The following is the ranking of some mythical equipment: [T0 Mythology (Transfer to direct graduation): War God and reverse ending.] Since Version 100, the War God had always been ranked in the top three among all professional Mythical players. Due to the powerful functionality of the 533, there were many playstyles such as the cross-path cooldown style and the evil modification explosive style. However, the War God set required 100% movement speed to take full damage. The Reversal Ending was very strong. The 35 skill attack power was supermodel, and the version limit was the highest with the help of the Mechanic Warding Evil Jade. However, because it was a 3332 myth, the matching sets such as the Dimensional, Hell Seeker, and the Dragon Blood Branch at the shoulder and waist were all high-explosive sets that were inclined to awakening, and the genre was relatively simple. [T1 Mythical (No need to re-spin, graduated Mythical): Great Ghost T-shirt, Frenzy Bracelet, Dimensional Star Earrings, Hell Seeker Earrings, Nature T-shirt, Hell Path T-shirt, etc.] Among them, the Great Ghost's Body Damage was second only to the War God's, with +1 to Level 5 - 100 skills. However, although the explosive power was not as good as the War God's, the Dimensional Star was more explosive. The strength of the Frenzy Bracelet was similar to the Great Ghost's Body, and the non-white word bonus was suitable for high-white weapons. The Mythical Strength of the Nature's Body was higher. The Mythical Equipment at T2: Hand Rubbing, Thorn, Shadow, 777, and Ion. These nine pieces of Mythical Equipment were not as strong as T1 grade equipment, but they could still be used. The Myths of the T3 gears, CEO, typing, Lingbao, Shout, and Fate Defiance, were not particularly strong. T4 Myths: Time War, Work Outfit Bracelet, Saint's Tops, High Priest's Tops, and Grand Mage's Tops were relatively weaker. [Level T5 Mythical: Heavenly Dancer T-shirt and Brilliant Cycle of Life T-shirt are very "diarrhea", and the combination is not as strong as without Mythical.] The equipment in Black Myth: Wukong, such as the Dragon Scale Set, the Feather Warrior Set, the Dark Iron Set, the Great Strength Set, and the Great Sage Equal to Heaven Set, were not directly related to the above rankings. They belonged to the unique equipment system of the game. There was also the mask equipment in the game. They had different functions and were different from the traditional mythical equipment ranking system. They were more based on factors such as the battle scene in the game, the player's understanding of the game, and the operating habits.
The following is the Mythical Equipment ranking with Ozma's "3 Bulls" as the target and without the modification of the epic: - **T1 (Top Grade)**: War God, Reversal Ending, Fruit T-shirt, Great Ghost Earrings. Under the characteristics of the national server, the target of a team fight was a set of seconds, and it was more important to focus on explosive damage rather than endurance. These Mythical equipment were outstanding in terms of explosive damage. - **T2 (Level 2)**: Heavenly Dancer, Great Spectre T-shirt, Phantom of Time, and other equipment. He performed well in the battle of Ozma. - **T3 **: Scream, Hand Rubbing, and Hell Road. He had some performance in Ozma's actual combat, but there were some drawbacks. - **T4 **: Lucky triangular bracelet, plasma controller earrings. The overall performance was average. - **T5 **: Dimensional Earrings. His stats were relatively high, and his performance in the cultivation field was not bad. However, his performance in the battle of Ozma was not good, and his actual combat effect was poor. - **T6 **: Torrent and heartache like a twisted myth. His performance in Ozma's actual combat was poor, and his ranking in the national server was low. It was important to note that if it was paired with a modified epic, such as the War God, Reversal, Fruit, etc., the performance of these equipment would increase to a higher level. Moreover, if there was no second adjustment to this ranking, it would probably be applicable for a long time. In addition, different classes would be ranked differently under specific matching methods. For example, the first in Berserker Mythology was the Great Ghost Mythical Top, the second was the Dimensional Traveler Mythical Earrings, and the third was the Eternal Hell Dark Seal Mythical Earrings.
