It can be. Some levels in 'just shapes and sad story' have really tricky patterns of obstacles. But with practice, it gets easier.
'Just shapes and sad story' has a range of difficulty levels. In the beginning, it's relatively easy to get the hang of the basic controls and the movement of the shapes. But as you move on to higher levels, things start to get more complicated. The speed at which the shapes move and the frequency of the obstacles increase significantly. Also, the patterns of the obstacles become more complex and less predictable. However, the game is designed in such a way that if you take the time to understand the mechanics and practice a bit, you can gradually improve your performance and overcome the difficulties.
Well, whether it's difficult or not depends on your skills. If you're good at quick reactions and have a sense of rhythm, it might not be that hard. However, the game does ramp up the difficulty as you progress, with faster - moving shapes and more complex obstacle layouts. So, for some players, especially those new to this type of game, it can be quite challenging.
'Just shapes and sad story' is a really interesting game. It features various geometric shapes as the main elements. You, as a player, have to navigate these shapes through different scenarios. The story aspect of it, which is the 'sad story', adds a layer of depth to the otherwise simple - looking shape - based gameplay. It's not just about moving shapes around; it has a backstory that unfolds as you progress through the levels, making it more than just a typical shape - based arcade game. The game also has a great sense of rhythm and timing, as the actions of the shapes are often synced with the music, creating a very immersive experience.
There was a crescent - moon - like shape. It was unique among the regular shapes. But it was always misidentified. People would call it a broken circle or something else. It was sad because it felt like nobody really understood or appreciated its true form.
Once there was a triangle. It was always left out because it had sharp corners while the circles and squares were smooth. It felt so sad as it watched the others being chosen for games and tasks more often. Nobody seemed to like its pointy nature.
Yes, you can. Multiplayer is available in Just Shapes and Beats Story, allowing you to play with friends and have more fun.
The unique concept. The combination of shapes and beats is very different from traditional fanfictions. It gives a lot of room for creativity.
There's a fanfiction called 'Shapes' Friendship in Beats'. It focuses on the relationships between different shapes. It shows how they support each other through the high - energy beat - filled levels. It's really heartwarming to read about their interactions.
The difficulty of the end game in Maple Story 2 depends on your skills and experience. For some, it's very hard; for others who are well-prepared, it might be manageable. It involves a combination of combat skills, puzzle-solving, and resource management.
It can be challenging, depending on your skills and strategies. Some players find it tough, while others manage well.
You can do it by using various narrative structures. Like starting with a mystery or telling the story backward. That can give it a unique shape.
You can start by visualizing the story in your mind and thinking about where shapes could enhance the description. For example, if it's a fantasy story, maybe add a magical circle or a triangular portal.