If the opponent was playing Hou Yi, they could choose the following champions: 1. [Xiangyu: Although he is a Warrior and a Support, players can play him as an Assassin. After his equipment is formed (such as Boots of Resistance, Shadow Axe, Grandmaster's Power, Army Breaker, etc.), he can use a skill to send Hou Yi flying. If he uses A normal attack, he can instantly kill Hou Yi. Moreover, his ultimate damage is extremely high and has an effect similar to a famous sword. When he is at low health, he can use his ultimate to be invincible and immune to fatal damage.] 2. [Cai Wenji: Hou Yi's core strength is his continuous damage output, strong single-target explosive power, and AoE consumption skills. He needs support that can help him survive the dangerous period and give him a chance to attack. Cai Wenji is more suitable.] Cai Wenji and Hou Yi had a high laning intensity. Her second skill had crowd control, and her third skill could recover health, allowing Hou Yi to be more unrestrained when he was online. With the protection of Cai Wenji's ultimate skill, it was more difficult for Assassins to cut Hou Yi. As long as Hou Yi could deal damage, his HP would continue to recover. 3. ** Zhuang Zhou **: In the gold medal rankings for the Support in October, Zhuang Zhou was ranked T0 on the wandering gold medal rankings. In the new season, if the opponent didn't have a high-damage shooter like Hou Yi, it was highly recommended to use Zhuang Zhou as a support. This was because he could dispel control and resist damage when facing tankers and warriors. He was very good at resolving the opponent's advance and had strong resistance to damage. 4. [Donghuang Taiyi: T0 on the gold medal leaderboard. Able to jump towers to end the match in a dominant situation. Strong ability to find rhythm. Able to limit Hou Yi's damage output in team battles.] 5. [Liu Chan: T0 on the gold medal leaderboard. He can jump over the tower to end the game in a dominant situation. He has a strong ability to find the rhythm. His skills can control Hou Yi and play a role in team battles.] 6. Bull Demon: Bull Demon and Hou Yi are more popular. His passive skill can increase the physical and magical defense of allies, and his damage output is higher. His second skill has a control effect, and his third skill can protect Hou Yi when he is attacked. He can use the control effect to cause Hou Yi to deal high damage. 7. Zhang Fei: The combination of Zhang Fei and Hou Yi is also relatively strong. Zhang Fei's second skill can add a shield to allies and a displacement skill. His first skill can deal damage, and his third skill is even stronger after transforming. When fighting in the lane, he can give Hou Yi a shield and let Hou Yi go up to change his blood. His own damage is also relatively high. 8. Old Teacher: Although it's not a traditional support, his combination with Hou Yi is very strong. Old Master's first skill could pull the enemy to his side, his second skill could resist damage, and his third skill could bind the enemy for five seconds and was mandatory. After the combination reached level four, it could destroy the bottom lane combination. Old Master could pull the enemy back, or Hou Yi could hold the enemy back first, and then bind the enemy. Hou Yi could deal crazy damage. Read more exciting novels for free
Hou Yi could be paired with multiple champions, and different champions had different advantages. Mingshi Yin could greatly increase Hou Yi's damage and Lifesteal effects. One of his skills could increase Hou Yi's damage output and living environment, while his ultimate skill could provide Hou Yi with a guarantee of damage output. Immortal Taiyi had the resurrection effect, which could increase Hou Yi's economy in the early stage. However, it required the user to control the timing. Master Luban was a combination of team-building, protection, and tactics. When a shooter was close to him, his first skill could bounce the enemy away. His second skill could increase his displacement and have a small shield. His big move could start a team-building. Zhang Fei could provide a shield and had two control skills (Repulse and Dizzy). He was suitable for starting a team first and could protect Hou Yi. He could also control the enemy Assassins to provide a chance to counterattack. Cai Wenji's skills had a high healing rate. In team battles and in lane fights, she could help Hou Yi block the opponent's explosive damage and help Hou Yi gain an economic advantage before the Blade of Judgment was used. Zhong Kui was also more suitable for Hou Yi, but he was rather powerless against Di Renjie. When the opponent was not Di Renjie, the effect of working together with Hou Yi was quite good. In addition, Hou Yi's Star Soul skills were Meng Daqiao, Zhen Xiaoji, Sikong Kong, and Little Zhuge. From this point of view, the hero partners corresponding to these Star Soul skills might also have better effects. <a href="/?from=ask_words" style="color:red" target="_blank">Read more exciting novels for free</a>
