Well, in Celeste, the story's progression is intertwined with the gameplay. Madeline's climb is not just about reaching the peak physically. Every new area she enters in the mountain has its own unique set of difficulties. These difficulties are often related to her mental state. For instance, when she enters a particularly dark and foreboding part of the mountain, it could be seen as her delving deeper into her own insecurities. And as she overcomes these challenges, she learns more about herself and grows as a character, which moves the story forward.
Celeste's story is quite deep. Madeline starts her journey up the mountain with determination. However, she soon realizes that the mountain is not just a physical obstacle but also a reflection of her internal state. There are parts of the game where she has to confront a doppelganger, which could be seen as her self - sabotaging side. The story is beautifully told through the levels and interactions in the game, ultimately showing Madeline's transformation into a more confident and self - aware person.
In Celeste, at the end of the main story, the game progress shows that you've made it through all the levels designed to tell the central tale. You've mastered the complex platforming mechanics, dealt with the various environmental puzzles, and navigated through the beautifully crafted yet challenging landscapes. You've also witnessed the full arc of the characters involved in the main story, which is a really fulfilling experience as it ties up all the loose ends of the main narrative.
At the end of the main story in Celeste, the player has completed all the levels in the main campaign. This includes overcoming various challenges, defeating bosses, and reaching the summit. The character Madeline has also gone through significant personal growth and self - discovery throughout this journey.
The story of Celeste commences as Madeline finds herself at the foot of Celeste Mountain. She's a young woman with a sense of purpose. The game doesn't waste time getting into the action. Madeline's decision to climb the mountain is somewhat impulsive yet filled with determination. It's like she's answering a call from within herself, a need to prove something or to find something on that mountain. And from this moment on, her journey, filled with challenges both physical and emotional, begins.
You can expect to have fully explored the main narrative arc. All the key plot points will have been resolved, and you'll have a sense of closure. The character will have reached her goal in the main story.
The story progresses as you make decisions in the game. For example, if you choose to focus on industrial expansion, it will affect the city's development and the relationships with the citizens. Each decision has consequences that drive the story forward.
In Gardenscapes, the story progresses in an interesting way. You start with the basic goal of fixing up the garden. As you play the match - 3 puzzles and earn rewards, you can start to renovate different parts of the garden. Along the way, there are dialogues with the characters in the game. For example, Austin, the main character's butler, will often give hints or share stories about the garden. This interaction and the continuous improvement of the garden drive the story forward. Also, as you unlock more advanced items and areas, the story unfolds more complexly.
The game story progresses as the player completes match - 3 levels. Each successful level gives resources for the home renovation. As the renovation progresses in different rooms, new story events are triggered, like family discussions or memories being shared.
The story of Bloodborne progresses through exploration and combat. You, as the hunter, will venture into different parts of the city. There are many hidden paths and secrets. When you encounter enemies and bosses, it's not just about the fight. Defeating them often gives you more knowledge about the world. Also, the items you pick up, like blood vials and runes, can sometimes have descriptions that hint at the larger story. The side - quests you take from the various NPCs also contribute to the overall progression of the story. You gradually piece together the history of Yharnam, the significance of the blood, and the role of the Great Ones.
The story progresses as the Doomguy moves through different levels. Each level has more demons to face, tougher challenges. For example, at the start, he might face basic demons in a somewhat familiar Earth - like environment. But as he goes further, he enters more Hellish areas with stronger demons.