It means someone wrongly believes that Dark Souls lacks a story. But as we know, Dark Souls has a story, it's just not told in a typical way.
It could mean getting deeply involved in a story, like when you are really engaged in a book or a movie and you feel as if you are part of the events in the story.
No. Just because it may seem to lack motivation or a clear - cut story doesn't make it a bad game. Some players enjoy the game for its challenging gameplay, intricate level design, and unique atmosphere rather than a traditional story - driven experience.
Sure. The story is really engaging. You have to piece together the history of Lordran, the different kingdoms, and the various characters. The mystery around the Abyss and how it affects the world adds to the overall allure of the story. It's like uncovering a long - lost epic tale as you progress through the game.
Well, 'a story like' usually refers to something that has similar elements or characteristics to a particular story. For example, if you say 'a story like Harry Potter', it means a story that shares some features with the Harry Potter series.
Well, 'no bedtime story' implies that there won't be a traditional narrative or tale shared at the time when one is supposed to go to sleep. Maybe it's because of a busy schedule or some other reason.
Telling a story means organizing and presenting details, characters, and happenings in a coherent and interesting manner. It can be fictional or based on real-life, aiming to evoke feelings, thoughts, or a connection with the people hearing or reading it.
Yes, it does. The story in Dark Souls 2 is complex and filled with lore. It revolves around the player character's journey in the land of Drangleic, which is a cursed and decaying realm. There are various characters with their own backstories and motives that the player encounters throughout the game, all of which contribute to the overall narrative.
Sure. Dark Souls 2 has a story. The main plot revolves around the player character's quest in the land of Drangleic. You face numerous challenges, bosses, and obstacles that are all part of the overarching narrative. There are also side stories related to different regions and characters within the game world.
Yes, it does. The story of Dark Souls 3 is complex and rich. It's set in a world on the verge of destruction. You play as an Ashen One, tasked with linking the First Flame. There are various characters with their own backstories and motives, like the Lords of Cinder. The game also reveals a lot about the history of the Dark Souls universe through item descriptions, NPC dialogues, and environmental storytelling.
Sure. Dark Souls has a story. It's not presented in a straightforward, cut - scene - heavy manner like some games. Instead, players have to dig deep. For example, the fall of Lordran and the history of the Lords of Cinder are part of the overarching narrative. The story is as much about the lore of the world as it is about the player's journey through it.