Based on context alone To play the Support champion well, one had to start from many aspects. [1. Vision Control] 1. * * Time to poke your eyes ** - In the early stages of the game, the Support had to rush to the key positions as soon as possible. For example, before the start of the laning phase, they could plant eyes near the entrance of their jungle and the river to effectively prevent the enemy jungler from invading. If they were in the bottom lane, they would be able to obtain information about the Dragon in time and provide a basis for the team's subsequent decisions. - In the middle of the game, they had to update their eyes as the team advanced or defended. When pushing into the enemy's turret, they would plant eyes in the tribush behind the turret to prevent the enemy from sneaking around. When defending their own turret, they would plant eyes on the only way to the turret in the jungle to warn the enemy of the attack in advance. 2. * * Eyesight Awareness ** - The Support needed to pay attention to the possible locations of the enemy on the map. For example, in the bushes in the jungle that the enemy jungler often passed by or in the lane where the enemy often had a field of vision. When the enemy's eye position is discovered, use the eye arrangement tool to arrange the eye position in time. Not only could this reduce the enemy's field of vision, but it could also increase the concealment of their own team's actions. * * 2. Protect your teammates ** 1. * * Position Selection ** - In a team battle, the position of the support was crucial. They had to stand close to their core DPS hero, but not too close to avoid being controlled by the enemy's group control skills at the same time. For example, when an archer hero was on their side, the support would stand behind the archer. This would protect the archer from the enemy assassin's sudden attack and provide support when the archer attacked. 2. * * Skill Release * - Many support skills were used to protect teammates. For example, some support players with shield skills had to release the shield in time when the enemy was about to cause damage to their teammates. For example, when a hero like Lulu saw that the enemy hero was about to launch an explosive attack on her teammates, she would quickly put a shield on her teammates and turn the enemy hero into a sheep to limit their damage output. * * 3. Teamwork and Communication ** 1. * * Working with Jungler ** - In the early stages of the game, the support could follow the jungler to invade the jungle or counter-squat. For example, some Support players with control skills could hide in the bushes when the Jungler was close to the enemy or the enemy Jungler. When the enemy entered the attack range, they could use control skills to help the Jungler successfully gank or steal the resources of the Jungler. 2. * * Command signal usage ** - The Support had to be good at using the signal system in the game to communicate with his teammates. When the enemy hero disappeared, they would mark the possible direction on the minimap in time, and when they were ready to start a team or retreat, they would also inform their teammates of their intentions through signals so that the entire team could cooperate. * * 4. Equipment Selection ** 1. * * Function type equipment is prioritized ** - In the early stages of the game, support players had to prioritize buying equipment that provided vision, buffs, and other functions. For example, the True Sight Guard (commonly known as the Eye Stone) could provide more places to plant eyes and increase the team's vision control ability, while the Steel Sun Shield could provide a group shield for the surrounding teammates and increase the team's defense ability. 2. * * Adjusts equipment according to the situation ** - If the enemy had a lot of magic damage heroes, the support could choose magic resistance equipment to improve the survivability of their teammates. If their team lacked control skills, the support could consider some equipment with speed reduction or stun effects to enhance the team's control ability. <a href="/?from=ask_words" style="color:red" target="_blank">Read more exciting novels for free</a>
To play the Support Hero happily, one could start from the following aspects: [1. Hero Selection] 1. ** Understand the characteristics of different types of Support Heroes ** - ** Hard Support **: - A strong support like Bull Demon had the characteristic of double resistance buffs, which allowed him and his teammates to have a good degree of stability. The double knockback effect was very powerful in team battles. Zhang Fei, Dun Shan, and the other strong assistants also had strong team-building and damage resistance. When choosing a strong support, if the team lacked a front row or needed a strong team formation method, they could be considered. - Lianpo was also a good choice for a strong support. After the revision, his control was stable, his damage was considerable, his tankiness was shocking, and he also had decent damage output. He was especially suitable for starting a team to