They often have an emotional core. Games like 'Journey' can make you feel a range of emotions from loneliness to connection. The story is told in a very minimalist way but still has a strong impact. Another aspect is that they are immersive. In 'Assassin's Creed' series, the historical settings and the storylines within them make you feel like you are part of that time period. And the story should be coherent. In 'Dead Space', the story of Isaac Clarke trying to survive on a derelict spaceship is coherent and builds up tension as the game progresses.
Good pacing is important for games with great stories. In 'Metal Gear Solid' series, the story unfolds at a pace that keeps you engaged, with moments of intense action and slower, more reflective parts. A sense of mystery also helps. 'Alan Wake' has a mysterious story where you are constantly trying to figure out what is going on in the dark and spooky world. And of course, player choice can be a big part of it. In 'Detroit: Become Human', your choices as an android can lead to different endings, making the story more engaging and personal.
Red Dead Redemption 2. This game's story is set in the dying days of the Wild West. You follow Arthur Morgan, an outlaw in the Van der Linde gang. The story is a slow - burn drama that explores themes of loyalty, honor, and the changing times. The characters are well - developed, and the cutscenes and voice acting are top - notch, making it feel like you're really in that world.
Well, one characteristic is that they don't require a huge time commitment. You can pick them up and play for a short while and still feel like you've made progress in the story. Like 'Journey', you can have a meaningful experience in a relatively short session. Another aspect is that they tend to focus on character - driven stories. In 'Oxenfree', the interactions between the characters are key to the story's progression. The art styles of these games are usually appealing and unique. 'Celeste' has a distinct pixel - art style that complements its story of self - discovery. And they often have a sense of discovery in their stories, whether it's uncovering the secrets of a new world like in 'Hollow Knight' or finding out about the past in 'To the Moon'.
They often have a focused narrative. Since they don't have a lot of time to tell the story, they cut to the chase. For example, in 'Gris', the story of the girl's emotional journey is clear from the start. They also tend to use their environments effectively. In 'Journey', the desolate desert and ancient ruins are part of the story - telling. And they usually have memorable characters, even if you only interact with them briefly, like in 'Oxenfree' where each friend has a distinct personality.
Good novels often have well - developed characters. The characters should be complex and multi - dimensional, with their own motives, desires, and flaws. For example, in 'To Kill a Mockingbird', Scout is a curious and brave girl, but she also has her moments of naivete.
Well, many good Japanese novels often have a strong sense of atmosphere. For example, in 'The Silent Cry' by Kenzaburo Oe, the rural setting and the family drama create a very tense and thought - provoking atmosphere. It makes the reader feel as if they are right there in the story.
Many Japanese novels are known for their unique narrative structures. Some might use non - linear storytelling, like in 'Hard - Boiled Wonderland and the End of the World' by Murakami. This keeps the readers engaged as they piece together the different parts of the story and discover how they all connect.
Accuracy in the main events is a key characteristic. For example, in an animated story based on a historical event, the major plot points should be based on facts. So if it's about a war, the battles and their outcomes should be represented truthfully.
Sure. 'The Witcher 3: Wild Hunt' has an amazing story. It follows Geralt, a monster hunter, on his journey through a war - torn and magical world filled with complex characters and moral dilemmas. Another one is 'Red Dead Redemption 2'. It tells the story of Arthur Morgan, an outlaw in the dying days of the American Wild West. The story is rich in detail, exploring themes of loyalty, honor, and the changing times. Then there's 'Mass Effect' series. It has a great overarching story about saving the galaxy from a powerful threat, with your choices actually mattering throughout the trilogy.
The Last of Us. Set in a post - apocalyptic world overrun by infected, the story follows Joel and Ellie. Their relationship develops as they travel across the country. It's a story about survival, love, and the lengths people will go to protect those they care about. The characters are well - written, and the story is full of tense moments and emotional payoffs.
A great Hunger Games fan fic usually has a strong sense of the world - building. It should feel like it belongs to the same universe as the original books. The descriptions of the districts, the Capitol, and the arenas need to be vivid. Also, it should capture the themes of the original series such as survival, power, and sacrifice. If it can make the reader feel the same emotions as when reading the original books, like the tension during the Games, then it's a good fan fiction.