In 'Dark Souls', the story is complex and convoluted. It spreads across different regions, items, and non - player characters. The lore is deep, but it's not easily accessible. For example, the significance of certain bosses and their connection to the overall plot is not immediately clear. This inaccessibility makes some people believe it has a bad story as they struggle to understand the overarching narrative without putting in a great deal of effort.
The characters in Dark Souls also contribute to the good story. Each character has their own backstory and motives. Take Solaire of Astora for instance. His journey and his quest for his own sun add depth to the overall narrative.
The story of Dark Souls 3 can be considered terrible by certain players because it lacks a clear, linear progression that many are used to. It's not like a typical story - driven game where you follow a straightforward path of a hero's journey. Instead, it throws you into this complex, dark world with bits and pieces of the story scattered everywhere. You have to really dig deep into the game's environment, dialogue, and item details to start making sense of it all, and even then, it can still be quite confusing.
Because it has a complex and mysterious lore. The story is not spoon - fed to you but rather revealed gradually through item descriptions, character dialogues, and the environment. It makes you feel like you're uncovering a long - lost, epic tale.
The story in 'Dark Souls' is the best because it's so open - ended. It allows players to interpret it in different ways. There are many hidden details and side stories that players can discover. For example, the backstories of the bosses are often tragic and add a lot of depth. The game also uses environmental storytelling really well. Just by looking at the ruins and the layout of the levels, you can start to understand the story of what happened in that place long ago.
Often, a bad story has no clear direction, lacks conflict or resolution, or the characters' actions don't make sense. Maybe the language used is too simple or confusing, making it hard for the reader to engage.
Yes, they are. The Dark Souls comics are officially recognized as part of the Dark Souls universe.
Often, a bad love story is seen as such when there's no real depth or growth in the relationship. Maybe it's filled with cliches or the conflicts are resolved too easily without much effort. Sometimes, the writing just doesn't convey the emotions effectively, leaving the readers or viewers feeling disconnected.
One reason could be its pacing. The story jumps around a lot, making it hard to follow. For example, there are times when important plot points are quickly introduced and then not fully developed. It feels like the developers were trying to fit too many ideas into the story without giving enough time to each aspect.
The characters in Final Fantasy 13's story lack depth. They are more like stereotypes. Lightning is the strong, silent type but there's not much more to her beneath the surface. This makes it difficult for players to really connect with the story on an emotional level.
One aspect is the vagueness. The story doesn't clearly explain the origin and purpose of many things. Like the Dark Sign, it's not clear from the start what it really means. This lack of clarity can be frustrating for those who want a more defined story.