directly threaten the enemy's core damage output. - ** Soft auxiliary **: - Yao had a unique possession mechanism that could give teammates additional control effects and health bonuses. When there were strong teammates, it could greatly increase the limit of teammates. Moreover, when she was in danger, she would take the initiative to take the enemy's control and turn into a deer to resist for a few seconds. When her teammates arrived, she could counterattack or escape. She was more flexible. - Cai Wenji's continuous recovery ability made her like a moving spring, able to replenish her teammates at any time. It was very useful when protecting the core damage output of the team or when the overall health of the team was low. - ** Special Support (not a traditional Support but can be used as a Support)**: - King Lan Ling was unique in the support position with his stealth skills and high explosive damage. He was good at moving around and catching people in the early stages. He could bring great pressure to the opponent's fragile champion and limit their development space. - Although Sun Ce's damage was reduced, he could play to his advantage as a support. His fast support ability and powerful group control skills were famous. His big move could quickly cross the map and cause chaos in the group battle, creating opportunities for the team to fight with more people. 2. ** Choose based on team lineup ** - If their team had multiple fragile champions and lacked front row and control, choosing a strong support like Bull Demon or Liu Chan could increase the team's stability and control ability. Liu Chan's turret pushing ability and team control skills were suitable for rapid advancement tactics and could play a role in situations where the wind was favorable and the wind was unfavorable. - If they had a strong core DPS hero, a soft support like Yao or Ming Shi Yin could protect or strengthen the core DPS. For example, Ming Shi Yin could increase the attack power of his teammates. - If their team's lineup was weaker in the early stages, King Lan Ling's support ability could help the team build an advantage in the early stages. 3. ** Considering version's strong support ** - In October, Zhuang Zhou's popularity and winning rate soared in the Gold Medal Tanker Rankings. If the opponent had more anti-tank and warriors, Zhuang Zhou's control and anti-damage ability could resolve the enemy's advance. With full anti-damage, it was easy to get the gold medal. It was a good choice. Donghuang Taiyi and Liu Chan were able to jump towers and end the match in a dominant situation. They were good at finding the rhythm. ** 2. In-game operations ** 1. ** Vision Control ** - The Support Hero had to pay attention to the blind spots on the map at all times, using the hero's skills or their own positioning to explore the field of vision. For example, the Eastern Emperor Taiyi's ball could be placed in the grass to detect if there was an enemy ambush. - In the early laning phase, the Support had to help their own shooters or junglers have a good view of the river to prevent them from being ganked by the enemy Jungler. 2. ** Wandering to catch people ** - For a Support like King Lan Ling, who had strong roaming abilities, they had to actively wander between the paths in the early stages, looking for the enemy's lone heroes or heroes with low HP to kill, thus helping their side build an advantage. - When roaming, one had to pay attention to communicating with their teammates. For example, they had to inform their own Mid about their roaming route and let the Mid pay attention to the position of the enemy's Mid to prevent their own Mid turret from being quickly taken down by the enemy. 3. ** Team Battle Operation ** - In a team battle, a strong support player had to find the right time to start the team first. Su Lie was known for his unique resurrection mechanism and high group control ability. When he released his big moves accurately, he could create an excellent opportunity for the team to start the team, posing a huge threat to the enemy's back line. - Soft Support had to protect their core output hero in the team battle, Cai Wenji had to ensure that her skills could recover the health of her teammates in time, and Yao had to possess her key teammates to provide shield and control bonuses. 4. ** Skill release timing ** - For example, the timing of Zhang Fei's big move was very critical. It had to be activated when the enemy's key control skills were completed or when they were about to be attacked by the enemy. This way, the effect of his big move could be maximized, which could control the enemy and provide a shield for them. - Immortal Taiyi's resurrection skill should also be used at the right time. He should try to use it when his core output hero was killed to ensure the team's continuous output ability. <a href="/?from=ask_words" style="color:red" target="_blank">Read more exciting novels for free</a>
