The Mythical Equipment System was an important system in League of Legends. It was officially launched on November 12th, 2020. At that time, there were a total of 22 Mythical Equipment. The system had two core features. One was 'Unique', which meant that players could only carry one Mythical equipment in the game. The other was that each Mythical equipment had a unique' Mythical Passive 'attribute. The emergence of the Mythical Equipment System had upgraded the core of the gameplay, but it also brought some problems. For example, the relatively fixed equipment and gameplay reduced the fun of the game. Some heroes could not appear because they did not have compatible Mythical Equipment. The difference in compatibility between heroes and Mythical Equipment destroyed the balance between heroes. Moreover, adjusting Mythical Equipment would affect many heroes, and it was easy to cause supermodels. Starting from January 2024, the system had been removed from League of Legends. The original Mythical equipment had been converted into ordinary equipment, and the Unique characteristic and Mythical equipment passive no longer existed.
Different games had different mythical equipment systems. In " The Rage of Bafonte ", Mythical equipment was the highest grade of equipment. It could be divided into levels of 20 - 40 - 60 - 80 - 99. It could be obtained for free by killing bosses and opening treasure chests. In another game, Mythical equipment could be divided into four levels, namely Veteran Level, Warrior Level, Hero Level, and Mythical Level. The corresponding dropped team dungeons were random team dungeons, normal team dungeons, heroic team dungeons, and epic team dungeons. Different levels of equipment had their own initial equipment, leveling times, and equipment upgrade rules. There were also games that divided Level 100 Mythical Equipment into three grades. For example, the equipment that was led by the Mythical part of the Great Ghost Set could be considered as the first-class Mythical Equipment of the first grade. There were also many types of mythical equipment in League of Legends. Different mythical equipment were suitable for different characters, and there were different combinations and differences in strength between different mythical equipment. When the S14 season was nearing its end, the official designer of Fist also planned to make a large-scale adjustment to the mythical equipment, involving the weakening of legendary equipment and the enhancement of epic equipment to simplify the equipment design. In the 100th version of the DNF, mythical equipment also had a unique system. For example, the Mythical War God was ranked at the top of all mythical professions. The 533 system it was in had strong functionality and many playstyles, but it required 100% movement speed to take full damage.
The Mythical Equipment System had the following characteristics: ** 1. Hero compatibility ** 1. ** Big difference ** - In League of Legends, there were many heroes (164) but few mythical equipment (28). The compatibility between different heroes and mythical equipment was very different. For example, the Green Steel Shadow had a high compatibility with the Holy Separator (Divine Points). With the effect of Divine Points, the Green Steel Shadow could easily deal high True Damage (over 1,000 True Damage per 3 seconds) when facing a tank hero. When it was a two-piece set, it could beat up many tank heroes. Werewolves, on the other hand, had a low compatibility with mythical equipment. Ever since the mythical system appeared, Werewolves had not been able to find a suitable mythical equipment and had been at a disadvantage for a long time. 2. ** Affects the balance of heroes ** - This difference in compatibility destroyed the balance between the heroes. Compared to heroes with high compatibility with mythical equipment, heroes with low compatibility performed worse in the game. For example, in a high-end game, the Werewolf tried all kinds of mythical equipment in order to win. There might be 10 different mythical equipment choices in 10 games, but the effect was still not good. Moreover, due to the unbalanced relationship between heroes and mythical equipment, some heroes chose to be in an advantageous position in the game, making it difficult for Jue Huo to survive. In order to win, he had to rack his brains to find a way out. ** 2. Game balance adjustment ** 1. ** Difficult to adjust ** - Before the Mythological System went online, there was already a problem with the balance of League of Legends. After the Mythological System went online, the problem of balance appeared more frequently. Due to the difference in compatibility between heroes and mythical equipment, adjusting one mythical equipment would affect dozens of heroes. For example, the Green Steel Shadow was too compatible with the Divine Division. The weakening of the Green Steel Shadow was due to its relationship with the Divine Division. Once the Green Steel Shadow left the Divine Division, its strength would decrease greatly. In addition, when designers wanted to strengthen a certain type of hero by strengthening a certain mythical equipment, it often led to the abuse of the mythical equipment by other heroes, which led to a new imbalance, such as the Star Eclipse equipment. 2. ** This made it difficult for some heroes to appear ** - Some heroes could not enter the stage because they could not find suitable mythical equipment. ** 3. System Changes ** 1. ** Remove ** - In January 2024, League of Legends began to remove the Mythical Equipment System. After the removal of the Mythical Equipment System, most of the original Mythical Equipment became ordinary equipment. The two core characteristics of the Mythical Equipment System, namely Uniqueness and Mythical Passive, no longer existed. For example, in the new season, he could equip both the Endless Blade and the Power of the Three Elements (these two were Mythical equipment in the previous version). This change had a huge impact on the players 'habit of getting equipment. Some old players expressed that it was difficult to adapt, and they even chose to quit after playing the changed game, saying that they didn't know how to get equipment. At the same time, after the removal of the Mythical Equipment System, the game's equipment system as a whole had undergone major changes. There were new changes to the equipment of heroes of all positions and attributes. For example, there were many new and removed items for S14's mage equipment. For example, the Broken Queen's Crown, Eternal Frost, and other equipment were removed, and new equipment such as Remnant Plague, Magic Burst Gun, and Storm Rage were added.
