Once, I got a DM from someone who thought I was an expert on a very specific topic. They asked me how to train their pet squirrel to do magic tricks. I had no idea about squirrel training, let alone magic tricks for them, but the absurdity of the question made it a really funny DM story.
One funny DM story I have is when I was playing an online game. A player DMed me asking for help with a quest. But instead of just asking straightforwardly, they sent me a long, rambling message filled with misspelled words and hilarious emojis. It took me a while to figure out what they actually needed.
A friend told me about a DM who was extremely controlling. In their game, the DM would not allow any deviation from their pre - planned plot. For example, when the players tried to come up with creative solutions to problems, like using magic in an unexpected way, the DM would simply say 'no' without any real explanation. This made the game feel more like a dictatorship than a collaborative role - playing experience.
One success story could be a DM consultant who helped a small business increase their customer base by implementing a targeted digital marketing strategy. They analyzed the market, identified the ideal customer profile, and then used social media and email marketing to reach those potential customers. As a result, the business saw a 30% growth in new customers within six months.
One great DM story is when a small business owner received a DM from a potential investor who had seen their product on social media. The investor was really interested in the unique concept and through DMs, they arranged a meeting which led to significant funding for the business.
There was this DM who seemed to have a personal vendetta against one of the players. He would constantly put that player's character in impossible and unfair situations. The rest of us felt really uncomfortable. Like, he made the character face an enemy way above their level just because he didn't like the player. It completely ruined the collaborative spirit of the DND game.
My first time as a DM was for a group of my friends. I had chosen a pre - made adventure module. At the start, I was very hesitant and self - conscious. I worried that I wouldn't be able to bring the story to life. But once we got going, things got better. There was a part where the characters entered an ancient tomb. I had set up some traps and puzzles. The players took their time to figure things out. It was really rewarding to watch them interact with the world I had presented to them.
My best first - time DM experience was when my players got really into the role - playing aspect. They were fully immersed in their characters, and it made the whole session come alive. I felt like I had created a world that they truly wanted to be a part of.
One horror story could be that while using a DM player, suddenly a distorted face flashed on the screen. It was unexpected and really spooky. There was no explanation for it, and it just came out of nowhere during normal playback.
There was a story where a weeb got a DM from an unknown source. The DM had a link to an anime - related video. But when they clicked on it, it led to a series of disturbing images that seemed to be some kind of dark, anime - inspired nightmare world. It was a shock as they were expecting a normal anime clip.
A great dm story involved a world where time was out of order. The dm crafted a complex plot where the players had to jump between different time periods to fix a time - rift. This required them to adapt to different historical settings, cultures, and challenges. It was not only a test of their in - game skills but also their knowledge of history and ability to think on their feet.
A startup had a dm success story when they used direct messaging to connect with potential investors. They crafted compelling pitches in their dms, highlighting their unique value proposition. Through continuous and effective communication in dms, they managed to secure the necessary funding. This allowed them to grow their business, hire more staff, and develop their product. Dm was a crucial tool in their journey to success as it provided a direct line of communication to key decision - makers.