A linear story game is one where the plot progresses in a straightforward, sequential manner. You follow a set path with limited choices that don't significantly change the main storyline.
The linear narration of a novel meant that the plot and events of the story were linear and unfolded in a certain order, unlike other types of stories that had many jumps and turning points. In a linear narrative, the development of the story is a clear logical order, the relationship between the protagonist's actions and events is clear, and the reader can clearly see the cause and effect of the story.
A linear narrative is usually suitable for describing traditional stories such as adventure stories, love stories, science fiction stories, etc. because this kind of narrative is easier to understand and remember. At the same time, a linear narrative would allow the reader to enter the story more easily and feel the tension and excitement of the plot. But a linear narrative can also make the story seem monotonous and lack change because the transition between events and plots is relatively fixed. Therefore, when writing a novel, it was necessary to choose whether to use a linear narrative or other types of narration according to the plot and the needs of the readers.
The linear timeline of 'Pulp Fiction' is quite complex to piece together as the movie is told out of order. But basically, it starts with the diner scene where Pumpkin and Honey Bunny are planning to rob the place. Then there are events like Vincent and Jules going to retrieve a briefcase for Marsellus Wallace. There's also Butch's story of the boxing match and his escape from Marsellus. Overall, when arranged in a linear fashion, it shows a web of interconnected criminal underworld events in Los Angeles.
A linear visual novel typically has a straightforward narrative flow. It presents the story in a sequential order, much like reading a traditional book but with visual elements. There are no branching paths or multiple endings most of the time. The focus is on guiding the reader through a single, pre - determined story arc with the help of characters' dialogues, descriptions, and illustrations.
A linear story is one where events unfold in a straightforward, chronological order. There are no major jumps in time or multiple storylines running concurrently.
In games with linear stories, such as 'Uncharted', the story is presented in a sequence. There's a clear path from start to finish, and the gameplay is often designed to support that narrative flow. You don't have much control over the overall story arc. However, in non - linear games like 'Fallout 4', you can build your own settlements, choose different factions to side with, and this can drastically change the story. Linear story games tend to be more focused on delivering a single, well - crafted story experience, while non - linear games offer a more open - ended and customizable experience.
Linear pulp fiction follows a sequential order, like a straight line from start to finish. Non - linear pulp fiction jumps around in time or perspective.
God of War (2018) also has a linear story. It focuses on Kratos and his son Atreus' journey. The story is not only about combat but also about the relationship between father and son, which is beautifully told through the linear progression of the game.
One popular game with a linear story is 'The Last of Us'. It follows the journey of Joel and Ellie through a post - apocalyptic world. The story is very engaging and full of emotional moments. Another one is 'Uncharted' series. Nathan Drake's adventures are presented in a linear fashion, with a clear beginning, middle, and end. Each game in the series has a well - crafted story that takes players on an exciting journey around the world in search of treasures.