A classic D&D back story could be that your character is a former noble who was exiled due to a false accusation of treason. Now, they roam the land seeking to clear their name and regain their honor. This gives a great motivation for interactions with nobility and quests related to justice.
Your character could be a war veteran from a great battle. They witnessed the horror and destruction of war, and now they are on a path of redemption. They might be trying to prevent future wars or help those affected by the previous one. This back story can create interesting dynamics in situations related to conflict and peace - making.
Another option is a back story where your character is an orphan raised by a powerful wizard. The wizard taught them magic, but one day disappeared mysteriously. So, the character is on a journey to find the wizard and learn the truth behind their disappearance. It can lead to many magical quests and interactions with other magic - users.
One common element is often a sense of struggle. Like they have to fight against the norms of their race or society. For example, a female half - orc might struggle to be accepted in a mostly human town.
There could be a 'd and d story' where a lone hero starts from a small village. He or she goes on a quest to find a magical artifact to save the village from a dark curse. Along the way, they meet various strange creatures and form alliances with other adventurers. They face challenges like solving riddles in ancient tombs and battling evil wizards who also want the artifact.
The 'd7d back story' is quite mysterious as we lack details. It could stand for 'day 7, day' perhaps indicating a story related to a week - like something that happened on the seventh day. Or it could be a made - up term in a fictional world, such as a secret organization in a story where 'd7d' is their code. There are so many possibilities depending on the origin of this term.
To create a great D&D back story, you need to consider your character's goals, motivations, and personality traits. Also, think about the world they come from - its politics, culture, and history. This will give your character more depth and make their story more engaging.
Well, there's a story of a D and D character who was a paladin. He had a strict code of honor. Once, he was faced with a choice between saving a village from a group of bandits or following a false lead on a powerful magical item that could enhance his powers. He chose to save the village, showing his true character. His selfless act was later rewarded when he found an even more powerful artifact in the village.
Resourcefulness is a key trait. A D&D gunsmith might not have all the materials they need easily available. So, they have to be resourceful, like using old, broken magical items as parts for their guns. Also, they could be a bit of an outcast. Given that guns are not the norm in most D&D settings, they might be shunned by some in society, which could lead to them being a loner or having a rebellious streak against the traditional ways.
Think about the character's past traumas or big events that shaped them. A ranger might have lost their forest home to a dark magic - induced fire. This event made them vow to fight dark magic and protect other natural places. You can then build on these events to create a complex back story.
There's a D&D based story where a lone ranger stumbles upon a cursed village. The villagers are slowly being turned into shadowy creatures due to an evil spell. The ranger teams up with a local cleric and a rogue he meets along the way. They discover that the source of the curse is an old witch who was wronged by the villagers long ago. Through a series of negotiations and battles, they manage to break the curse and restore the village to its former glory.
There could be stories about epic battles in the d7d game. For example, battles against powerful bosses that require strategic thinking and teamwork. Characters might have unique abilities that they use in these battles, and the stories could revolve around how they developed their skills and found the right strategies to win.
Yes, they can. D&D gods often play significant roles in creating depth and lore within the stories.