In a World War 1 time - travel fanfic, a popular plot device is the discovery of lost knowledge or technology. The time - traveler might introduce modern medical techniques or new ways of communication. The 'alternate history' plot device is also common. What if the time - traveler changed the outcome of a key battle? This can lead to a whole new version of history. Additionally, the 'mentor - student' relationship can be used, where the time - traveler teaches historical figures something new or learns from them about the past.
Well, a frequently used plot device is the time - traveler getting involved in a secret mission. Maybe they are mistaken for a spy or recruited to help with a crucial operation. The 'love - across - time' device can also be seen, where the time - traveler falls in love with someone from the World War 1 era. And then there's the 'portal' plot device. The time - traveler uses a mysterious portal to travel to and from the World War 1 period, and there could be problems with the portal that add to the story's tension, like it starting to close while they're still in the past.
One common plot device is the 'fish - out - of - water' scenario. The time - traveler is suddenly in a very different world and has to adapt quickly. Another is the 'butterfly effect'. For example, the time - traveler's small actions in the past end up changing major events of World War 1. And there's also the 'race against time' device, like the time - traveler has to complete a certain task before a major battle occurs to prevent a greater disaster.
One common plot device is using a magical object to trigger the time travel. For example, a strange old watch that suddenly starts glowing and transports the character back in time. Another is when a character has a near - death experience and wakes up in a different time period related to The Outsiders' world. It could also be a mysterious portal that appears out of nowhere.
Well, time - travel glitches can be a plot device. For instance, a character might end up in the wrong time period due to a malfunction in the time - travel mechanism. Another one could be the influence of a powerful alien race. They might use time travel to manipulate events in the Gundam universe, and our protagonist has to stop them. Also, the idea of time - traveling to save a loved one who died in the original timeline is quite common. The character goes back in time with the hope of changing the outcome and preventing that loss.
One common plot device is changing the past to prevent a tragic event in Damon's life. For example, he might go back to save a loved one from being killed. Another is getting stuck in a different time period and having to adapt, like in a historical era where he has to deal with different social norms and powers. Also, there could be the classic 'butterfly effect' where small changes he makes in the past lead to huge, unexpected consequences in the present or future of the story's timeline.
One common plot device is the accidental time travel. For example, a mage could be casting a spell and something goes wrong, sending them back in time. Another is the use of ancient artifacts. These artifacts might have the power to open portals to different time periods. Also, prophecies often play a role. A character might be sent back in time to fulfill a prophecy that will save Azeroth in the future. This can create a lot of interesting storylines as the character has to navigate a world that is both familiar and very different from their own time.
One common plot device is the use of a special device for time travel, like a time machine or a magical portal. For example, in many fanfictions, a character might find an old, mysterious watch that turns out to be a time - traveling device. Another plot device is the 'fish - out - of - water' scenario. When a character travels to the future, they are often shocked by the new technology, different social norms, and strange environments. They have to adapt quickly, which creates interesting storylines. Also, the idea of changing the future is a big one. The character might go to the future and see something terrible, so they try to go back and change the present to prevent it from happening.
One common plot device is the alteration of the timeline. Karin might go back in time and accidentally change something crucial in the Naruto universe. For example, she could prevent a major battle from happening or change the fate of a character. Another plot device could be her using her knowledge from the future to gain power or influence in the past. Maybe she knows about a hidden jutsu and uses her time - traveling opportunity to learn it earlier.
One common plot device is the need to fix something in the past. For example, preventing a dark wizard from getting a powerful artifact that later causes trouble in their time. It creates a sense of purpose for their time - traveling adventure.
One common plot device is changing the past to fix the future. For example, a character might go back in time to prevent a certain event in the Artemis Fowl universe from happening, which they know will have negative consequences later. This adds a lot of drama and tension to the story.
One common plot device is the false advertisement. The time travel business claims to be able to send people to different eras, but in reality, it's all a ruse. Another is the discovery of the truth by a skeptical customer or an insider. For example, a journalist might investigate the business and expose the fraud. Also, there could be a situation where the people behind the fake business try to cover up their tracks when suspicions start to rise.
A popular plot device is the time loop. Damian could be stuck in a time loop where he has to relive a certain period until he figures out how to break it. This can be used to develop his character as he tries different approaches each time. Also, the idea of changing the future by influencing the past is quite common. He might try to stop a future villain from rising to power by altering events in the past.