One example is 'Limbo'. The story in 'Limbo' is very vague. You play as a boy in a monochrome world filled with dangerous traps and strange creatures. There are no clear explanations about where the boy is from or where he is going. It mainly focuses on the atmosphere and the sense of mystery.
Games with vague stories often rely on atmosphere. Take 'Amnesia: The Dark Descent'. The unclear story, combined with the spooky environment, makes the player feel a sense of dread and curiosity. Since you don't know exactly what's going on, the fear is intensified, and the exploration becomes more exciting as you try to piece things together.
It was a Chinese idiom that referred to something that was mentioned but not described in detail. It came from Han Yu's Original Dao of the Tang Dynasty. This idiom is often used to describe a situation that has been roughly discussed or not discussed in detail. It can be used as a predicative or a pronoun to indicate. Synonyms have words that are not clear, while antonyms have things that are not detailed, things that are not detailed.
The meaning of 'misty mist' was that the water surface of the Jianghu was boundless. Mist was an idiom that described the surface of the water being shrouded in mist, giving people a feeling of vastness. This idiom came from the Fisherman's Ci.
Sure. One that might be considered is 'The Yellow Wallpaper'. It has a rather vague and dream - like quality. The narrator's descent into madness is subtly portrayed through the description of the wallpaper, leaving much to the reader's interpretation.
The words " unclear moonlight " or " unclear moonlight " included " hazy night,"" hazy moonlight,"" chaotic moonlight,"" faint moonlight," and " dancing moonlight," etc. These words were used to describe the dim light at night, making objects appear blurry and unclear.
It was a Chinese idiom, meaning that although it was mentioned, it was not described in detail. It is often used to describe situations where one's speech or writing is not detailed enough. The origin of this idiom came from Han Yu's "Yuan Dao" in the Tang Dynasty. Synonyms have words that are not clear, while antonyms have things that are not detailed, things that are not detailed, and things that are not detailed.