Hou Yi was more afraid of Jialuo. If he encountered Jialuo, he might face greater pressure and even consider a six-point shot. Assassins like King Lan Ling and Ah Ke, who had stealth skills, were also more effective against Hou Yi. They could ambush fragile heroes like Hou Yi. Shangguan Wan 'er's skill attack range was longer than Hou Yi's. Her ultimate skill had an invincible effect and could take Hou Yi's head in a team battle. Li Bai's first skill could move three times, stun, and accumulate sword aura. His second skill could avoid fatal damage. He could unlock his big move to enter an invincible state and deal multiple damage, which could instantly kill Hou Yi. The Armor Emperor's explosive damage was high, especially when it hit only one enemy, it would cause an additional 50% damage. When he used his big move, he could instantly kill Hou Yi. Di Renjie was also a Magic Ball Hero. His skill mechanism could restrain Hou Yi. He could release control and was not afraid of Hou Yi's big move. Master Luban's laning skill mechanism countered the champion that was paired with Hou Yi, causing Hou Yi's ultimate move to be ineffective. <a href="/?from=ask_words" style="color:red" target="_blank">Read more exciting novels for free</a>
Different games had different lineups with Hou Yi: - In the Monster Alliance, the reference lineup was Jin Ding, Nezha, Gagaen, Jack, and Muse in the front row, and Malfa, Luban, Yu because, and Tai An in the back row. However, this was not a lineup that specifically revolved around Houyi. - In Dawn of the Stars, there were the following combinations: - [Hou Yi + Yun Ying: Both long-range and close-range attacks have continuous damage output. Hou Yi's mobility is poor. Yun Ying's displacement skill can increase Hou Yi's survivability.] - Hou Yi + Sun Wukong: Strong ability to start a team first. Multiple control skills can be used to produce high damage. Sun Wukong's displacement skills can be used with Hou Yi's big move to produce high explosive damage. - The Mysterious Alliance lineup in the "Fantasy Records of Mountains and Seas": The members are the Nine Heavenly Maidens, Xihe, Houyi, and the Great Sage, Heaven's Equal. Through the bond between the characters, they have high explosive damage output, and appropriate control and healing to deal with various situations. - In other lineups that did not mention specific games: - Hou Yi paired up with Zhong Kui, who was a meat shield-type hero. He had a large-scale crowd-control skill that could control enemies to protect Hou Yi. - Hou Yi paired with Sun Wukong: Sun Wukong was a high-explosive melee hero, and the two could form a front and back output tactical cooperation. - Hou Yi paired with Wu Zetian: Wu Zetian was a long-range output hero, and the two could perform high-explosive long-range attacks. - [Hou Yi and Bull Demon: Bull Demon is a tank type hero with high HP. It can attract enemies to attack and use speed reduction skills to prevent enemies from escaping.] - Hou Yi and Zhang Fei: Zhang Fei can play the role of a tank in the front row, effectively protecting Hou Yi and attracting the enemy's attack. - Hou Yi paired with Sun Shangxiang: Sun Shangxiang was a long-range damage output hero, and the two could perform high-explosive long-range attacks. - Li Bai is a high-explosive melee hero who can quickly destroy enemies. - There were also lineups like Panda, Chang'e, Houyi, and Nüwa, which focused on defense and output, suitable for dealing with high-damage levels. Houyi was the main output point, Panda and Chang'e provided tantrum and output, and Nüwa provided additional output and group defense. There was also the lineup of Houyi, Nineteen Sister, Prince Changqin, Monk, Nüwa, He Xiangu, and Flying Feathers. Monk and He Xiangu increased 50 rage at the beginning of the game, Nüwa provided damage and tantrum, and Prince Changqin provided additional output and defense. <a href="/?from=ask_words" style="color:red" target="_blank">Read more exciting novels for free</a>
The following are some of the possible answers to the test to determine Hou Yi's fate as a hero: 1. In terms of hero type preference, choose a long-range shooter (Hou Yi belonged to this category). 2. In terms of playing a role in the game, he tended to attack from a distance and continuously attack the enemy. 3. In terms of Hero's skill preferences, they might be inclined towards high-explosive single-target or area-of-effect damage skills (Hou Yi's damage output was higher). 4. In terms of the qualities that a good hero should have, high explosive power and high damage output (Hou Yi's damage output in the game was considerable). 5. In terms of playstyle, it was to maintain a stable output and maintain a distance advantage (in line with the characteristics of shooters like Hou Yi). 6. In terms of hero design, if you choose a handsome archer hero (Hou Yi can be included in this category). <a href="/?from=ask_words" style="color:red" target="_blank">Read more exciting novels for free</a>
