Not having read Kuno Saitos horror stories, I can only speculate based on common horror story elements. One possible characteristic could be the exploration of deep - seated human fears. He might use themes like the fear of the dark, the fear of losing control, or the fear of the otherworldly. His stories could also have a way of making the ordinary seem terrifying, by twisting normal situations into something menacing. Another aspect could be the use of pacing, slowly building up the tension until it reaches a terrifying climax.
It's about a world filled with Gems. They live in a place where they face various threats, especially from the Lunarians. The story in the light novel delves into their relationships, their growth, and how they cope with the challenges. For example, some Gems might be more fragile while others are stronger, and they all contribute to the overall story of their community's struggle and evolution.
The ending of Houseki no Kuni manga is quite complex and leaves room for interpretation. But basically, it brings some closure to the main storylines and character arcs.
One of the main characters is Phosphophyllite. Phosphophyllite is a young and somewhat naive Gem at the beginning. There is also Cinnabar, who has a rather unique and difficult situation among the Gems. Another important character is Bort, who is very strong and protective.
Another theme is identity. For instance, when crossed with 'Attack on Titan', the gems from 'houseki no kuni' may struggle with their new identities in a world full of Titans. They have to adapt to a harsher and more dangerous environment, which challenges their sense of self.
I'm not entirely sure as it could be a very specific or niche visual novel. It might be related to the 'Houseki no Kuni' series and involve a color - themed story or gameplay within the visual novel format.
I'm not very familiar with specific 'Kuno Saitos horror stories'. But generally, horror stories often involve elements like haunted places, mysterious creatures, and psychological terrors. You could try searching for them in local libraries or specialized horror literature collections.
He uses pacing. He might start a story slowly, introducing the setting and characters in a somewhat normal way, and then gradually introduce strange elements. This slow build - up makes you wonder what will happen next.