The Emerald Herald in Dark Souls 2 is a significant character. She guides the player in many ways throughout the game. Priscilla, the half - dragon, half - human, is also very memorable. Her unique appearance and the mystery surrounding her location in the Painted World of Ariamis make her stand out. And let's not forget Ornstein and Smough, the two powerful bosses. Their combined fight against the player is both challenging and unforgettable.
Solaire of Astora is a very memorable character. He is known for his positive attitude and his quest to find his own sun. He often helps the player character in their journey. Another one is Artorias the Abysswalker. His story of battling the abyss and his tragic end makes him a very iconic character. There's also Siegmeyer of Catarina. His bumbling yet endearing nature as he tries to complete his own quests in the Dark Souls world is quite memorable.
In Dark Souls 3, the Fire Keeper is an important character. She has a deep connection to the player's journey and the lore of the game. Anri of Astora is also a character that stands out. Their story arc and the choices related to them add a lot of depth to the game. And then there's the Nameless King, a very difficult boss but also a character with a rich backstory that ties into the overall lore of Dark Souls 3.
The battle with Ornstein and Smough is a very memorable moment. These two powerful bosses pose a huge challenge. Their combined attacks and different combat styles keep players on their toes. Another great moment is when you first discover the bonfires. They are like little oases of safety in the dangerous world. Also, the exploration of Anor Londo, with its grand architecture and hidden secrets, is quite remarkable.
Siegward of Catarina is a great choice. His jolly and honorable personality stands out in the dark world of Dark Souls 3. His quest to help the player and his own personal journey with his friend in the well are full of potential for fan fiction. Another is the Emerald Herald. Her mysterious nature and connection to the firelinking could be explored more deeply in a fan - written story.
There might be a love story in the way a player comes to love their summoned allies. In the tough battles of Dark Souls 3, when you summon someone to help you, you develop a sense of camaraderie. You fight side by side, protect each other, and that shared experience can be considered a type of love story within the game's context.
There's a story where an invader spawned right next to a host who was exploring an area full of poisonous gas. Instead of fighting, they both tried to find a way out of the gas area together. It was a strange but interesting invasion. Once out, they fought and the host won with his fast - paced dagger attacks.
A memorable story is that of the Fire Keeper. She has a mysterious connection to the First Flame. Her role in guiding the Ashen One and her cryptic words add a layer of depth to the game's lore. She seems to know more than she lets on, and her story unfolds gradually as the player progresses through the game, making her an integral part of the Dark Souls 3 narrative.
The time I invaded a world where the host had set up all sorts of traps. I walked right into the first one and lost a good chunk of my health. But then I became more cautious. I used my knowledge of the area to find alternative paths and surprise the host. In the end, I won the battle, but it was a really tough fight against all those traps. That's what made it a great invasion story.
The story of Dark Souls 4 could potentially revolve around the concept of redemption. In the previous games, the characters were often trapped in a cycle of death and rebirth, with little hope of escape. In Dark Souls 4, perhaps there could be a glimmer of hope for the undead. There could be a new faction or character that offers a way out of this cycle, but at a great cost. This could lead to a moral dilemma for the player's character. Will they sacrifice everything to break free, or will they continue to fight within the system they know? And the world itself could be in a state of flux, with different regions having their own unique problems and stories that all tie into this overarching theme of redemption.
A memorable one is about the Sacred Oath miracle. In a co - op play, a team of players was facing a seemingly unbeatable boss. One of the players, a cleric, cast Sacred Oath. This miracle enhanced the stats of all the players in the team. They felt stronger, faster, and more resistant. With this new - found power, they were able to coordinate their attacks better and finally defeat the boss after a long and hard fight. It was a real team - effort miracle story.
I find the story of Priscilla the Crossbreed very memorable. She is a half - dragon, half - human being hidden away in the Painted World of Ariamis. Her existence is a mystery in itself. She was shunned by the outside world because of her appearance. Her story makes players think about the themes of acceptance and isolation in the Dark Souls universe. Her peaceful nature in contrast to the often violent world around her is what makes her story so distinct.
The most memorable one for me was when a new player tried to jump over a small gap and ended up falling into a pit full of slimes. The slimes started bouncing around him and he was desperately trying to get out while his character was making these really funny sounds. It was like a scene from a comedy.