The following is the Mythical Equipment ranking with Ozma's "3 Bulls" as the target and without the modification of the epic: - **T1 (Top Grade)**: War God, Reversal Ending, Fruit T-shirt, Great Ghost Earrings. Under the characteristics of the national server, the goal of a team fight was to kill a set of seconds. The focus was more on explosive damage rather than endurance. These Mythical equipment were outstanding in terms of explosive damage. - **T2 (Level 2)**: Heavenly Dancer, Great Spectre T-shirt, Phantom of Time, and other equipment. He performed well in the battle of Ozma. - **T3 **: Scream, Hand Rubbing, and Hell Road. He had some performance in Ozma's actual combat, but there were some drawbacks. - **T4 **: Lucky triangular bracelet, plasma controller earrings. The overall performance was average. - **T5 **: Dimensional Earrings. His stats were relatively high, and his performance in the cultivation field was not bad. However, his performance in the battle of Ozma was not good, and his actual combat effect was poor. - **T6 **: Torrent and heartache like a twisted myth. His performance in Ozma's actual combat was poor, and his ranking in the national server was low. It was important to note that if it was paired with a modified epic, such as the War God, Reversal, Fruit, etc., the performance of these equipment would increase to a higher level. Moreover, if there was no second adjustment to this ranking, it would probably be applicable for a long time. In addition, different classes would be ranked differently under specific matching methods. For example, the first in Berserker Mythology was the Great Ghost Mythical Top, the second was the Dimensional Traveler Mythical Earrings, and the third was the Eternal Hell Dark Seal Mythical Earrings. In the T1 - 4 ranking of the Mythology of Cirrock, the Saint's Sunset Cape, the War God, and the Great Ghost were ranked T1 in the national server. In the Chinese server, where damage was the only thing that mattered, Mythical players were ranked according to their highest burst damage. However, in the Korean server, due to the appearance of the Siliok Riad, Mythical players were ranked differently. However, the War God and Great Ghost were Mythical equipment with superior burst damage and overall stats in both the Chinese server and the Korean server. They were the top choices for players to graduate from Mythical. The High Priestess T-shirt, the Torrent T-shirt, and the Phantom of Time were three Mythical items. Regardless of whether it was in the Korean server or the Chinese server, their strength was relatively low, and they were ranked at the bottom of T4.
In the early stages of the Level 105 equipment experience points, the top ten Mythical equipment were: Reversal Ending, War God, Needle of Time Reversal, Great Confusion with +13, Fruit T-shirt, Nightmare T-shirt, Great Ghost Earrings, Phantom of Time, Forked Road T-shirt, Lingbao, and Ledo. When the experience points of the Level 105 equipment were almost upgraded, the top ten Mythical equipment were: Reversal Ending, Needle of Time Reversal, War God, Increase 13 Great Distraction, Fruit T-shirt, Nightmare T-shirt, Great Ghost Earrings, Phantom of Time, Lingbao, Branch T-shirt, and Ledo. It was important to note that different targets, whether or not they were matched with modified epic, the specific matching methods of different classes, and other factors would affect the ranking of mythical equipment.
Under normal circumstances, mythical equipment would drop first. Mythical equipment had a powerful passive effect. The first item would give one a powerful combat ability. However, if one was at a disadvantage in the lane, the Mythical equipment could be used as the second item. This was because the Mythical effect needed to be triggered by the Legendary equipment. The first item would also need the second Legendary equipment to be triggered. For Assassin Heroes, the Mythical level increased their combat power greatly. It was best to drop it first, such as Male Blade and Calamity.
In LOL, mythical equipment was different in different seasons. There were many types of legendary equipment in the S13 season, such as support equipment.(Shuriya's Warsong, Steel Sun Box, Empire Order, Moonstone Regenerator, etc.), Tank Type (Sunfire Holy Shield, Frostfire Gauntlets, Turbo-Alchemy Pot, etc.), Assassin (Twilight Blade, Darkwalker's Claw, Star Eclipse, etc.), Mage (Landry's Pain, Luden's Aggro, Eternal Frost, Hextech Rocket Belt, Canyon Creator, Night Reaper, etc.), Warrior (Bloodthirsty Axe, Advance Destroyer, Divine Separator, Tri-Phase Power, etc.), ADC (Gale Force, Siren Killer, Immortal Shield Bow, etc.) However, in Season S14, the Mythical equipment was removed, and all Mythical equipment became Legendary equipment. In addition, there were other games that also involved mythical equipment. For example, in a certain game, there were mythical equipment such as the Thunder Hat (Level 20 set series, unable to be upgraded, with specific basic attributes and refinement attributes), the Pirate Captain's Hat (Level 60, able to be upgraded, with corresponding attributes), and the Goat Helmet (Level 99 graduation equipment, with corresponding attributes). At the same time, there were also mythical equipment such as the Wishful Golden Cudgel and the Three-pointed Double-edged Spear in the weapon section, and each of them had special effects.
In the S13 season of LOL, there were many mythical equipment, including support-type equipment (such as Shuriya's Warsong, Steel Box of the Sun, etc.), tank-type equipment (Sunfire Holy Shield, Frostfire Gauntlets, etc.), assassin-type equipment (Twilight Blade, Darkwalker's Claw, etc.), magic-type equipment (Landry's Pain, Luden's Surge, etc.), warrior type equipment (Bloodthirsty Axe, Advance Destroyer, etc.), ADC type equipment (Gale Force, Siren Killer, etc.). In the 2024 season S14, the Mythical equipment was removed, and all Mythical equipment became Legendary equipment. In the S14 season, the Mage Mythical equipment removed Luden's Surge, Dark Reaper, Broken Queen's Crown, Eternal Frost, etc., and also removed many equipment such as the Curtain Blade, Bloodthirsty Axe, and so on.
