The scary images are like the building blocks of the horror in two minute horror stories. They engage our primal fears. An image of a spider - infested cellar, for instance, taps into our fear of creepy - crawlies. These images can also be symbolic. A broken mirror might symbolize a fractured reality or a bad omen, which deepens the sense of horror as our minds start to make connections and anticipate something even more terrifying.
Artists usually start by getting a feel for the mood and key elements in the two - minute horror stories. They then translate that into visual form. Some may draw inspiration from the general horror genre tropes and add their own unique twists. They could use photo - manipulation software to create a really spooky effect, or they might sketch out a scene by hand first and then color and refine it digitally. It's all about capturing the essence of the horror in the story in a single, impactful image.
Well, there could be an image of a hand reaching out from under a bed in a dimly lit bedroom. Also, a distorted face peering through a foggy window. And perhaps a shadowy silhouette in an abandoned asylum corridor.
Cars in scary stories can create a sense of isolation. For example, if a person is alone in a car in the middle of nowhere and something strange starts to happen, like the radio tuning to a static - filled, otherworldly frequency. It makes the character feel cut off from help.
You might find them on horror - themed websites or forums dedicated to sharing such content. Some horror fan communities on social media platforms could also be a source.
The costumes play a huge role. For example, the torn and blood - stained clothes of the ghosts in 'Murder House' immediately make them look more menacing. It gives the impression that they have been through some sort of violent or tragic end.
They're much shorter. Traditional horror movies usually have at least 90 minutes to build a story, while these are just two minutes. So, they have to be more direct with the scares. Also, the production scale is likely to be smaller for the two - minute stories.
The supernatural themes directly create horror. Ghosts and witches are inherently scary. The exploration of human nature's dark side makes the horror more relatable as we know these traits exist in people. Haunted house theme gives a spooky setting.
The stories in the game are deeply intertwined with the gameplay. The main character's amnesia and his journey to regain memories while being hunted by terrifying creatures is a story that keeps you on edge. The horror is enhanced because you are not just running from monsters, but also trying to understand the why and how of the situation. The more you learn about the story, the more you realize the hopelessness of the situation, which is a big part of the horror experience.
The Christmas tree, for example, adds a sense of festivity. Its bright lights and shiny ornaments create a warm and inviting atmosphere. Santa Claus brings a feeling of magic and anticipation as kids wait for him to deliver presents. Snow - covered scenes give a feeling of coziness when you think of families inside their warm homes while it's cold outside.
They add a sense of unpredictability.