Under normal circumstances, mythical equipment would drop first. Mythical equipment had a powerful passive effect. The first item would give one a powerful combat ability. However, if one was at a disadvantage in the lane, the Mythical equipment could be used as the second item. This was because the Mythical effect needed to be triggered by the Legendary equipment. The first item would also need the second Legendary equipment to be triggered. For Assassin Heroes, the Mythical level increased their combat power greatly. It was best to drop it first, such as Male Blade and Calamity.
In LOL, mythical equipment was different in different seasons. There were many types of legendary equipment in the S13 season, such as support equipment.(Shuriya's Warsong, Steel Sun Box, Empire Order, Moonstone Regenerator, etc.), Tank Type (Sunfire Holy Shield, Frostfire Gauntlets, Turbo-Alchemy Pot, etc.), Assassin (Twilight Blade, Darkwalker's Claw, Star Eclipse, etc.), Mage (Landry's Pain, Luden's Aggro, Eternal Frost, Hextech Rocket Belt, Canyon Creator, Night Reaper, etc.), Warrior (Bloodthirsty Axe, Advance Destroyer, Divine Separator, Tri-Phase Power, etc.), ADC (Gale Force, Siren Killer, Immortal Shield Bow, etc.) However, in Season S14, the Mythical equipment was removed, and all Mythical equipment became Legendary equipment. In addition, there were other games that also involved mythical equipment. For example, in a certain game, there were mythical equipment such as the Thunder Hat (Level 20 set series, unable to be upgraded, with specific basic attributes and refinement attributes), the Pirate Captain's Hat (Level 60, able to be upgraded, with corresponding attributes), and the Goat Helmet (Level 99 graduation equipment, with corresponding attributes). At the same time, there were also mythical equipment such as the Wishful Golden Cudgel and the Three-pointed Double-edged Spear in the weapon section, and each of them had special effects.
In Version 11.3, there were three types of Mythical equipment available for Foyego: 1. [Bloodthirst Battle Axe: The price is relatively cheap. Although the HP recovery effect of active skills is weakened, when your team lacks the front row, you can use the strategy of being defeated and turning into a half-meat character at the back. You can play Foyego as a half-meat warrior hero.] 2. [Siren Killer: Although there were adjustments before, the essence was not weakened. It did not affect Foyego much. This version can still be released.] 3. [Immortal Shieldbow: This version increases attack power by 5 points and attack speed by 5%. The price has not increased, but the benefits are higher in terms of price.]
" Mythical Equipment Owner " was an audio anime released in the mainland in 2024. In terms of character creation, each character had their own characteristics and distinct personalities. The actors had a deep understanding and interpretation of the characters through superb acting skills. The background music was closely integrated with the plot to create an atmosphere and convey emotions. However, more specific information about the owner of the Mythical Equipment was not reflected in the existing information.
