The key elements in a generic visual novel usually include characters, plot, and art style. Characters are the heart of the story, with their personalities and relationships driving the narrative. The plot can range from simple love stories to complex adventures. And the art style gives the visual novel its unique look, whether it's cute and anime - like or more realistic.
Beginning to create a generic visual novel is no easy feat. Firstly, you must brainstorm ideas for the plot. It could be inspired by your own experiences, dreams, or other stories you've read. After that, you need to design your characters. Consider their appearance, personality traits, and how they will interact with each other. Once you have these basics, start writing the dialogue. Make it engaging and true to the characters. You also need to think about the art style you want to use. If you're not an artist yourself, you might need to collaborate with one. And don't forget about the music and sound effects that can enhance the mood of your visual novel.
One way is to use existing sprite templates as a base. There are many free and paid resources online where you can find generic NPC sprites. You can then customize them to fit your visual novel. For example, you can change the color of their clothes, add accessories, or modify their facial features. Another option is to hire an artist if you're not confident in your own art skills.
Color scheme is very important. The colors you choose for the sprite should be harmonious and also help to set the mood. For instance, warm colors like red and orange can give a feeling of energy or passion, while cool colors like blue and green can seem more calm or mysterious. In addition, the body posture of the NPC can tell a lot about their personality. A slouched posture might indicate a lazy or defeated character, while an upright posture can show confidence.
Generic fiction is a broad category that includes various types of fictional works that don't fit neatly into specific genres. It can have elements from multiple genres or have a more generalized story structure and themes.
Typically, one expects a mystery to solve in a detective novel. There's usually a crime, like a murder or a theft. And of course, there has to be a detective, who is often intelligent and observant. The plot should be full of twists and turns to keep the readers guessing until the very end.
In a generic isekai novel, the main character is typically someone who feels unfulfilled in their original world. In the new world, they meet various characters. There are friendly locals who befriend the protagonist and help them on their journey. There are also otherworldly creatures, such as elves, dwarves or magical beasts. And there are often guild members. If the new world has a system of guilds, the protagonist may interact with them, like joining a guild of adventurers to make money and gain experience.
Well, in a generic isekai novel, the idea of starting from scratch is quite common. The protagonist has to adapt to a new society with different rules, cultures and languages. For example, they might have to learn how to use magic if it exists in that world. Also, the concept of a 'chosen one' is often there. They are seen as the key to solving some big problems in the new world, like defeating an evil lord or saving the world from a great disaster.
Well, start by identifying the basic elements. The exposition in the novel's generic structure usually gives background info. Next, check for the rising action, like when problems start to build up for the characters. For instance, in a mystery novel, new clues keep emerging. Then, look at the climax, the most intense part. In 'The Great Gatsby', it's the moment when Gatsby and Daisy's relationship reaches its peak of tension. After that, there's the falling action and resolution. You just have to break it down like this to review it.
A generic life story often begins with a birth. The individual then spends their early years in a nurturing environment, perhaps with parents and siblings. School days are filled with learning new things, taking part in extracurricular activities like sports or art. As they reach adolescence, they start to form their own identity and values. They may go through some tough times during this period, like dealing with peer pressure. After high school, they may choose to travel for a while to see the world. Then they settle down, start a career, and in their mid - life, they might face some career - related challenges. But they persevere. Later, they get to enjoy the fruits of their labor, and as they age, they pass on their wisdom to the younger generation.