Hospitality might be shown in this story by having characters pay attention to the needs of others and taking steps to meet those needs. For instance, they could offer a listening ear or give practical assistance when someone is in trouble.
Sure. Once I was traveling in a small town. I got lost and asked for directions at a local store. The store owner not only gave me detailed directions but also invited me to have a cup of coffee while explaining. He told me about the best places to visit in the town and some local history. It was such a warm welcome that made my whole journey there much more enjoyable.
Well, in a certain restaurant, a group of friends planned a reunion dinner. They had called ahead to make sure everything was set. But when they arrived, the tables were not ready. The waiters were slow in serving them, and half of the food they ordered was not available. To top it off, the bill had some extra charges that were not explained. It was a really sad experience of hospitality gone wrong.
It can be applied as a central conflict. For example, a character has to decide whether to be honest (to be) or lie (not to be) to save a relationship, and this decision drives the whole plot.
One way is through a story of sharing. For example, if there are two kids, one has a lot of candies. Remembering Matthew 7:12, the kid with candies gives some to the other who has none, because he would want someone to do the same for him if he were in that position.
In literature, the tone can set the stage for the story. For instance, a gloomy tone at the start can foreshadow a tragic plot. If the tone is mysterious, it draws the reader into the story as they try to figure out what's going on.
In a story, game theory can show up when there are power struggles. Let's say in a story of a kingdom where different lords are trying to gain more influence. They have to make decisions about allying with others or going against them. If Lord A allies with Lord B against Lord C, it's like a strategic move in a game. They calculate the potential payoffs. If they succeed in overthrowing Lord C, how will the power be divided between them? This is similar to how players in a game theory model assess their gains and losses depending on different strategies.
Irony works well when it contrasts expectations and reality. For example, a heroic character might fail in an easy task, or a villain might accidentally do something good. This unexpectedness keeps the story interesting.
In a good hospitality story, there is usually a positive attitude from the host. They are always ready to help and solve problems. There has to be a certain level of attentiveness. For instance, noticing if a guest seems bored and suggesting an activity. And cultural understanding can be an important part too. If a host respects the different cultures of their guests and makes them feel at home, it makes for a great hospitality story.
Marxist criticism can be applied by looking at the social relations in the 'King story'. If there are hierarchies, it may mirror the class hierarchies in real - world capitalist or feudal systems. For instance, the relationship between the king and his subjects might be similar to that of the bourgeoisie and the proletariat in terms of power and control.
In a story, chronology for backwards time can be achieved by using flashbacks. The narrator or a character can recall past events in reverse order. This can create a sense of suspense as the reader tries to piece together what led to the current situation. For instance, a character on their deathbed might start thinking about their most recent actions first and then move further back in time as their memories fade.