Mythical equipment missions in different games were different: - In Dungeon Fighter Online: - Mythical equipment can be obtained after clearing the Dungeon of Pain and the Dark Shrine in the Delos Mine. These two dungeons can be cleared twice a day. - There was a chance to obtain Mythical equipment by spending time to guide the stone materials into the intelligent guide dungeon. - There was a certain chance of dropping Mythical equipment when participating in the daily and weekly dungeons of the Raven Realm (when the weekly dungeon defeated Lord monsters). - There was a certain probability of obtaining Mythical equipment after defeating the Lord Boss in the Eye of Insight dungeon. - When Shirok's party dungeon is cleared, mythical equipment can be obtained from the flip of the card or from the attack items. - The Underworld Tower Dungeon could be used to exchange materials for Epic/Mythical jars to obtain Mythical equipment. - In the Path of the Strong dungeon shop, you can use the materials of the Proof of Trial to exchange for Epic/Mythical jars. You can also use Guiding Light to exchange for Mythical Random Jar through the NPC Magellan Shop, which guarantees one Mythical equipment per week. - In Diablo 4: - The traditional method was to defeat Echo of Duriel to obtain Mythical Dark Gold. This season, there was a new boss, Sister An. The probability of defeating the two was not much different. - Bosses summoned by Nether Prison Stone (such as Valshen, Zill, etc.) would drop Mythical Dark Gold. - In other games that did not explicitly mention the way to obtain it, the Mythical Equipment mission might have the following situations: - Pay a visit to the temple and learn about the legends and methods of obtaining mythical equipment through conversations with the temple guardians. - Choose a job that suits you and start your journey of finding mythical equipment. - Break the seal quest to find Mythical equipment. - By challenging various bosses to obtain Mythical Equipment Fragments, they would then piece them together to create a complete Mythical Equipment. - Attend a limited time event to win rare mythical equipment. - Obtain the mythical equipment that you like through trading in the trading market. - Refine to increase the attributes of mythical equipment. - Unlocking the hidden skin to reveal the appearance of the mythical equipment. - Join a multiplayer dungeon and conquer the Mythical Equipment Trial Ground with your teammates. - Win more Mythical equipment rewards through PVP. - He would pass on the power of the mythical equipment to his successor. Choose the appropriate Mythical Equipment according to the characteristics of the class and challenge the peak to become the player with the strongest Mythical Equipment.
In League of Legends Season S14, the Mythical Equipment System was removed instead of new Mythical Equipment. In Diablo 4 Version 2.0, there were new Mythical Dark Gold equipment, such as Heir of Perdition (Heir of Perdition Helmet). Its inherent attributes increased damage to angels and demons by 200%,+20% critical strike chance,+20% lucky strike chance,+20% movement speed +2. Its core skill effect was to yield to hatred and gain the favor of the mother, increasing damage by 60%[x]. Shroud of False Death [Fake Death Veil Chest Plate], all passive skills +1, all attributes +111, maximum HP +222, next attack damage increased by 333% after entering Stealth, special effect: If there is no attack in the past 2 seconds, you will gain Stealth and 40%[+] movement speed. Shattered Vow (Oath Breaker Polearm). Inherent attributes: Damage to healthy enemies increased by 400%, maximum HP +444, attack speed +29.6% when in berserk mode, continuous damage increased by 444.4%. Lucky Strike has a maximum +44.4% chance of entering berserk mode. Special effect: Executes enemies who receive continuous damage greater than their remaining HP.(Weapon only usable by Barbarians, Druids, and Sorcerers).
