle, and he just charged in yelling. It alerted all the guards, and we were almost wiped out. He thought it was funny but it ruined the whole mission for the rest of us.
Once in a DND session, we were exploring an old, abandoned castle. As we entered the dungeon, strange whispers filled the air. My character, a brave knight, suddenly lost all control of his actions. The DM described my character turning on the party and attacking without any reason. It was a total nightmare as we had to fight our own teammate. We were all so shocked and it took a while to figure out how to subdue my character without killing him.
One popular DnD horror story involves a group of adventurers exploring an ancient, cursed castle. As they delved deeper, they encountered undead creatures that seemed to be unkillable. Every time they thought they had destroyed one, it would rise again with even more malevolence. Another is about a forest that was enchanted by a dark sorcerer. The trees themselves would come alive and attack the players, and strange whispers filled the air, driving some of the characters insane.
In a DND horror story I played, we were in a dark forest. There were strange markings on the trees. Our wizard cast a light spell, but it seemed to attract something. A horde of shadowy creatures started to approach. They made these horrible screeching sounds. We quickly huddled together and the cleric tried to cast a protection spell. But the creatures were so fast. We had to use every trick in our book to escape, like using the ranger's tracking skills to find a hidden path.
A common one is the min - maxer. They build their character to be super powerful in one aspect but often at the cost of role - playing. For example, they might focus only on combat stats and not care about the character's backstory or personality. This can make the game feel unbalanced.
There wasn't an official list of the top ten horror music that was commonly seen in online novels. Different authors and websites might have different categories and recommendations. The following are some of the most widely mentioned horror music:
"Prelude to the Undead" by Hans Zimmer
"Night Visit with the Vampire"-David Bowie
Black Witch Academy-Yiruma
400 Years of Love-CD Projekt Red
Spirit of Blackwing-Theater of the Dead
" Cruise of Horrors "-Sia
7 "Scary Planet"-JJ Smith
8 "The Curse"-Taisuke Matsuhara
Alien-The score of the Alien movie
10 "The Sorrow of Blood"-Monica Celli
It was important to note that the music was not necessarily pure horror music. Some might be used to exaggerate the atmosphere, create scenes, or increase the sense of horror.
The most frightening encounter for me was when we faced a lich in a DND horror game. The lich's eyes glowed with an otherworldly light. It had this deep, menacing voice that sent shivers down our spines. Its magic was so powerful that it could turn our spells against us. Just the sight of it made our characters freeze in fear for a moment.