GGN (N-frame backward protocol) and PR (selective replay protocol) were two types of sliding window protocol. In the GGN protocol, the sender maintained a set of sending windows and could send multiple data frames at a time. The receiver used the cumulative acknowledgment method. After receiving the acknowledgment, the sender moved the sending window forward and retransmitted it by retreating N frames. The transmission window is a set of serial numbers of frames that are continuously allowed to be transmitted maintained by the sender. The frames within the window can be transmitted to improve the channel utilization. The receiver did not confirm each frame individually, but confirmed the last frame of a group of frames that arrived in order, indicating that the frame before the frame had been received. If a re-transmission is required, the sender must re-transmit all the sent frames after the acknowledgment frame. Furthermore, the receiver could only receive frames one by one in sequence, and the frames that were not in sequence were directly discarded. The larger the transmission window, the higher the channel utilization rate, but it could not be infinite. There was a maximum limit. When using n bit numbering, the transmission window could be as large as 2n - 1. The stop-and-wait protocol can be seen as the GGN protocol with a transmission window of 1. In the GGN protocol, the receiver could only receive in order, and the out-of-order frame could only be discarded, which would waste network resources. The SP protocol had a receiving window, and the receiver could buffer out-of-order frames to prevent them from being discarded, allowing it to receive more data at the same time. Since the received frames might be out of order, the cumulative confirmation method could not be used. Each received frame must be confirmed. After all the frames in the receiving window were received, it would be handed over to the upper layer, and the receiving window would be moved forward. The maximum value of the transmit window of the SSR protocol was 2n - 1, and the receive window was the same size as the transmit window. If the receive window was too small, the frame sent by the sender would be discarded because it could not be received and waste resources. If the receive window was too large, it would be meaningless for a fixed transmit window. "Choose" was equally exciting. Everyone was welcome to read it!
The ARQ protocol (Automatic Repeat-reQuest) was an error correction protocol in the data link layer. There were stop-and-wait ARQ and continuous ARQ. The stop-wait ARQ protocol sends a message at a time, and sends the next message after confirmation. The sending window and the receiving window are both 1, so it requires a small buffer but is inefficient. The continuous ARQ protocol, which was known as the backward n-frame GGN and the selective repeat ARQ, was a combination of sliding window and request for repeat. It could continuously send a number of information frames without waiting for the previous frame to be confirmed, which greatly improved the transmission efficiency. However, the sender needed to set up a repeat table to store the frames to be confirmed. After receiving the confirmation frame, the frame would be deleted from the repeat table, which required more storage space. The GGN protocol (Go-Back- N) was also known as the sliding window protocol. In this protocol, the sender is allowed to send multiple packets without waiting for acknowledgment, but the number of unacknowledged packets in the pipeline cannot exceed a certain maximum number N. The sender must respond to three types of events: a call from the upper layer, an acknowledgment, and a time out event. The confirmation of the packet with the sequence number n is done in a cumulative confirmation manner, indicating that the receiver has correctly received all the packets before and including the sequence number n. If there is a time out, the sender will resend all the packets that have been sent but not acknowledged. "Choose" was equally exciting. Everyone was welcome to read it!
Since I don't know much about this specific 'ggn visual novel', it's possible that it has unique features. For example, it might have an interactive dialogue system that is different from other visual novels. Maybe the way the story branches based on player choices is more complex or innovative. It could also have a soundtrack that is very much in tune with the mood of the story, creating a more immersive experience.
There was no clear answer to the question about the " European King SSR."
In Onmyoji, there was a mysterious summoning array used to summon SSR shikigami. Every month, a new mysterious pattern would be refreshed. After triggering the mysterious pattern, one could receive a generous reward. For example, the mysterious pattern of October 2024 could be triggered by drawing a straight diagonal line from the bottom left corner of the pen to the third incantation from the bottom of the charm on the left and the fourth incantation from the top of the charm on the right. It could also be drawn from the top right corner to the bottom left corner. The mysterious pattern in July 2024 was not difficult to trigger. If there were two red cloths hanging down on the summoning interface, just draw a straight line along the left and right edges of the red cloth. If there were no red cloths, draw it outside the summoning circle (note that the horizontal line below must be drawn inside the summoning circle). Triggered by the mysterious summoning circle, the mysterious pattern might help summon the SSR shikigami.
The PR Moon Goddess was a support-type PR shikigami that could use the Moon Seal to attack enemies. According to the information provided, Moon Chasing Goddess could be matched with different spirits to increase its effect. The first option was to use Moneymaker's Soul Control and its effects to resist the Soul Control, which was suitable for fighting against Feng Mo. Chasing Moon God's big move could speed up the attack, while Moneymaker's Soul Control could continue to provide fire. The second option was to use the Fire Spirit Soul Control and its effect to resist the Soul Control. It was suitable for fighting real snakes and other high-consumption scenes. Moon God Chasing's skills included Moon Soliciting, Clear Moonlight, and Moontide. The Awakening effect of Chasing Moon Goddess was not mentioned. According to the information provided, Moon Chaser was the main Fire Spirit-branded Retainer in Encounter Demon and PVE, while Bright Night Ji was the main pillar of fighting techniques. Chasing Moon Goddess has excellent opening skills and is suitable for attacking teams. All in all, Chasing Moon Goddess was a powerful AR shikigami, suitable for use in Encounter and PvE.
Onmyoji's SSR Card Guide was a guide to collect and display all SSR-level Spirit-branded Retainers in the game. There were several benefits to having a complete SSR card guide. First of all, when a new Spirit-branded Retainer was introduced, players who had a complete SSR card guide would receive an additional bonus from drawing cards for the new character. Generally speaking, the probability of players who did not have the complete illustrated guide drawing a new SSR-level god was 1.5%, while the initial probability of players who had the complete illustrated guide was 10%. In addition, if they did not draw the new SSR-type shikigami after 449 consecutive draws, the players of the full illustrated guide would have a certain guarantee mechanism. However, the search results did not mention the specific content of the SSR card or how to collect them.
There were 35 SSR cards in the Transformers-Horizon Collection Card-Origins package. The SSR-Cypress Star Card had a stronger mechanical feel. The card face adopted a " double-choice design " and added the movie name and mech style line elements. The design had a sense of déjà vu like Mech Suit Gundam. The card used plain laser backing paper and was also covered with different refraction patterns. In the unboxing assessment, he had taken out three types of SSR cards, a total of three. " Transformers: Origins " was not enough. Everyone, please click to read the novel!