I'm not sure which specific 'Vivec' you are referring to. If it's in a game like The Elder Scrolls, usually in the game's design, there are certain points in the storyline when you can interact with characters. But it's unlikely you can talk to Vivec before the main story really kicks in as the game is often structured to unfold in a particular order.
It's possible to talk to Vivec before the story in some cases. However, it might be limited by certain conditions or prerequisites that you need to fulfill first.
No, usually not. In a well - structured story, the interactions are planned to happen at specific points during the story progression. Vivec, being part of that story world, would not be available for communication before the tale begins.
Well, the main story of Book Vivec is quite complex. It delves into the mythology of Vivec. You'll find stories about his divine powers and how he used them to build and protect his city. There are also accounts of his battles, both physical and ideological, against those who opposed him. It's a rich tapestry of lore that gives a deep understanding of the world in which Vivec exists.
The story length in Morrowind is hard to pin down precisely. It can range from a relatively short time if you focus only on the main plot, to a very long time if you get immersed in the world and do everything. It all comes down to how much you want to experience within the game.
The length of the story for Morrowind varies. If you just rush through the main storyline, it might not take too long. But if you take your time to explore every nook and cranny, do all the side quests, and interact with the rich world, it could keep you engaged for dozens of hours.
I'm not sure specifically which story Varro tells in Morrowind as there are many characters and stories in the game. It could be about the history of Morrowind, some local legends, or his own personal adventures.
The Spear is also great. Its reach allows you to keep some distance from your enemies, which is very useful, especially when facing tougher opponents. It can be used for both thrusting and slashing attacks, making it quite versatile in combat situations.
I think the Bretons could be considered too. They have a rich magical heritage. In Morrowind, their skills in magic can lead to some unique story interactions. Their ability to blend in while still having a distinct cultural background can make for an interesting take on the game's story, as they navigate the strange and often dangerous world of Morrowind.