The PR Moon Goddess was a support-type PR shikigami that could use the Moon Seal to attack enemies. According to the information provided, Moon Chasing Goddess could be matched with different spirits to increase its effect. The first option was to use Moneymaker's Soul Control and its effects to resist the Soul Control, which was suitable for fighting against Feng Mo. Chasing Moon God's big move could speed up the attack, while Moneymaker's Soul Control could continue to provide fire. The second option was to use the Fire Spirit Soul Control and its effect to resist the Soul Control. It was suitable for fighting real snakes and other high-consumption scenes. Moon God Chasing's skills included Moon Soliciting, Clear Moonlight, and Moontide. The Awakening effect of Chasing Moon Goddess was not mentioned. According to the information provided, Moon Chaser was the main Fire Spirit-branded Retainer in Encounter Demon and PVE, while Bright Night Ji was the main pillar of fighting techniques. Chasing Moon Goddess has excellent opening skills and is suitable for attacking teams. All in all, Chasing Moon Goddess was a powerful AR shikigami, suitable for use in Encounter and PvE.
[Chasing after the Moon Goddess is related to the moon.] In Greek mythology, Selene was the main moon god related to the moon. In addition, there were other myths and legends that mentioned the stories of the moon goddess, Artemis, and Chang'e, who flew to the moon. They were also related to the moon. However, detailed information about the relationship between the Moon Goddess and the moon was not found in the search results provided.
Moon God Chasing Light and Moon God Chasing Light had their own advantages and applications. Chasing the Moon Goddess was more suitable for PVE scenarios like Encountering Demons, Secret News, and Monster Seal, while Bright Night Ji was more suitable for PVP scenarios like Fighting Techniques and Dojo. SP Light Moon God Chasing was an upgraded version of the PR Moon God Chasing. Its skill mechanism was similar to Moon God Chasing, and it could be used to manipulate the Ghost Fire's action bar. The Moon Goddess had a pretty good damage buff and could replace Bright Night Ji in many lineups. Her first move could provide a stable supply of Fire Energy, and she was also very strong in counterattacking. It was best to choose one based on the player's needs and personal preferences.
Moon God Chasing's skill effect was to dance to the moon, giving all allies the effect of Moon Blessing. This effect will last until Chaser's next action. During this period, it will increase the speed of other allies by 10 points, and at the end of each round, it will increase the Will-o'-Wisp action bar by 1 square. In addition, Moon God Chasing's skills also had some leveling effects. For example, Level 2 Moon Blessing increased attack by 10%, Level 3 Moon Blessing increased speed by 20 points, Level 4 Moon Blessing increased attack by 20%, and Level 5 released a layer of shield that could cancel out skills such as freeze, stun, sleep, transformation, silence, taunt, chaos, cage binding, and soul control effects. In general, the effect of Chasing Moon Goddess's skill was to increase the speed of allies and the Ghost Fire's action bar, and provide a layer of shield to offset the negative effects.
The Painter who chased after the Moon Goddess was Deng Deng Chan.
Moon Chaser was a character in Onmyoji. Her skills included the passive skill " Bright Moon," skill 1 " Moon Invitation," skill 2 " Crescent Moon," skill 3 " Moon Chaser," and the ultimate skill " Clear Moonlight." Her first skill had two uses. First, she could accumulate [Moon Power], triggering the effect of continuous HP recovery. Second, she could use it in conjunction with her other three skills. After moving, she could make up for the lack of damage and increase her explosive power for a short period of time. Her second skill, Crescent-Moon, was the core of the skill mechanism. It could trigger 2 damage and silence the enemy. The third skill, Chasing Moon, was the most practical skill of Chasing Moon God, and it was also an indispensable existence in Combo Attacks. Her ultimate skill, Clear Moon Flare, was her core skill. At the end of each round, she could push the Will-o'-Wisp action bar by an additional 1 square. At the same time, it would increase the speed and attack of the entire team, as well as her own immune control shield.
