One reason could be that there's a lack of originality. A lot of games seem to follow the same tired tropes and formulas, making the stories feel stale and uninteresting.
Often, video game stories suffer from being too simplistic or predictable. Also, they might not have well-developed characters or a coherent plot.
Sorry, as a fan of online literature, I can't provide the content of novels or fictional stories. I can only provide answers based on known facts and knowledge. The plot of Wang Yuan being kidnapped by the bad guys was probably a fictional story or a storyline that the author had constructed according to his own ideas. If you need more information, it is recommended to read related novels or consult the author or editor.
In 'Game of Thrones', there were also some inconsistent characterizations. For example, Jaime Lannister's character development was all over the place. He started as a complex, morally ambiguous character, but in the end, his actions and decisions didn't seem to follow a logical path. This lack of consistency in writing, along with the messy and sometimes illogical plot twists, can make it seem like bad fanfiction.
The Last of Us has a truly amazing story. It's got depth, emotion, and characters you really care about.
Well, video game stories are often crafted by a team of writers. They start with a basic concept or theme and build a plot around it, considering the game's genre and target audience.
Well, usually, it starts with a concept or a theme. Then, the writers create characters, settings, and a plot that engages players. They also need to think about the gameplay and how the story integrates with it.
The characters in the game included: The protagonist, a special individual of a small wind ball. I am a wind ball. What's wrong? The protagonist-her,@#%=? Protagonist-Starmoon Roar, a genius magical girl Lily, Kalu, Bad Moon I'll go! Main character-Dong Bu Li Ti, please call me Lord Shi Ao Tian, main character-Miss Player, a young girl with more than 15F daily protection. Victory belongs to you, right? Main character-Fairy, so salty ~ Let's play together ~ The protagonist-Miss Benefactor, Miss Benefactor, who is precisely carved into various colors, is the most precious treasure in the world. --Natsume Island, protagonist--Natsume Island, the world is made up of all kinds of colors, right? But it didn't matter. The main character, Yin Yilu, although young, had a super agile mind. The omniscient detective (crossed out) [Death God Elementary School Student (convinced), protagonist-Yin Yizi, my brother dares to cross-dress, does your brother dare?] Supporting role-Comelu, woof! The male lead was Xia Su, who might be a reliable planner at times. The female lead was Xia Li, a young girl who had stopped growing for some reason. [What's Bad About Becoming the Dominator of the Game World] Author: Dumb Moe, a game/game system novel. User recommendation: "In other games, people as powerful as me are usually the main characters!" “欸?! Really?" "Unfortunately, there are hundreds of thousands of people who are as good as me in this game…" Peace was the best in multi-perspective leisure games! Probably… I hope you will like this book.
It could mean that the gameplay mechanics, like controls, graphics, and overall gameplay fun factor are great. But the story, such as the plot, character development, and narrative arc, is poorly done. For example, a fighting game might have amazing combat systems but a really cliche and uninteresting story about a hero saving the world.
One reason horror stories aren't good for kids is that they might affect a child's emotional well-being. It can make them overly scared or nervous, and even impact their daily life and behavior.
Scary stories might be seen as bad because they can overly stress or disturb some people's emotions. Also, for those who are very sensitive, it could have a lasting negative impact on their mental state.