In Dungeon Fighter Online, Mythical Equipment had the following characteristics: [1. Basic information about Mythical equipment] 1. ** Position and Substitution Relationship ** - In every Level 100 Epic equipment set, a new Mythical equipment would be added. The armor would be the top, the jewelry would be the bracelet, and the special equipment would be the earrings. Mythical equipment could replace the corresponding Epic equipment and be constructed into 2-piece, 3-piece, or 5-piece attribute sets with other Epic equipment. 2. ** Method of Obtaining ** - It was mainly obtained randomly in the Abyss. The big data showed that the drop rate was only 0.06%. It could also be obtained from the first two daily dungeons (the Basement of Pain and the Dark Shrine). It could also be randomly dropped from the BOSS of the weekly dungeon, Arcane Core Eye (Insight Eye). In addition, the Korean server's Shirok party could exchange 500 Buyi for Mythical jars to randomly obtain Epic or Mythical equipment. Some of the national server dungeons, such as the Delos mine dungeon, had a chance to drop from the Dark Eye dungeon, and the intelligent guide dungeon could also be obtained. If you encounter a rainbow colored Abyssal Ball under the guidance of wisdom, and the Mythical monster "Spencer" appears, you will have a 100% chance of dropping Mythical equipment. The random Abysses that appear in the Gent Palace, Legendary 3 + 3, and Epic Level 2+2 also have a chance of dropping Mythical equipment. 3. ** Equipment Restrictions ** - Each character could only bring one Mythical item, and they could choose any one of the three items: a defensive shirt, a bracelet, or a special earring. Moreover, mythical equipment could not cross worlds, could not be decomposed, and could not be synthesized. 4. ** Grade adjustment ** - Mythical equipment was divided into two categories. The first was the grade of the equipment itself. One could use the grade box to adjust the "highest" attribute, or use the gold grade box to adjust 100% of the attributes. The second was Mythical exclusive attributes. There were 3 - 4 Mythical damage attributes with random values. When adjusting, one had to choose Mythical exclusive attributes to adjust, and when adjusting, several attributes would change at the same time. It was adjusted with a Normal grade box, but a Gold grade box was ineffective against it. ** 2. Mythical Equipment's Graded Classes ** 1. **T0 Mythical (Can graduate directly)** - [War God: Since version 100, it has always been ranked in the top three among all professional myths. With 533 points, it has strong functionality. There are many styles, such as the crossroad cooldown style, the evil change explosive style, etc. However, it requires 100% movement speed to take full damage.] - [Reversal Ending: Extremely powerful. 35 skills have super-high attack power. With the addition of the Warding Evil Jade, the version limit is the highest. However, it is a 3332 Mythical. The matching set is more inclined to awakening and high explosive power. The genre is relatively simple.] 2. **T1 Myth (You can graduate after transferring out)** - ** The Great Specter Brothers (T-shirt, bracelet, earring)**: The T-shirt focuses on explosive power. The bracelet's small skills are better than the T-shirt. The earring's strength is slightly weaker than the previous two. Due to the high final damage of the Great Specter, the mythical entry is slightly weaker. It needs to be a white weapon to upgrade the strong entry. - [Dimensional Myth: When soloed, its explosive power is even greater than the Great Specter's T-shirt. Generally, its strength is greater than the Great Specter's Earrings, but it suffers a slight disadvantage when it drinks milk.] - [Numinous Treasure and Phantom of Time are both good myths in 533.] Lingbao has a high attribute and is strong. It requires a white weapon to deal all the damage. The Phantom of Time's damage is slightly lower than the War God's, but it has an additional cooldown and resurrection effect. - [Fruit Myth: In traditional epic situations, it is as strong as the Great Ghost. After equipping the modified left slot necklace, it is the number one Myth in all classes, surpassing the War God and Reversal.] - [Nature Mythology: The strength of a traditional epic is similar to that of a fruit, but slightly weaker than a fruit after modification.] - ** Scream and Time Traveler Mythology **: Although the pure damage is not as good as the above Mythology, it has good functionality. For example, Scream has speed and invincibility, and Time Traveler can reset skill cooldowns. - ** Five Tiger Generals (Not recommended)**: Including Torrent, Dusk, Ledo, Blacksmith, and Mythical Thorn. Although they have strong features and functions, their damage is not good in the current version. 3. **T2 Myth ** - Other than the Myths mentioned above, they could all be considered as Tier 2 Myths. They were not weak, but there was a gap between them and the top Myths. Some Myths were very strong against specific classes, such as the Heavenly Dancer, who could be considered a graduation Myth against classes such as Elements.
The breakdown of mythical equipment was different in different games. Mythical equipment could not be broken down in the Dungeon of Destiny. Even if the equipment was broken, no materials would be returned. However, it could be sold in the shop for 20,000 gold coins. In Diablo 4, after the third season, players could break down Mythical Dark Gold to obtain exquisite sparks. 4 exquisite sparks +50 million Game Coins could be exchanged for a designated Mythical Dark Gold.