In the game, Mythical attributes would take effect after wearing Mythical equipment. Mythical equipment had normal attributes and Mythical exclusive attributes. Once a player wore a Mythical equipment, the Mythical exclusive attributes would affect the character's ability values or effects.
In the game Dungeon Fighter Online, there were the following rules for Mythical exclusive attribute adjustment: The attribute adjustment entries of Mythical equipment needed to be adjusted using the equipment grade adjustment box. The grade adjustment box had a new Mythical exclusive attribute adjustment function. The adjustment of exclusive attributes did not affect the grade of the Mythical equipment, and the adjusted values were random. The Mythology attribute adjustment box allowed one to select one attribute to adjust, while the rest remained unchanged. When the attributes were adjusted to the maximum, the value would be orange. However, since each entry was random, a large number of grade adjustment boxes were needed to reach the maximum attributes. For ordinary players, after obtaining Mythical equipment, they should first adjust their normal attributes. They could stop when the difference in the interface was less than 8 points, and then adjust their Mythical exclusive attributes. When 2 - 3 orange attributes were adjusted, if the number of collection boxes was more, they could continue to adjust. If it was less, they could accumulate a certain number of collection boxes before adjusting. For example, if the Mythical equipment's exclusive attributes were perfect and the other attributes had reached the best, but the poor attributes were in the aspect of Strength and Intelligence, and the Level 100 version of Strength and Intelligence were severely diluted, it was not recommended to adjust them again. If the Mythical equipment's exclusive attributes were orange but not at the best state, it was not recommended to adjust them if the adjustment box was not enough. It could be adjusted after saving enough. [Mythical Attribute Modifier Box (1 Attribute)] After using it, you can choose a Mythical Attribute Modifier. Unselected Attributes will be retained and can only be used on Level 100 Mythical Equipment. It is difficult to obtain, and it is difficult for players who do not have many big accounts to obtain. This is because it requires four times of Shylock difficulty materials to exchange for one. If the number is small, the value of the item will not be high.
After using the Mythical Attribute Modifier Box 1 in the Mythical Equipment Modifier Box, you can choose one Mythical Attribute to change. The other Mythical Attributes that you have not chosen will remain. They can only be used on Level 100 Mythical Equipment. It is difficult to obtain them. You need to clear the Cirlock Difficulty four times before you can change them.
The DNF attribute panel was the interface for players to adjust their attributes and equipment in the game. It covered many important aspects: 1. [Attribute content: Including HP, attack power, defense power, speed, hit rate, and other important attributes, as well as information about various skills and equipment.] 2. ** View Method ** - ** Mouse operation **: The left mouse button can be used to select and confirm attributes for operation; the right mouse button can switch the display mode of the attribute panel, such as zooming in and out. - ** Quick Key Operation **: The C key is used to switch between the character's normal attacks and skills; the Shift key can be used to continuously select multiple attributes to modify to improve the operation efficiency; the Control key can be used to select multiple attributes to modify at the same time. 3. ** Function Area ** - ** Attribute Modification Area **: Players can modify the character's attributes and skills here, such as HP, Attack Power, Defense Power, and other attributes, as well as various active and passive skills. - [Equipment and Enchantment Area: Players can view and change equipment and perform enchantment.] You can choose different types of equipment, such as weapons, armor, jewelry, etc., as well as different enchantment cards to increase your character's attributes and skills. - [Quick Bar Area]: Commonly used skills and items can be placed for quick use. - ** Prompt Bar Area **: This area will display all kinds of prompt information, such as mission prompts, skill cooldown time, etc. - ** Character profile area **: Players can view the status and information of the character, such as HP, MP, skill cooldown time, etc. - ** Movement and menu area **: The player can use the mouse wheel and direction keys to move, and can also use the menu function.
In the game Dungeon Fighter Online, the Mythical attribute adjustment rule was that the attribute adjustment entries of the Mythical equipment needed to be adjusted using the equipment grade adjustment box. The grade adjustment box had a new Mythical attribute adjustment function. The adjustment of the exclusive attribute would not change the grade of the Mythical equipment, which meant that the grade would not affect the attribute entries of the Mythical equipment, and the adjusted values were random. The Mythology attribute adjustment box allowed one to select one attribute to adjust, while the rest remained unchanged. When the attributes were adjusted to the maximum, the value would be orange. However, since each entry was random, a large number of grade adjustment boxes were needed to reach the maximum attributes.
Mythical support equipment included Heaven Cannon and Anti-Magic Breastplate. The Heaven Cannon could greatly increase a character's Attack Power and AOE damage, while the Anti-Magic Breastplate could increase a character's Defense and survivability. The combination of the two could significantly increase a character's overall strength.
