Monster Hunter Stories is more beginner - friendly. It has a turn - based combat system which is easier to understand compared to the real - time combat in Monster Hunter 3. Also, the concept of taming monsters in Monster Hunter Stories is more straightforward for new players.
Monster Hunter Stories is more beginner - friendly. Its turn - based battle system is easier to understand compared to the complex real - time combat in Monster Hunter. Beginners can take their time to plan their moves in Monster Hunter Stories without the pressure of instant reactions.
Monster Hunter Stories is more beginner - friendly. The turn - based combat system in Stories is easier to understand compared to the complex real - time combat in Monster Hunter. Newcomers might find it less overwhelming to start with Stories as they can take their time to plan their moves in battles.
Monster Hunter Stories is more beginner - friendly. The turn - based combat system is easier to understand compared to the real - time action combat in Monster Hunter Rise. In Stories, you have more time to plan your moves and understand the mechanics.
Definitely Monster Hunter Stories. In Stories, the game eases you into the world of Monster Hunter. It has a great tutorial system that helps you understand the basic mechanics like how to move around, interact with characters, and most importantly, how the turn - based combat works. The concept of taming monsters and using them in battles is also quite intuitive. In Monster Hunter XX, the sheer number of weapons, complex combat mechanics, and the need to quickly adapt to monster behaviors can be overwhelming for beginners.
Monster Hunter Stories is more beginner - friendly. It has a turn - based combat system which is easier to understand compared to the real - time combat in Monster Hunter Generations. Also, the story - driven nature of Monster Hunter Stories makes it easier for new players to follow along and get immersed in the game world.
I'd say Monster Hunter Stories. It has a more straightforward progression system. You start by learning about the world, taming monsters, and following the story. There are not as many complex mechanics as in Monster Hunter Rise. In Rise, you have to deal with things like weapon combos, complex monster behaviors, and more difficult movement controls right from the start. Stories eases you into the Monster Hunter universe with its simple yet engaging gameplay.
Monster Hunter Stories is the more beginner - friendly option on the 3ds. The turn - based combat makes it easier for new players to strategize without the pressure of real - time reactions. Moreover, the concept of befriending and taming monsters is more accessible than the pure hunting - based gameplay of Monster Hunter Generations. The game also has a more guided progression through its story, which helps beginners to learn about the game's mechanics and world without getting lost in a sea of options like in Generations.
I think Ever Oasis is more beginner - friendly. The game has a relatively simple and intuitive gameplay system. It focuses more on building and management aspects, which are easier to understand compared to the complex monster - hunting and combat mechanics in Monster Hunter Stories. The tutorials in Ever Oasis are also straightforward, guiding players step by step on how to develop their oasis.
Monster Hunter Stories might be more suitable for solo players. In Stories, you can progress at your own pace. The turn - based combat system is less punishing compared to the real - time combat in Monster Hunter Rise. You can take your time to plan your moves in Stories. Also, the focus on building relationships with monsters and exploring the world in a more story - driven way can be very enjoyable for solo players.
It's possible. The Monster Hunter brand as a whole is very popular, and Monster Hunter Stories offers a unique take on the Monster Hunter universe. If Capcom sees continued interest from players, both in terms of sales and community engagement, they will likely develop more games in the series. For example, they could expand on the kinship system, add more complex monster behaviors, and create deeper story arcs. This would not only attract new players but also keep existing fans hooked. There are also opportunities to collaborate with other franchises or media, which could further boost the series' popularity and lead to more installments.