A generic life story often begins with a birth. The individual then spends their early years in a nurturing environment, perhaps with parents and siblings. School days are filled with learning new things, taking part in extracurricular activities like sports or art. As they reach adolescence, they start to form their own identity and values. They may go through some tough times during this period, like dealing with peer pressure. After high school, they may choose to travel for a while to see the world. Then they settle down, start a career, and in their mid - life, they might face some career - related challenges. But they persevere. Later, they get to enjoy the fruits of their labor, and as they age, they pass on their wisdom to the younger generation.
Common elements include birth, education, career, and family. Most generic life stories start with a person being born. Education is a big part of it as people go to school and learn skills. Career follows as they need to earn a living. And family, like getting married and having children, is also a typical part.
Well, generally, a horror story's generic structure begins with a normal situation. Next comes a disruption, which could be a supernatural being showing up or some strange event. As the story progresses, the sense of dread and unease grows. The characters try to deal with the situation but often find themselves in more danger. The climax is when the danger is at its greatest. For instance, in many vampire stories, the normal life of the protagonist is interrupted by the appearance of a vampire. The tension rises as the vampire attacks people around the main character, and the climax is often a showdown between the hero and the vampire.
Generic fiction is a broad category that includes various types of fictional works that don't fit neatly into specific genres. It can have elements from multiple genres or have a more generalized story structure and themes.
Typical elements in a generic fantasy story include magic. Magic can be used by wizards or sorcerers to perform amazing feats like teleportation or shape - shifting. Another common element is the existence of mythical creatures such as dragons, unicorns, and elves. Dragons are often depicted as powerful and fearsome beasts that guard treasures. Elves are usually known for their beauty, grace, and archery skills. Also, a generic fantasy story often has a hero or heroine on a quest. This quest could be to save a kingdom from an evil force, or to find a magical artifact to restore peace to the land.
Well, typically a druid's back story involves being born in a place rich in nature, like a secluded glen. Their family could have been keepers of the land. They gradually noticed that they had an uncanny ability to understand the language of animals. They often spent time alone in the wild, observing the cycles of the seasons, and over time, they became more attuned to the magic that flowed through the natural world. This led them to become a druid, dedicated to protecting nature and its balance.
The druid's back story may include a journey. Maybe they had to leave their home village to find a lost grove that was said to hold great power. During this journey, they faced many challenges, like crossing a dangerous river or dealing with unfriendly forest spirits. Through these experiences, they grew stronger in their druidic abilities and more committed to their role as protectors of nature.
Generic conventions of literary fiction include elements like character development. Well - developed characters with complex personalities, motives, and arcs are common. For example, in 'Pride and Prejudice', Elizabeth Bennet has a growth from initial prejudice to a more understanding state. Another convention is the use of themes. Themes such as love, power, and identity are often explored. In many classic literary fictions, the exploration of love is central, whether it's the doomed love in 'Romeo and Juliet' or the evolving love in 'Jane Eyre'. Also, the narrative structure plays a part. It can be linear, as in most realist fictions, or non - linear like in some modernist works to create a sense of mystery or to play with the reader's perception of time.