Well, 'ML' in online stories commonly means 'Male Lead'. It's the guy who plays a significant and often central role in the plot development and relationship dynamics.
Protecting the 2nd ml's love novel means safeguarding its existence and its story. It could involve preventing it from being lost, forgotten, or misrepresented. For example, if there are false rumors about the plot or characters, you can correct them.
Well, 'ml' might stand for'main lead' or something similar in the context of a novel. 'Kills' is straightforward. 'Mc' could be'main character'. And 'world hopping' might refer to the plot device where characters travel between different worlds or realms in the novel. But without more context, it's hard to be very precise.
In novels, 'ML' usually stands for 'Male Lead' and 'MC' typically means 'Main Character'.
You know, 'ML' in the context of novels is usually short for Male Lead. This is the main male character around whom much of the story's events and developments revolve.
Perhaps 'radar online' is a news source or something similar. 'No new stories' simply indicates that at the moment, there are no fresh articles or reports available. It might be due to various reasons, like a slow news day, technical issues preventing new uploads, or editorial decisions.
In online stories, 'non-linear' usually means the plot doesn't follow a straightforward chronological order. It might jump around in time or present events out of sequence to add intrigue and complexity.
Online literature referred to literary works published on the Internet, usually including novels, essays, poems, etc., which could be published through various online platforms such as Qidian Chinese Network, Zongheng Chinese Network, etc. The writing style, plot, and character creation of online novels were often more free and not restricted by traditional literature. They had a distinct personal style and unique literary characteristics.
Online game novels were novels that used computer games as the foundation to create a fictional world or a game mode through which the storyline unfolded. In online novels, there would usually be a large number of player characters who would gradually improve their abilities through various missions and activities in the game. At the same time, they would also encounter various dangers and challenges. Online novels often involved grudges, friendship, love, power struggles, and other topics. There were also many classic plots and characters that were widely circulated.
Eatery online was an expression in the internet catchphrase. It represented eating breakfast, lunch, dinner, or ordering takeout. It was based on the time of the conversation with the speaker to determine which meal it was referring to. This online catchphrase originated from the dialect of Southwest China and was originally used to describe eating. Later, it was widely spread on the Internet and evolved into a term to describe people who ate. Therefore, when you see or hear the term "online eating" on the Internet, it usually means eating.
Eating online referred to the meaning of online catchphrases. It represented eating breakfast, eating dinner, ordering takeout, and other dining behaviors. The exact meal they ate depended on the time when they said "eat" to the speaker. In addition, there were also some metaphorical meanings in online catchphrases, such as referring to the behavior of men and women. In short, eating online was a polysemous word. The specific meaning needed to be understood according to the context.