Well, maybe because the lore in Dark Souls is often fragmented and open - ended. It lacks a traditional linear narrative structure that a typical story has. So it might not be considered a 'full - fledged' story in the common sense.
It also means that the game can be replayed multiple times. If the lore was a simple story, there might be less incentive to replay. But because it's so complex and not really a story in the traditional sense, players can discover new things about the lore each time they play. For example, they might find a new item description that changes their understanding of a certain part of the game world. And this adds to the longevity of the game.
The lore of Dark Souls has a lot to do with the cycle of fire and dark. The First Flame is central. When it was discovered, it changed the world. Souls were born from it. There are different regions in the game, each with its own backstory related to this overarching theme. For example, Lordran has a history tied to Gwyn and his actions.
The Dark Souls lore is centered around the cycle of the First Flame. It's about the struggle between light and dark. The undead are key as they are linked to the fading of the Flame. There are places like the Undead Asylum where your journey begins. It shows the desolation and the harsh reality of being undead.
It could mean that they think the lore has a lot of elements that seem like they could be created by fans. For example, the convoluted backstories and the many mysteries in Dark Souls lore might give the impression that it's something fans would come up with rather than a fully - fleshed - out official story.
It's a bit of a gray area. The base lore of Dark Souls is not fanfiction as it's the foundation laid by the developers. However, the way fans expand on it, fill in the gaps, and create their own interpretations can be seen as fanfiction - like. For instance, the nature of the Abyss in Dark Souls has some official details, but fans have created elaborate theories about its origin and how it relates to other elements in the game, which is like fanfiction built on the existing lore.
Yes, it does. The story in Dark Souls 2 is complex and filled with lore. It revolves around the player character's journey in the land of Drangleic, which is a cursed and decaying realm. There are various characters with their own backstories and motives that the player encounters throughout the game, all of which contribute to the overall narrative.
Sure. Dark Souls 2 has a story. The main plot revolves around the player character's quest in the land of Drangleic. You face numerous challenges, bosses, and obstacles that are all part of the overarching narrative. There are also side stories related to different regions and characters within the game world.
Yes, it does. The story of Dark Souls 3 is complex and rich. It's set in a world on the verge of destruction. You play as an Ashen One, tasked with linking the First Flame. There are various characters with their own backstories and motives, like the Lords of Cinder. The game also reveals a lot about the history of the Dark Souls universe through item descriptions, NPC dialogues, and environmental storytelling.