Speedster: A&D
In the year 5498, Rune Magic and technology have become the foundation of galactic civilization. Humans, aliens, magical creatures, artificial races, and ancient beings live under one vast system where every species is classified by power, origin, and threat level.
At the center of this galaxy stands Speedster, the most famous and dangerous racing sport ever created.
It is not just a race.
It is a legal-kill tournament where attacks, crashes, sabotage, and death are accepted as part of the competition. Racers fight with rune-powered cars, each carrying a KM Meter that can awaken an Ultimate Skill once the vehicle reaches its limit.
For the rich, Speedster is entertainment.
For corporations, it is advertising.
For governments, it is power.
But for Mark R. Zelliot, Speedster is his only way out.
Mark is a 20-year-old human, a race considered low-tier in professional racing. With low rune capacity, no sponsor, no team, and no money, nobody believes he can survive the track.
But Mark has something stronger racers often overlook.
Knowledge.
Diligence.
Courage.
Using scraps, rejected rune parts, and his own hands, he builds a car that everyone else would call junk. After forty-four failed attempts, the vehicle finally awakens its Ultimate Skill:
A&D.
For 15 seconds, A&D can break past the car’s normal speed limit and rebuild damage during activation.
But it has one deadly weakness.
While active, the car cannot turn through normal steering.
With only 30 days to pay the entry fee, find Scrap Skills, and stabilize his dangerous machine, Mark enters the path toward the deadliest sport in the galaxy.
His goal is simple.
Become Rank 1 Speedster.
Not for fame.
Not for glory.
But to escape poverty and prove that even a poor human with a self-built car can outspeed the galaxy.