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Hou Yi was relatively weak. In a one-on-one battle, Wizard and Assassin heroes were more effective against him. For example, Daji, a high-explosive Mage, could take Hou Yi down in one set; Li Bai could not be selected when he released his skills for a short period of time, so he could avoid Hou Yi's key skills; King Lan Ling had strong stealth and displacement abilities, so he could deal explosive damage in close range. There was also Wan 'er, whose ultimate skill countered shooters who didn't have any movement skills. Her damage was explosive and couldn't be selected. If Luna played well, she could also use her infinite combo to kill Hou Yi. Her ultimate skill could fly out of Hou Yi's normal attack range and then fly back to kill him. In addition, pro players often used Meng Huo to counter champions like Hou Yi. <a href="/?from=ask_words" style="color:red" target="_blank">Read more exciting novels for free</a>
Hou Yi could restrain Ao Yin better. This restraining relationship came from the inspiration of the game. The Chongqing Wolves used Hou Yi and the Thousand Blood Inscription to restrain Ao Yin. This restraining method was regarded as the standard answer. Houyi also had a restraining effect on No. 7 Luban. After No. 7 Luban activated his passive, he couldn't use his A, but Houyi could use his A to suppress him. When there was a big move, he could use a big crowd control and then use his 1 skill to kill him instantly. Hou Yi could interrupt Zhang Liang's big move to protect his teammates. When Zhang Liang released a big move to control his teammates, Hou Yi immediately amplified his attack and Zhang Liang could interrupt his big move. This was because Zhang Liang did not have Overlord Body and although his big move was a strong control, he was afraid of being controlled by the enemy. When Baili Shouyue released his second skill, he would not move. Hou Yi could use this opportunity to enlarge his attack and focus his fire on it. Moreover, after Baili Shouyue's second skill was revised, he needed to go forward and attack to make up for the damage. Hou Yi had an advantage in standing. Hou Yi was also easy to kite against some inflexible tanks. With the Frost Speed Reduction equipment, he could chase after the tanks or warriors and slow them down while slowly depleting their HP. In low-level games, Hou Yi could most of the time crush Gongsun Li, who was difficult to get started with. Hou Yi countered Goya, but he switched to A dagger with his Seraphic Speed Boots and came online in advance. After he came online, he crouched down and blocked his vision. He used the passive accumulated by the enemy's front row soldiers. After the passive was activated, he activated one of his skills to fight with Goya. He paid attention to avoiding Goya's big move and left three skills to start a team fight or counterattack. Hou Yi countered Sikong Zhen. He could brainlessly suppress Sikong Zhen when he was in a position with a chance to match. When he was not in a position, he could guarantee his growth. In the middle and late stages, he could stand up to Sikong Zhen when he chose the Weeping Blood Blade to ensure his endurance. <a href="/?from=ask_words" style="color:red" target="_blank">Read more exciting novels for free</a>
Houyi had different strategies to deal with different shooters: 1. ** Against Concubine Yu **: Concubine Yu's second skill is immune to physical damage, but Hou Yi's second skill is a spell damage that can cause damage. When in a lane, it can directly deal damage to an A. When Concubine Yu uses her second skill, Hou Yi can attack the minions to absorb blood to maintain his HP. However, after redoing Concubine Yu's second skill, she can instantly avoid control and can avoid Hou Yi's ulti. She may be stronger than Hou Yi in lane and team battles. 2. ** Against Huang Zhong **: Huang Zhong needs to stack up to 5 stacks of passive to increase his attack power and attack speed. When you see Huang Zhong, you can directly stand up and not let him stack passive first. Huang Zhong cannot move when he uses his big move. Hou Yi's big move can cause stun. As long as the damage is enough, you can stun him and flash him. 3. ** Against Genghis Khan **: When Genghis Khan leaves the grass, his movement speed and attack power will increase. His general attack damage will be high. When facing the line, try to stay away from the grass. 4. ** Against Marco Polo **: No special laning skills are mentioned. It depends on the player's control and grasp of the game situation. 5. ** vs Meng Yao **: Meng Yao's second skill can slow down the enemy and can deal damage with the previous skill. It can restrain the Magic Ball Style Hou Yi and make Hou Yi not dare to leave the tower. However, the Magic Ball Style Hou Yi has a higher degree of endurance. Meng Yao's set of skills can't kill Hou Yi. 6. ** Against Di Renjie **: Di Renjie's second skill can be released and can defend against Hou Yi's big move. After his big move hits, it can reduce the enemy's double resistance by 50%. In terms of skill mechanism, it can restrain Hou Yi. <a href="/?from=ask_words" style="color:red" target="_blank">Read more exciting novels for free</a>