You can usually leave a story instance in Guild Wars 2 by finding the exit option within the interface or following the prompts given during the instance.
First, you need to have a clear idea of the setting and characters. Then, create a compelling plot with twists and turns. Also, pay attention to the pacing and make it engaging for players.
To leave a private story, you first need to find the controls or settings associated with it. This could be an icon like a gear or three dots. Click on that and look for options like 'exit', 'leave', or 'delete'. Make sure you understand the consequences before taking any action.
There could also be a situation where the mages guild and the mechanics guild are in conflict at first. The mages might think the mechanics' creations are an abomination against nature. But as the story progresses, they start to understand each other better. Maybe a young mage and a young mechanic become friends and show their respective guilds that cooperation can bring more benefits. They could start sharing knowledge, with the mages teaching the mechanics about elemental magic to improve their machines' power, and the mechanics showing the mages how to make more efficient magic - storing devices.
He could leave because of a misunderstanding. Maybe he overhears something wrong and thinks the guild doesn't trust him or value him anymore. So in a fit of anger and pride, he decides to leave.
The story in Guild Wars 1 is more about the races' individual struggles and the balance of power among them. Guild Wars 2's story is more focused on a common threat, the Elder Dragons. Guild Wars 1 has a more fragmented story in terms of different regions having their own issues. While in Guild Wars 2, everything is more connected due to the overarching dragon threat.
To earn guild wars 2 credit for personal story, there are several things you can do. Completing story chapters is the primary way. As you progress through the personal story, each chapter you finish gives you a set amount of credit. Another aspect is exploration during the personal story. Sometimes, exploring the areas related to the story and finding hidden items or areas can award you extra credit. Moreover, interacting with non - player characters (NPCs) in the story in a more in - depth way, like helping them with side tasks related to the main story, can also contribute to your credit gain. It's all about fully engaging with the personal story elements in Guild Wars 2.
The length of the story in SWTOR is quite flexible. If you focus solely on the main questline, it could take around 30-40 hours. However, if you delve into side content and explore every nook and cranny, it can easily exceed 100 hours.