Different games had different mythical equipment systems. In " The Rage of Bafonte ", Mythical equipment was the highest grade of equipment. It could be divided into levels of 20 - 40 - 60 - 80 - 99. It could be obtained for free by killing bosses and opening treasure chests. In another game, Mythical equipment could be divided into four levels, namely Veteran Level, Warrior Level, Hero Level, and Mythical Level. The corresponding dropped team dungeons were random team dungeons, normal team dungeons, heroic team dungeons, and epic team dungeons. Different levels of equipment had their own initial equipment, leveling times, and equipment upgrade rules. There were also games that divided Level 100 Mythical Equipment into three grades. For example, the equipment that was led by the Mythical part of the Great Ghost Set could be considered as the first-class Mythical Equipment of the first grade. There were also many types of mythical equipment in League of Legends. Different mythical equipment were suitable for different characters, and there were different combinations and differences in strength between different mythical equipment. When the S14 season was nearing its end, the official designer of Fist also planned to make a large-scale adjustment to the mythical equipment, involving the weakening of legendary equipment and the enhancement of epic equipment to simplify the equipment design. In the 100th version of the DNF, mythical equipment also had a unique system. For example, the Mythical War God was ranked at the top of all mythical professions. The 533 system it was in had strong functionality and many playstyles, but it required 100% movement speed to take full damage.
Level 100 mythical equipment was divided into shirts, bracelets, and earrings. Each of them had extremely powerful attributes, and they were the strongest existences before the appearance of the next Siliok. There were many types of mythical equipment. For example, there were three types of heavy armor: "Satan: Raging Monarch","Chain of Unity Breastplate", and "Wings of the Sky". There were three types of cloth armor: "High Priest's Dress","Archmage's Robe", and "Wrath of the Eroding World". There were three types of light armor: "Bravery of the Scorching Earth","Tropica: Drake","Final Reversal", and "Wearable Arc Armor". Mythical grade earrings, just the attack and critical hit additional damage was more powerful than Pray. With the left and right slots, it would trigger stronger attributes. It was a top-notch graduation equipment before the release of the Shirok team. Its Mythical exclusive attributes were mainly divided into four types (such as three attacks +3%, floating within the range of 1% - 3%, etc.), and only one of the four attributes could be randomly selected. The Mythical Bracelet itself had a typing effect, and the Level 100 Epic Equipment Set also had a typing effect. In the ranking of Level 100 Mythical Equipment, the top two Mythical Equipment recognized by most players were War God and Reversal Ending. The "533 Match" had to be War God, and the "3332 Match" had to be Reversal Ending. The last eight contestants in the top ten were probably the Great Ghost T-shirt, Great Ghost Bracelet, Great Ghost Earrings, Fruit T-shirt, Spirit Artifact Earrings, Phantom of Time, Devil T-shirt, and Space-time Bracelet (in no particular order). In the new version, Mythical equipment was better than Level 105 low-level Epic equipment, but it was lower than Level 105 Epic equipment. It was more like a transition equipment. However, since the threshold of Level 105 Dungeon depended on the player's Reputation Value, Mythical equipment happened to provide a large amount of Reputation Value (2039), so Mythical equipment was more important in the early stages.
In League of Legends, Mythical equipment was a special type of equipment that was suitable for different types of heroes such as warriors, tanks, archers, assassins, and mages. There were many differences between it and Legendary equipment: 1. ** In terms of uniqueness ** - Mythical equipment had a unique " Mythical Passive " effect. These effects would provide additional attribute bonuses to other Legendary equipment, such as increased spell strength, increased attack power, or increased movement speed. Legendary equipment did not have this Mythical Passive effect that provided additional attribute bonuses to other equipment. 2. ** Rarity and power ** - Mythical equipment was a super rare and powerful existence in the game. They were stronger than Legendary equipment, providing extreme attribute bonuses and unique effects. They played a very important role in improving the abilities of the heroes controlled by the players. They might even bring an irresistible advantage in the later stages of the game. Legendary equipment was mainly high-level upgrades. Its power was lower than that of Mythical equipment, mainly because it increased basic attributes and skill effects. 3. ** In terms of quality ** - Mythical equipment was of higher quality than Legendary equipment. Mythical equipment was a special existence. After the introduction of the S11 season, it was regarded as an independent equipment that was higher than Legendary equipment. Legendary equipment was the second highest quality. 4. ** In terms of quantity ** - Each hero could only carry one Mythical equipment at a time, but players could sell the Mythical equipment they had purchased in the mall to replace or upgrade them.
Mythical equipment in different games had different prices. In the game "League of Legends", the price of a Mythical equipment was 2600 gold coins for the Steel Box of the Sun, 3200 gold coins for the Darkwalker's Claw, 2900 for the Storm Surge, 3400 yuan for the Scarlet Bow Shield, 3400 yuan for the Giant Beast Killer, and 3400 yuan for the Howling Gale. In <<DNF>>, the Meteor Meteor Blade was sold for around 1500 at its peak, the bone ring was sold for around 2500, the Phantom Spirit was sold for 3000, and the Evil Sword Apophis White Slate was sold for nearly 5000 at its peak.