Well, first, the characters need to be well - defined so that their dialogue makes sense. Second, the flow of the conversation is crucial. It should be natural and lead the story forward. And third, there should be some sort of conflict or tension that is either resolved or developed through the dialogue.
The setting is important as it can influence the dialogue. Also, a clear plot or story arc that the dialogue moves along.
Characters and their voices are key. Each character should have a distinct way of speaking.
A good dialogue story usually has interesting and diverse characters who have distinct voices. Their conversations should be engaging, reveal character traits, and advance the plot.
Well, for short story dialogue in a story, relevance is a big element. The dialogue should be relevant to the plot, the characters, and the overall theme of the story. Tension is another key. It can be created through the exchange of words between characters. For instance, in a mystery story, two characters might have a tense conversation where one is hiding something. And lastly, clarity. The dialogue should be clear so that the reader can easily understand what the characters are talking about without confusion.
Authenticity. The dialogue should sound like real people talking.
Characters are very important. They should be interesting and distinct, like a brave knight and a cunning wizard. Also, the dialogue should be natural, just like how people really talk in daily life. For instance, using contractions and simple words sometimes. And the plot, it should be engaging. It could be about a problem that the characters need to solve, like finding a lost treasure.
Quotation marks are key. They clearly mark out the spoken words. For example, 'Hello,' she said. Also, the use of speaker tags like 'he murmured' or 'they shouted' is important.
Characterization is key. The dialogue should show who the character is. Another element is pacing. It can't be too slow or too fast. And relevance, the dialogue has to be related to the plot or character development.
One key element is indentation. Indenting the dialogue can help set it apart from the rest of the text. And when it comes to the actual words spoken, be true to the character's voice. A young character might use more slang or simple language, while an older, more educated character would use more formal language. Additionally, using ellipses (...) can indicate a pause or hesitation in the character's speech.
Firstly, purposefulness is a key element. Every line of dialogue in a short story that is meant for teaching should have a purpose. It could be to introduce a new concept, like cultural diversity. For instance, a character from a different culture might say, 'In my country, we celebrate this festival in a very different way.' This line has the purpose of teaching about cultural differences. Secondly, the use of emotions in dialogue is important. If the teaching is about empathy, the characters should express emotions like kindness and understanding in their dialogue. This makes the teaching more impactful as it reaches the reader on an emotional level.
One important element is character voice. Each character's dialogue should be distinct. A young, energetic character might use modern slang, while an older, more traditional character would use more formal language. Another key point is subtext. The exposition dialogue can imply more than what is said. For instance, if a character says, 'I'm fine' in a clipped tone, there may be underlying emotions. Also, consider the purpose of the dialogue. Is it to inform the reader, create tension, or develop a relationship? Make sure it serves that purpose well.
Firstly, the dialogue system is a major element. It should be well - written and flow smoothly. Then, the strategy elements like planning and forethought in the game's mechanics are important. For example, in some games, you need to plan your character's development. Also, the visual novel part means the art style and presentation matter a great deal. Appealing visuals can draw players in and make the story more immersive.