In Japanese, the term for visual novel is 'ビジュアルノベル'. These are a form of interactive fiction that combines text, graphics, and often music and voice acting. They have become quite popular both in Japan and around the world, with many different genres and styles available.
On average, a visual novel could have about 30,000 words. But this is a very rough estimate. There are visual novels that are quite concise and might be as low as 5,000 words for a simple story. On the other hand, epic - length visual novels can reach hundreds of thousands of words, especially those with multiple story arcs and a large cast of characters.
The average word count for a visual novel can vary greatly. It could be anywhere from 10,000 words for a very short one to over 100,000 words for a more complex and lengthy visual novel. It depends on the story's complexity, the number of routes and endings, and the amount of description and dialogue included.
The Japanese expression for visual novels is '銉撱偢銉ャ偄銉儙銉欍儷'. It has become a recognized term within the Japanese entertainment and literary landscape when discussing this particular genre.
They might differ in terms of language usage. Four - letter words can give a more edgy or raw feel to the story. For example, if a visual novel is set in a gritty urban environment, the use of four - letter words can help create that atmosphere.
Word count is important for visual novels as it can help in categorizing them. For example, short visual novels might be considered for different awards or recognition than longer ones. It also gives an idea of the scope and depth of the story. A higher word count might imply a more complex plot or more detailed character development.
You can use a basic word processing software like Microsoft Word. Just copy and paste the text from the visual novel into a new document and use the word count feature. It'll give you an accurate count of words, including any dialogue, descriptions, etc.