Mythical exclusive attributes referred to the unique attributes of mythical equipment in different games. For example, in the Diablo 4: Body of Hate expansion pack, Mythical Dark Gold equipment was fixed at 800 units and had full attributes (at least one with a star attribute). It often had the effect of changing the gameplay. For example, the Mythical Dark Gold helmet "Andariel's Appearance" had attributes that could be used by all classes, 128 armor,+666.0% poison resistance, and other attributes. There was also a Lucky Strike related attribute. In the 2020 Level 100 version of "Denf", Mythical defensive equipment had exclusive attributes. Mythical bracelets also had Mythical exclusive attributes. For example, three attacks +3%(floating in the range of 1% - 3%), and only one of the four attributes could be randomly selected. The bracelet itself also had a typing effect. The level 100 Epic equipment set also had a typing effect. In the Legend of Blood, the Mythical Equipment Set had a hidden attribute of "Mythical Equipment Set: Power of Natural Disaster: When activated, the drop rate of all attributes will increase by 5 times, and there will be a chance of killing monsters when attacking by 1000%[True Damage]."
Different games had different ways to adjust the exclusive attributes of mythical equipment. In " Dungeon Fighter Online ", the attribute adjustment of Mythical equipment required the use of the Equipment Grade Modification Box. The adjusted value was random. The Equipment Grade Modification Box could be purchased directly from the item page in the mall, purchased a magic hammer to open a magic box, or obtained from the Advanced Black Diamond Vending Machine in Diablo City. In addition, there was also the Mythical Exclusive Attribute Adjusting Box 1. After using it, one could choose one Mythical Exclusive Attribute to change. The other Mythical Exclusive Attributes that were not selected were still retained and could only be used for Level 100 Mythical Equipment. Moreover, it was difficult to obtain. One had to clear the Cirlock Difficulty four times before they could exchange for another. It was more suitable for players with more large accounts.
Mythical attributes had different forms and effects in different games. It was difficult to determine which one was the best. In the Legend of Blood, the Mythical Disaster Set had Mythical exclusive attributes such as activating all attributes by 5 times, increasing drop rate by +1000%, and having a chance to kill monsters with [True Damage] when attacking. These attributes were very helpful in improving the character's combat ability and obtaining equipment resources. In the Diablo 4: Body of Hate expansion pack, Mythical Dark Gold equipment such as the Mythical Dark Gold Helmet "Andariel's Appearance" could be used by all classes and had attributes such as 128 armor,+666.0% poison resistance, and other attributes. There was also a Lucky Strike related attribute."Harmony Crown" had a 20.0% cooldown reduction and other attributes. These attributes provided unique advantages in defense, resistance, skill cooldown, and other aspects. In <<Denf>>, Mythical defensive equipment had Mythical exclusive attributes such as three attack +3%(floating in the range of 1% - 3%). Bangles had many Mythical exclusive attributes and could only randomly appear one at a time. When Mythical equipment was matched with Level 100 Epic equipment, its grade would increase. Therefore, the usefulness of the Mythical Attribute depended on the game situation, the player's game goal (such as being more inclined to attack, defend, obtain resources, etc.), and the combination with other equipment and skills.
Different games had different ways to obtain mythical-level exclusive equipment. In <<DNF>>, you can use wisdom to guide (Dungeon entry costs time and materials for the Guiding Stone. There are two modes, Normal and Adventure. Difficulty does not affect the drop rate of Mythical equipment.), Basement of Pain/Dark Temple (Commonly known as "2+2", the probability of Mythical equipment dropping in the adventure mode is higher by consuming fatigue points to enter the game), the Realm of Black Raven (there is a probability of obtaining Mythical equipment by consuming fatigue points to enter the game every day, and there is a probability of obtaining Mythical equipment by killing Lord monsters in weekly dungeons. There is also a new solo mode), and the Eye of Insight (there is a certain probability of obtaining Mythical equipment by killing Lord bosses). In some games, if there was a shop in the Tower of Pride, one could use the Pride Silver Coins obtained from the tower to exchange for Mythical equipment or fashion. One could also use the Craftsmanship Manual to forge the equipment (first obtain the equipment blueprint, which could be purchased from the Exchange Hall or dropped by wild monsters, and then collect the required materials to forge the equipment). In the "Legend of Maple on Adventure Island", the new profession "Shadow Dual Blades" could be obtained, including a large number of Mythical equipment blueprints and other rewards, which could be used to obtain Mythical equipment.
Level 100 Mythical Equipment's attribute adjustment entries needed to be adjusted using the Equipment Grade Modification Box, and there was a new Mythical exclusive attribute adjustment. Changing the exclusive attributes would not change the grade of the Mythical equipment. The adjusted value would be random. When the attribute was adjusted to the maximum, the value would be orange. However, because each entry was randomly adjusted, a large number of grade adjustment boxes were needed to reach the maximum attribute. The gold-grade adjustment box could not be used on mythical equipment. Mythology exclusive entries had a priority ranking. The first level included the interface, skill level, skill attack power, and continuous damage; the second level included three attacks, Strength, Intelligence, and Strength; and the third level included Yellow Chasing, Explosive Chasing, Final Damage, and Additional Damage. When adjusting the mythological attribute level, it was recommended to ensure that at least three attribute entries were orange (some myths had four attributes). This could be regarded as a "low-level attribute." Although it did not mean perfect, it would not be too bad. The ideal attribute entry was that the current attribute and the perfect attribute were within 3% of the number of entries.