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New Version Mage Mythical Equipment

New Version Mage Mythical Equipment

2026-01-23 06:07
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In the S14 season, the Mythical Equipment System was removed, and there were no traditional Mage Mythical Equipment. However, there were equipment like the Storm Surge that were sought after by magical players, but they were not considered Mythical equipment.

s11 Mage Mythical Equipment

The S11's Mage Mythical Equipment had the following types: 1. [Luden's Surge: 3400 gold coins,+80 Spell Power,+600 Mana,+10 Skill Speed,+10 Spell Penetration] Its echo effect was that when the skill dealt damage to an enemy, it would cause 100 (+15% Spell Power) additional magic damage to the target and 3 nearby enemies, and grant the user 30% movement speed for 3 seconds (8 second cooldown). Mythical passive: +5 Spell Penetration for all other Legendary equipment. It was suitable for Mage Heroes that needed long-distance consumption and skill explosion, such as Zooey, Zelas, and the Enchantress. 2. [Landry's Pain: 3400 gold coins. Attributes include +80 Spell Power,+600 Mana,+25 Skill Speed.] Its torture effect is that the spell will burn the enemy, causing a total of 60 (+10% spell power) (+4% current maximum health) magic damage for 4 seconds, and breaking 5% of the enemy's magic resistance every second for 4 seconds (up to 25%). Mythical passive +5 skill speed for all other legendary equipment. It was suitable for Mage Heroes that could deal continuous damage, such as Fire Man, Iron Man, Crow, and so on. 3. [Eternal Frost: Price: 3400 gold coins, provides +80 spell power,+200 health,+600 mana.] This equipment has an active effect. When activated, it can imprison enemies in the target direction. It is suitable for heroes who start the party first, such as Nicole and Ice Girl. 4. [Night Reaper: suitable for group battle mages.] Its effect was that every time it dealt damage to an enemy hero, it would deal additional damage to the enemy hero (all enemy heroes would receive additional damage as long as they were hit by the skill). It was suitable for heroes with team battle skills such as Vampire, Scarecrow, and Morgana. 5. [Hex Rocket Belt: Releasing it at an enemy hero will give a certain movement speed bonus. It is the first choice for most spellcasters. It is suitable for Mage heroes like Annie and Kennen who enter the game as soon as they start a party.] 6. [Canyon Creator]: This is the only Mage equipment that can provide all-rounded Lifesteal. The effect of True Damage on damage is obvious. It can be understood as an enhanced version of Conqueror. It is suitable for continuous damage output Mages.]

1 answer
2026-03-10 17:27

LOL Mythical Mage Equipment

In the S14 season, the legendary equipment system of League of Legends was removed. In the past, the legendary equipment for mages included Luden's Surge, Night Reaper, Broken Queen's Crown, Eternal Frost, Demon's Embrace, and so on. In the new season, there were equipment like the Storm Surge that were sought after by magical class players, but they were not considered legendary equipment.

1 answer
2026-01-15 04:02

New Mythical Equipment

In League of Legends Season S14, the Mythical Equipment System was removed instead of new Mythical Equipment. In Diablo 4 Version 2.0, there were new Mythical Dark Gold equipment, such as Heir of Perdition (Heir of Perdition Helmet). Its inherent attributes increased damage to angels and demons by 200%,+20% critical strike chance,+20% lucky strike chance,+20% movement speed +2. Its core skill effect was to yield to hatred and gain the favor of the mother, increasing damage by 60%[x]. Shroud of False Death [Fake Death Veil Chest Plate], all passive skills +1, all attributes +111, maximum HP +222, next attack damage increased by 333% after entering Stealth, special effect: If there is no attack in the past 2 seconds, you will gain Stealth and 40%[+] movement speed. Shattered Vow (Oath Breaker Polearm). Inherent attributes: Damage to healthy enemies increased by 400%, maximum HP +444, attack speed +29.6% when in berserk mode, continuous damage increased by 444.4%. Lucky Strike has a maximum +44.4% chance of entering berserk mode. Special effect: Executes enemies who receive continuous damage greater than their remaining HP.(Weapon only usable by Barbarians, Druids, and Sorcerers).

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2026-03-31 14:19

LoL's New Version Eliminates Mythical Equipment

In the S14 version of League of Legends, mythical equipment had been removed. The official designer of Fist had previously expressed that he was not satisfied with the way the Mythical item landed. Even if he made changes, he would not be able to get close to the target. Therefore, the Mythical equipment was officially deleted from January 2024. This move caused many players to cheer, because the existence of mythical equipment caused many heroes to be unable to appear or lose balance. For example, Urgat and skateboard shoes were difficult to find suitable mythical equipment, Warriors had always been strong because of the mythical system, and supermodel assassins appeared after the assassin equipment was modified. Moreover, Mythical equipment was originally meant to lower the threshold for new players and improve their gaming experience, including equipment recommendations, jungler route planning, and so on. However, it did not attract many new players, but the old players were affected. Along with the removal of Mythical equipment, there were many changes to S14's Mage equipment. For example, the Crown of the Broken Queen and Eternal Frost were removed. At the same time, new equipment such as Remnant Plague, Magic Burst Gun, and Storm Rage were added. Each of them had their own unique attributes and equipment descriptions.

