In Onmyoji, Moonlight Chaser was considered a Spirit-branded Retainer worthy of nurturing. She had a very good damage buff and could replace Bright Night Ji's position. She also had a strong performance in both the first move and the second move. She could also show her powerful counterattacks when facing the mainstream Wood Charm Goddess, Qian Ji. Although her skill animation might be a little slow, she performed well in terms of fire supply and support strength. Therefore, according to the information provided, it could be said that Flowing Light Chasing Moon Goddess was a Spirit-branded Retainer worth practicing.
In terms of PvE, Moonlight Chaser was weaker than Chiaki, but it was suitable for Ji, and in terms of fighting techniques, Moonlight Chaser was the most powerful fire-type shikigami. Whether it was worth practicing depended on the player's main playstyle. If it was more focused on fighting techniques, it was worth practicing. If it was mainly PVE, it might need to be considered according to the specific lineup requirements.
Moon Chaser was a four-star Spirit-branded Retainer among Onmyoji, but there were different opinions on whether it was worth upgrading her to a six-star Spirit-branded Retainer. Some players thought that Chasing Moon Goddess was a lighter, and a max 5-star was enough. On the other hand, some players thought that Chasing Moon had an outstanding performance in PVE, and was especially suitable for meeting demons and various activities. She even had a certain advantage in fighting techniques. However, there were also people who felt that chasing after the Moon Goddess's six-star might not be necessary, because six-star would not be an obvious improvement for her. In general, whether Chasing Moon Goddess was worthy of being promoted to six-star depended on one's gaming needs and preferences.
There were different opinions on the necessity of using Moon God Chasing's skill. Some players believed that Chasing Moon Goddess only needed the second skill to be at max level to use, while the other skills had relatively lower requirements. However, there were also players who felt that the max level of Chasing Moon Goddess was crucial for its stability and efficiency in various activities and dungeons. Chasing Moon Goddess was regarded as a top-notch support Spirit-branded Retainer in PVE events such as Encounter Demon Instance Dungeon, Super Ghost King, and Real Snake. Chasing Moon Goddess, who had maxed out her skills, performed well in these events. Therefore, whether or not one's skill was maxed out depended on one's gaming needs and playstyle preferences.
Chasing Moon Goddess was worth nurturing among Onmyoji. As a lighter, Moon Goddess Chasing had the ability to increase attack and speed, which was something that other conventional lighters such as Bright Night Princess and Zashiki Boy did not have. Chasing Moon Goddess was easier to obtain and nurture than Bright Night Ji. Moon Chaser's skill, Soliciting the Moon, could deal 100% damage and increase one's action bar by 20%. Although some of the search results mentioned SP Chasing Moon Goddess, based on the given search results, it was impossible to confirm whether they were referring to the same Spirit-branded Retainer. Therefore, it could be concluded that Chasing Moon Goddess was worth nurturing.
Chasing Moon Goddess was worth nurturing. As a lighter, Moon Goddess Chasing had the ability to increase attack speed, which was something that other conventional lighters such as Bright Night Princess and Zashiki Boy did not have. Moon Chaser's skills included Moon Soliciting, Grey Moonlight, and Moontide. These skills could increase one's own action bar, provide speed bonuses, and advance the Ghost Flame's action bar. Chasing the Moon Goddess's recommended lineup included Flower and Bird Scroll, Mausoleum, Terracotta Soldier, Snow Boy, and so on. In addition, Moon Chasing Goddess could also display outstanding performance in fighting techniques. Therefore, according to the information provided, Moon God Chaser was worth nurturing.
Zemiya had a certain amount of training value. Zemia was a cute pet in the Rock Kingdom. In terms of Race Points, her Energy, Attack, Magic Attack, Magic Resistance, Defense, and Speed were 141, 81, 133, 121, 125, and 118 respectively, showing a certain level of strength. In terms of skills, the combination of skills such as Know Yourself, Know Your Enemy, Defend, Gravity, Jade Rabbit Accompanying Body, etc. could play different roles in battle. For example, Know Yourself, Know Your Enemy's normal power in this round would automatically attack and double its power in the next round. Defend could last for 4 rounds to resist explosive damage and control effects. Her character is recommended to be conservative, which can increase her magic attack by 10% and reduce her physical attack by 10%. This will help her to take advantage of her many magic attack skills. In actual combat, Zemiya's combination of skills allowed her to easily deal with powerful opponents like the Grass King. At the same time, Zemiya had a very high social attribute and was very popular. However, whether it was worth it depended on the player's own game strategy, needs, and pet preferences. "The Legend of the Three Dragon Scales in the Milky Way Continent" is equally exciting. Everyone is welcome to click and read it!
The best companion for Flowing Light Chasing Moon Goddess was lucky cat x4 and Speed x2. This combination could increase the Spirit-branded Retainer's HP and make it last longer in battle. In addition, he could also consider matching it with Tu Fo's *4 and attack *2 soul control to increase the output of the Moon God Chaser. These soul control combinations could be chosen according to different combat needs.
Chasing Moon God and Zashiki Boy each had their own characteristics and advantages, and which one was better depended on the different game scenes and player needs. Judging from the tempering ability, Zashiki Boy's tempering speed was relatively fast and easy to obtain. He could provide a stable source of will-o'-the-wisps for the team in the early stages of the game. Its skill " Soul Fire " had a chance to obtain ghost fire." Blessing and Misfortune Coexistence " could sacrifice a portion of one's life in exchange for ghost fire." Prosperous Fortune " could obtain ghost fire first. Combined with the lucky cat's soul-controlling ability, its tempering ability was further enhanced. Apart from tempering, Moon God Chasing also had the ability to increase speed. In some scenarios where the overall speed of the team needed to be increased, it would be even more advantageous. In the early stages of the game, it might be easier for novice players to train and master Azashiki Boy because it did not need to be drawn. It was already available in the Spirit-branded Retainer Record, and it was relatively easy to upgrade, control, and awaken. However, as the game progressed, Moon Chaser would be able to display more functions in specific lineups and battle scenarios.
Chasing Moon Goddess and Zashiki-doji were both excellent Onmyoji Spirit-branded Retainers, and they each had their own unique effects in different battle states. Chasing Moon Goddess was a support-type Spirit-branded Retainer. Her skills could reduce the enemy's attack power, which was very beneficial for the protection of allies. On the other hand, Zashiki Boy could provide healing and support to allies, greatly increasing the survival rate and damage output of the team. Therefore, you can choose which Spirit-branded Retainer to rear based on the strength of your team, the lineup of your opponents, and the battle situation. Chasing Moon Goddess and Zashiki Boy both had their own strengths and applications, and neither could completely replace the other. Therefore, if you already have the Chasing Moon Goddess, you can still consider raising a Zashiki Child to increase the variety of the team and to deal with different combat needs.
Chasing the Moon Goddess could be trained to 5 stars in the early stages because her skills were useful in many situations such as Encountering Demons, Secret Books, Fighting Techniques, True Snakes, PVP, and PVE. Although some people thought that 6 stars were not necessary, 5 stars were enough to meet the needs.