One common device is foreshadowing. For example, in 'The Shining', early on there are small signs like the strange sounds in the hotel that foreshadow the greater horrors to come. Another is the use of atmosphere. Dark, cold and isolated settings create a sense of dread. Suspense is also crucial. Writers keep readers on edge by delaying the revelation of key information. For instance, not showing the monster right away but only giving hints about its presence through noises or strange happenings.
Symbolism is used in horror stories. A storm could symbolize the approaching danger or chaos. Also, unreliable narrators can be a device. They make the reader question what is real and what isn't. For example, in some horror stories, the narrator might be going insane and their perspective becomes distorted. And of course, there's the use of vivid and gory descriptions. These descriptions of blood, violence or grotesque creatures heighten the horror factor.
Some common literary devices in short stories are simile, which makes a comparison using 'like' or 'as', for example, 'He ran like the wind'. Metaphor is also used, directly stating one thing is another, like 'Her eyes were stars'. Another device is foreshadowing, which gives hints about future events in the story to create suspense.
Metaphor, simile, and foreshadowing are often seen. Metaphor compares two things directly, simile uses 'like' or 'as', and foreshadowing hints at what's to come.
One common device is foreshadowing. For example, in many horror stories, a small, seemingly innocent event at the beginning might hint at the big horror to come later. Another is the use of suspense. Writers keep readers on edge by delaying the revelation of key information. And then there's the creation of an eerie atmosphere through detailed descriptions of dark, spooky settings like a haunted house with creaking floors and cold drafts.
One of the main literary devices in 'Pulp Fiction' is non - linear narrative. It jumps around in time, which keeps the audience engaged and intrigued. For example, the story doesn't follow a straightforward chronological order. Instead, we see different events at different times that eventually come together to form a complete picture.
Some common literary devices used in fiction are simile, which makes a comparison using 'like' or 'as', such as 'He ran like the wind'. Metaphor is also popular, directly stating one thing is another, like 'Her eyes were stars'. And then there is personification, giving human qualities to non - human things, for example, 'The wind whispered through the trees'.
In graphic novels, the use of metaphor is quite prevalent. Just like in traditional literature, a character's journey might be a metaphor for a larger human experience. For instance, a character climbing a mountain could be a metaphor for their struggle to overcome personal challenges. Additionally, allusion is used. References to well - known stories, myths, or historical events can add depth to the narrative. For example, an allusion to the story of Icarus can be used to show a character's over - ambition.
Symbols, allusions, and foreshadowing are common too. Symbols give deeper meaning, allusions add cultural depth, and foreshadowing builds suspense.
One common literary device in short stories is foreshadowing. It gives hints about future events in the story. Another is symbolism, where objects or characters represent something deeper. For example, a red rose might symbolize love. And simile is also used, which makes a comparison using 'like' or 'as', like 'her eyes were like stars' to vividly describe a character's appearance.
Foreshadowing enhances horror as it plants a seed of unease in the reader's mind. They start to anticipate something bad, and when it finally arrives, it's more impactful. For example, if a character mentions a strange dream at the start of a story and later that dream becomes a reality, it's scarier. Atmosphere is key too. A spooky old house with creaking floors and dim lighting immediately sets a scary mood.
One common literary device in science fiction is the use of world - building. Writers create entire new worlds, like the cyberpunk cityscapes in William Gibson's Neuromancer. Another is the concept of the unreliable narrator, which can add mystery and keep readers guessing. Also, foreshadowing is often used. For example, in Isaac Asimov's stories, there are often small hints early on that later lead to big revelations about the future technology or the fate of characters.