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2026-03-10 12:10

LOL Mage's Mythical Equipment Choice

In Season 14, League of Legends had removed the Mythical Equipment system. Previously, the Mage Mythical Equipment included Luden's Surge, Dark Reaper, Broken Queen's Crown, Eternal Frost, Demon's Embrace, and so on. When the Mythical Equipment System existed, different mages could choose Mythical Equipment according to their own characteristics: - Luden XR was a more suitable choice for a Berserk Mage. It came with additional spell penetration and movement speed bonuses. - Ice Gun Plus had a wide range of applications, good basic attributes, and strong functionality. Its cooldown time in the test suit was increased to 20 seconds. If it could survive in the test suit, the 20-second cooldown would make it very powerful. - After the mask was modified, it was more suitable for Mages with multiple damage output, such as Teemo. However, it was not very friendly to traditional magic tanks because its attributes did not have health points. It was more suitable for Mages who were in the back row. - There was an unnamed piece of equipment (40 seconds cooldown, cooldown had almost no effect on Mid Junglers, but it had a strong acceleration effect on team players like Kennen. Mid Junglers could increase damage and movement speed to increase GANK success rate), which might be the standard equipment for Mid Junglers in the next version. - Push Stick + Righteous Glory. After pushing, there was a strange acceleration effect, making it easier to get close to the target, but it weakened the ability to clear the lane. - There was a piece of equipment that was suitable for a Faerun. It could greatly increase the continuous damage output and had a good Lifesteal. It was very strong in combination with the Conqueror. The passive penetration provided could also deal with enemy tanks, but compared to before, it lacked the active damage of the technological gun. However, the Mythical Equipment System had been removed, so it would be better to pay more attention to the equipment system of the new season.

1 answer
2026-03-16 14:18

LOL New Mythical Equipment

In Season S14, the Mythical equipment was removed and turned into Legendary equipment. Some Mythical equipment were removed, such as the Curtain Blade, the Broken Queen's Crown, and the Eternal Frost. Although there was no explicit mention of the new Mythical equipment, there were some adjustments to the equipment. For example, Landry's Agony removed the blue amount, and Passive-Ember Bloom: Magic damage and true damage would cause a critical hit to enemies with less than 35% health, causing 20% increased damage (continuous damage and pet effects would increase damage by 30%). Moreover, the official designer stated that they would weaken more than 95% of Legendary equipment and strengthen some Epic equipment. This change would clarify which heroes could use which equipment, and adopt stricter standards for the distribution of equipment attributes to balance the strength of tanks and other class equipment. The purpose was to simplify the design of equipment rather than completely redo it.

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2026-03-10 05:25

What are the new LOL mythical equipment?

According to the situation in 2024, League of Legends would make equipment adjustments, including changes to mythical equipment. The official designer planned to weaken 95% of legendary equipment and strengthen some epic equipment. However, there was no exact information on the new version of the mythical equipment, so it was impossible to answer accurately.

1 answer
2026-03-08 19:36

League of Legends Mage New Equipment

1 answer
2026-03-14 15:26

Mythical equipment or legendary equipment

Under normal circumstances, mythical equipment would drop first. Mythical equipment had a powerful passive effect. The first item would give one a powerful combat ability. However, if one was at a disadvantage in the lane, the Mythical equipment could be used as the second item. This was because the Mythical effect needed to be triggered by the Legendary equipment. The first item would also need the second Legendary equipment to be triggered. For Assassin Heroes, the Mythical level increased their combat power greatly. It was best to drop it first, such as Male Blade and Calamity.

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2026-06-27 22:25

mythical equipment

In LOL, mythical equipment was different in different seasons. There were many types of legendary equipment in the S13 season, such as support equipment.(Shuriya's Warsong, Steel Sun Box, Empire Order, Moonstone Regenerator, etc.), Tank Type (Sunfire Holy Shield, Frostfire Gauntlets, Turbo-Alchemy Pot, etc.), Assassin (Twilight Blade, Darkwalker's Claw, Star Eclipse, etc.), Mage (Landry's Pain, Luden's Aggro, Eternal Frost, Hextech Rocket Belt, Canyon Creator, Night Reaper, etc.), Warrior (Bloodthirsty Axe, Advance Destroyer, Divine Separator, Tri-Phase Power, etc.), ADC (Gale Force, Siren Killer, Immortal Shield Bow, etc.) However, in Season S14, the Mythical equipment was removed, and all Mythical equipment became Legendary equipment. In addition, there were other games that also involved mythical equipment. For example, in a certain game, there were mythical equipment such as the Thunder Hat (Level 20 set series, unable to be upgraded, with specific basic attributes and refinement attributes), the Pirate Captain's Hat (Level 60, able to be upgraded, with corresponding attributes), and the Goat Helmet (Level 99 graduation equipment, with corresponding attributes). At the same time, there were also mythical equipment such as the Wishful Golden Cudgel and the Three-pointed Double-edged Spear in the weapon section, and each of them had special effects.

1 answer
2026-07-07 10:09
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