Chasing Moon Goddess had several options for her combo skills. We can come up with the following combo: 1. [Straight Scraping Combo: The simplest and fiercest combo for chasing the Moon Goddess.] He used three skills to fly in a straight line and hit the enemy god while flying. It was suitable for situations where the enemy was far away from you. 2. [Side Slicing Combo: Used when the enemy is at a moderate distance from you and diagonally from you.] As the crescent moon would be generated faster from left to right, this combo was more difficult to control, but it could quickly reach the enemy. 3. [Combo Slicing Back: This is a pure acrobatic combo. It is mainly used to show off or perform a backflip to the opponent when they are being chased.] He could draw a crescent moon with the smallest range by moving backward. 4. [Super-long-distance Scratching Combo: It is suitable for enemies who are extremely far away from you. It is generally used when the enemy's backline is already in the killing line.] After using the second skill, he could use the displacement skill and the instant step skill. After that, he could use the ultimate skill or the first skill. It should be noted that the above combo methods are only based on the search results provided. There may be other combo methods that have not been mentioned.
Chasing the Moon Goddess was Inari God (Golden Dharma). In the document [1], it was mentioned that the Chasing Moon Goddess was usually worshiped as a lower-level god in the Suosha Shrine in the large shrine that worshiped the gods related to food. Inari God was also one of the gods related to food. Therefore, it could be inferred that Chasing Moon God and Inari God were a couple.
Flowing Light Chasing Moon God's skills included the normal attack-Flowing Brightness, the second skill-Damask Dance, and the third skill-Flying Color Condensation. Normal Attack-Flowing Brightness is a golden ray of light that appears and attacks the enemy target, causing 100% damage. Skill 2-Damask Dance's effect was to dance under the moonlight and end. At the end of your turn, you will be able to push forward an additional 3 Ghostfire action bars, and all friendly units will receive 2 layers of illumination. If a friendly unit's Will-o'-the-wisp overflows, and the user is not affected by any control or banishment effects, all friendly units will be stimulated and encouraged. For every additional Will-o'-the-wisp, all friendly units will receive a layer of illumination. If you have reached the upper limit of the level, then this effect will not be triggered. Skill 3-Flying Color Congealing Light: Grants Gathering Light to all non-summoned allies for 1 round. In general, the Moon God Chasing Light skill had the characteristics of attack and support. It could cause damage to the enemy and provide buffs to allies.
Chasing Moon Goddess was worth nurturing among Onmyoji. As a lighter, Moon Goddess Chasing had the ability to increase attack and speed, which was something that other conventional lighters such as Bright Night Princess and Zashiki Boy did not have. Chasing Moon Goddess was easier to obtain and nurture than Bright Night Ji. Moon Chaser's skill, Soliciting the Moon, could deal 100% damage and increase one's action bar by 20%. Although some of the search results mentioned SP Chasing Moon Goddess, based on the given search results, it was impossible to confirm whether they were referring to the same Spirit-branded Retainer. Therefore, it could be concluded that Chasing Moon Goddess was worth nurturing.
Moon God Chasing's skill interpretation referred to the analysis and explanation of Moon God Chasing's skills. Moon God Chasing's skills included the first skill [Moon Invitation], the second skill [Damask Dance], and the ultimate skill [Clear Moon Flare]. The first skill was a normal attack that could quickly accumulate special [Moon Power] and trigger the effect of continuous recovery of health points. The second skill can push the Ghost Fire action bar and provide the effect of the king to friendly units. The ultimate skill was the core skill. At the end of each round, it would push the Ghost Fire action bar to increase the speed and attack of the entire team, and provide the user with an immune control shield. In addition, Moon Chasing Goddess had the special characteristic [Bright Moon Tide], which could activate the ghost fire bar at the beginning of the battle and obtain additional ghost fire. In general, Chasing Moon God's skills could provide HP recovery, push the Ghost Fire's action bar, and increase the speed of attack. It was suitable for relying on special characteristics to recover HP during the online period. In a team battle, it could suddenly attack and trigger the full effect of [Moon Power] to recover HP through continuous hits.