Among Onmyoji, one could use the Magatama to draw. Magatama was a currency in the game. 100 magatama could be used to draw a shikigami. There were many ways and channels to obtain Magatama in the game, but the officials had a tendency to reduce the number of ways players could obtain Magatama. Moreover, there were other related mechanisms in the lottery, such as different guarantee mechanisms, probability UP activities, etc., which would also affect the lottery. Read more exciting novels for free
It was possible for a commoner Onmyoji to obtain 500 Magatama every day. Players could obtain rewards by completing various missions, participating in events, collecting sashimi fragments, and so on. The daily ways to obtain the Magatama included daily missions, regional ghost kings, permanent Magatama cards, fighting technique ranking, cooperative fighting techniques, barrier breakthrough, and so on. In addition, there were other ways to obtain magatama, such as sharing, Hell Ghost King, Hundred Ghost Chess, and so on. By persistently participating in these activities and missions, it was possible for civilian players to receive 500 Magatama every day.
There was no such thing as a 100-yuan magatama in the mall. If you bought it for 100 yuan, you could get about 500 magatama. If you bought it, it would be 18 yuan 90 magatama, 30 yuan 150 magatama, 60 yuan 300 magatama, 128 yuan 640 magatama, 328 yuan 1640 magatama, and 648 yuan 3240 magatama. However, it was recommended to buy a gift bag. The gift bag magatama was not less than the direct purchase. There were other items in the gift bag, but the number of gift bags was limited. <a href="/?from=ask_words" style="color:red" target="_blank">Read more exciting novels for free</a>
Among Onmyoji, the permanent Magatama Card was an item that allowed players to obtain a large number of Magatama at once. According to what I know, a permanent Magatama card can give players 100 Magatama, so the magatama it gives can only be stored for 10 days at most. If the player does not come online within 10 days, they can get 5 magatama after activating the permanent magatama card. However, if the player does not come online within 10 days after the activation, their Magatama card will be cleared because they did not use the permanent Magatama card.
There was a mechanism for Onmyoji to draw SSRs. Currently, there was a guarantee mechanism. Within 60 draws, an SSR/SP character would definitely appear, and within 150 draws, an UP SSR/SP character would definitely appear. The probability of an SSR/SP character appearing in the card pool was 0.25%. Players could use magatama, modern charms, and mysterious charms to draw characters. From the perspective of game design, the game operators would classify the players in order to maximize their profits. For example, the rich, the elite, the zero kryptonite players, and so on. They would have different card release strategies for different types of players. For example, for a tycoon player, it was similar to a card sequence where 1000 playing cards were randomly shuffled into 5 aces, while for an elite player, it was similar to a card sequence where 300 playing cards were randomly shuffled into 2 aces. Moreover, the 9999 channels in the game were similar to slot machines. 20% of the total profit would be randomly distributed as a lottery. Every channel had such a mechanism. However, this mechanism also had loopholes such as double judgment. For example, it might be difficult for a player marked as a God Tycoon to draw the last SSR. <a href="/?from=ask_words" style="color:red" target="_blank">Read more exciting novels for free</a>
Generally speaking, it was relatively easy for a newbie to draw an SSR. This was because the game might provide newbie benefits in order to attract players. There might be a certain mechanism in the game that allowed a newbie to have a higher chance of drawing an SSR, but a newbie would not be able to draw the strongest SSR shikigami in an instant. However, this wasn't absolute. Drawing cards was still largely influenced by luck. <a href="/?from=ask_words" style="color:red" target="_blank">Read more exciting novels for free</a>
The Onmyoji's 100 draws event had a mechanism similar to a guarantee. For example, if one drew 100 draws during certain events, one could obtain a random SP shikigami, but this was not a strict guarantee in the traditional sense. As for how much money is needed, the reference materials did not clearly mention it. Sorry, according to the information I found, I don't know how to answer. <a href="/?from=ask_words" style="color:red" target="_blank">Read more exciting novels for free</a>
There were certain rules and characteristics to the card drawing mechanism of Onmyoji. The old version did not have a 60-draw guarantee mechanism, but the probability of directional UP was not bad. Every time a new god appeared, there would be three 2.5 times probability of UP activities. With 150 draws, he could basically get three SSR/SP shikigami. After the revision, the probability UP activity mechanism was removed and replaced with a 60-draw minimum guarantee. The targeted UP shipment rate increased. If the novice couldn't draw a card, he could try some card drawing techniques (for reference only, not guaranteed to be absolutely effective). For example, he could draw a card before drawing a card, then log out and log back into the game before continuing to draw. Or he could draw a card first, then log out and enter the shop to buy non-paywall items (such as Red Dharma or Gray Talisman) before continuing to draw cards. He could also pay attention to the World Channel. The chances of drawing a good card when he was out of the game continuously might be higher. However, the moment you let go of your hand or the blue talisman exploded, you would have already decided on the card you drew. In addition, there would be an SSR and an SSR every minute. He could try to grasp this pattern and draw cards. He could also use a mechanism similar to a wheel, such as drawing cards according to the combination of 10 mountain rabbits + 20 kappa + 1 Arakawa + 15 carp essence + 1 Ibaraki. At the same time, it was important to note that the speed and frequency of the official Spirit-branded Retainer had increased, and the overall consumption had increased, which might lead to a shortage of card drawing resources. <a href="/?from=ask_words" style="color:red" target="_blank">Read more exciting novels for free</a>
In Onmyoji, SP shikigami was harder to draw than SSR shikigami. From the perspective of card drawing, the SP shikigami's shipping rate was obviously lower than the SSR shikigami. This was also considered the official default situation. Moreover, even if there was a directional UP, its growth rate was extremely slow. Without 300 draws, one would need extremely high luck to get the SP shikigami. Although SSR shikigami had a higher graduation cost than SP shikigami, their relative shipping rate would be higher than SP shikigami. <a href="/?from=ask_words" style="color:red" target="_blank">Read more exciting novels for free</a>