Well, the Warrior class also has its merits for the story. Warriors are often at the forefront of battles, and in Dragon Age Origins, the story is filled with wars and conflicts. As a Warrior, you get to experience the intense combat up close and personal. You can be a noble knight, fighting for a cause, or a grizzled veteran with a past full of battles. Your decisions as a Warrior can shape the outcome of key battles and influence the story in a significant way.
The key elements include unique quests for each class. For example, the warrior class may have quests related to proving their combat prowess and honor. The mage class often has to deal with issues of magic control and the political situation regarding mages in the game world. And the rogue class might have quests centered around stealth, thievery, and uncovering secrets.
For me, the Human Noble is a great choice. As a class, the Warrior suits well. The Human Noble has a rich backstory deeply intertwined with the game's politics. Being a Warrior gives you the strength and combat abilities to face the challenges in the story head - on. You get to have a personal vendetta against Loghain which drives the plot forward in an interesting way.
The Mage. It's all about the power and the danger. Mages are both feared and respected in the game world. They are constantly under the watchful eye of the templars, and this power struggle is a huge part of the story. You as a Mage can either try to conform to the rules set by the Chantry or rebel against it. This internal and external conflict makes for a very engaging story. Plus, the different types of magic available to Mages can open up various story paths. For instance, blood magic is a very dark and dangerous aspect that can lead to some really intense story moments.
I think the City Elf Rogue is really engaging. City Elves are oppressed in the game's world. As a Rogue, you can use your skills to fight back against that oppression. You can steal from the rich nobles who look down on you and your people. Your skills also come in handy when exploring the city and finding out secrets that are related to the main story, like the secrets hidden in the alienages.
The shortest origin story could potentially be the Mage origin if you rush through it. You begin as a mage in the Circle of Magi, and there are some key events like the Harrowing. But if you just focus on getting through the main events without delving too deeply into the politics and side - issues within the Circle, it can be a relatively short origin. However, this might mean missing out on some interesting lore and character development within the origin.
It adds depth. Different classes have different storylines, so it makes each playthrough unique. If you play as a mage one time and a warrior another, you'll have very different experiences.
The story of Dragon Age Origins Awakening focuses on the continuation of the events after the main game. You play as the Warden-Commander, dealing with new threats in the land. There are new darkspawn mutations and a growing sense of danger. You also get to recruit new companions, each with their own backstories and motives. It's a story filled with political intrigue, as you interact with different factions in the region.
Flemeth is a very interesting character in Dragon Age Origins. She is a witch of the wilds. She has a lot of power and mystery surrounding her. She is known to be able to transform into a dragon. Her story is intertwined with the lore of the game's world, often providing help or guidance to the main character in ways that are not always straightforward.